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       #Post#: 73--------------------------------------------------
       Proposal: New Rule. Require Winning Condition
       By: iqforu Date: December 16, 2010, 10:53 am
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       Proposal of a new rule for Supreme Nomic. The rule reads as
       follows:
       S7. Requirements of Sub-nomics
       1. Sub-nomics must meet the following requirements:
       a. Have a Dictator, or other like ruler, declared in
       the Ruleset
       b. Have at least two players
       c. Have a winning condition for players
       2. If a sub-nomic does not meet all of these requirements,
       they have 48 hours to meet them. After 2 days, they may be
       subject to a accusation and Supreme Nomic hearing.
       #Post#: 74--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: JamesSupreme Date: December 16, 2010, 10:54 am
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       For.
       #Post#: 75--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: iqforu Date: December 16, 2010, 10:54 am
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       My thought process behind this is: every Nomic should have a
       goal.  This keeps players moving towards something. It will give
       players a purpose to perform actions, as well as propose rules
       to make the winning condition more legitimate, fun, and
       airtight. If this proposal is adopted, each Nomic could easily
       adapt to meet this.
       #Post#: 87--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: RobertVarulfur Date: December 16, 2010, 1:35 pm
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       While I'm not 100% for 1.c because my nomic isn't going to be
       designed so much as a game that can be won because once a game
       in won it is lost. Or at least thats my view point of it.
       However, as Pharaoh I'll simply make the goal too high to reach
       for.
       So long as thats alright, I vote FOR
       #Post#: 95--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: iqforu Date: December 16, 2010, 11:22 pm
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       I would also like to point out that having a winning condition
       does not necessarily mean the end of the game.  Winning the game
       could just mean a soft reset of rules, transfer of dictator
       power, extra privileges in the game, recognition, etc.
       #Post#: 98--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: RobertVarulfur Date: December 17, 2010, 12:01 am
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       That shall be how it is in my game. I'm designing it so that
       long after I'm dead and gone people can play. The dictatorship
       will even be replaced someday. Until I've built my empire of
       course I have all the power. WUAHAHA
       #Post#: 104--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: iqforu Date: December 18, 2010, 1:33 am
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       Two-thirds of us must move for ending discussion on the
       proposal, according to rule S4.3.d and S4.3.e.
       I move for ending discussion the proposal  ;D
       #Post#: 111--------------------------------------------------
       Re: Proposal: New Rule. Require Winning Condition
       By: JamesSupreme Date: December 19, 2010, 8:32 am
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       I second that motion.
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