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       #Post#: 541--------------------------------------------------
       Supreme Nomic Ruleset - Version 1.2
       By: iqforu Date: February 2, 2011, 1:45 pm
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       S1. Supreme Nomic
       1. This nomic is named the Supreme Nomic, and this post is
       the Supreme Nomic ruleset.
       2. All players must abide by all rules in the Supreme Nomic
       ruleset at all times.
       3. Supreme Nomic is the governing body of each of the
       sub-nomics.  All sub-nomics of Supreme Nomic must follow all
       rules of Supreme Nomic.
       S2. Voting Bodies
       1. Only players are allowed to vote on proposals in Supreme
       Nomic.  Each player is a dictator of an approved sub-nomic.
       2. The players of Supreme Nomic, and their nomic's, are as
       follows:
       a. Jonathan - ruler of Hunter's Nomic
       b. Seth - ruler of Martin's Nomic
       c. Tim - ruler of Reid's Nomic
       S3. Supreme Nomic Officers
       1. Supreme Nomic shall consist of the following positions:
       a. Chairman.  The Chairman is responsible for:
       i. Maintaining the Supreme Nomic ruleset when
       changes occur.
       ii. Ensuring that the Supreme Nomic ruleset is
       followed by all players.
       iii. Delegating tasks regarding maintaining
       Supreme Nomic to the Vice-Chairman or Secretary.
       iv. Communicating with other nomics or sub-nomics
       when neccesary.
       b. Vice-Chairman.  The Vice-Chairman is responsible
       for:
       i. Resolving disputes regarding the
       interpretation of the Supreme Nomic ruleset through hearings.
       ii. Resolving disputes between the Supreme Nomic
       ruleset and sub-nomic rulesets through hearings.
       iii. Determining outcome of hearings and
       determining penalties for guilty verdicts.
       c. Secretary.  The Secretary is responsible for:
       i. Ensuring all processes of Supreme Nomic go as
       according to the ruleset.
       ii. Any responsibilities delegated to them by the
       Chairman.
       any duties that are delegated to them by the Chairman regarding
       the governance of Supreme Nomic.
       2. Upon passage of this rule, the first election for
       Supreme Nomic officers shall commence.  Such elections shall
       subsequently take place every two weeks.  Elections shall
       proceed in the following manner:
       a. The Chairman makes a post in the Propsals and
       Voting board with the subject "Election: X" (replacing X with
       the date the election is supposed to be held).
       b. Each player replies to the post with a list of the
       offices they are running for, which officially makes them a
       candidate for each office applied for.
       c. The Chairman creates a ballot, listing all
       candidates for each office by replying to the post.
       d. Each player makes their selection for each office
       from the ballot by replying to the post.  All players, including
       lower players are allowed to vote.
       e. The Chairman posts the results by replying to the
       post.
       i. The candidate receiving the post votes for an
       office takes that office, as soon as the election is resolved.
       ii. In the case of a tie for the most votes,
       there shall be a re-vote.  The candidate receiving the fewest
       votes is removed from the voting.  This process is repeated as
       neccesary.  In the case of a tie after only two candidates
       remain, either candidate may concede to the other candidate.  If
       neither candidate concedes, the Chairman appoints the winner of
       the election.
       f. Once a winner has been declared for each office,
       the Chairman declares the election resolved.  All winning
       candidates assume their office immediately.
       S4. Changing the Supreme Nomic Ruleset
       1. Any player may propose, at any time, a change to the
       Supreme Nomic ruleset.  A rule-change consists of only one of
       the following:
       a. The addition of a new rule.
       b. The removal of a current rule.
       c. The amendment of a current rule.
       2. Players propose rule-changes by posting in the Proposals
       and Voting board.  They shall have the following subject,
       depending on the type of rule-change:
       a. Adding a new rule: "Proposal: New Rule"
       b. Removing a rule: "Proposal: Repeal Rule X"
       (replacing X with the rule number)
       c. Amending a rule: "Proposal: Amend Rule X"
       (replacing X with the rule number)
       3. Once a rule has been proposed, any player may reply to the
       post with discussion, or their vote.
       a. Players may vote in affirmation or negation of a
       proposal.
       b. Each player may have one vote.
       c. The last post made by a player with their vote is
       the recorded vote.
       d. If a proposal has at an affirmative vote of at
       least three-fourths of all players, the proposal is passed.  It
       becomes rule immediately.
       b. If a proposal does not have the affirmative vote of
       at least three-fourths of all players, the proposal is not
       passed and discussion is closed.
       S5. Adapting New Sub-Nomics to Supreme Nomic
       1. In order for a nomic to become a member of Supreme
       Nomic, they must first apply.  Application requires the dictator
       of the applying nomic to message the Chairman requesting
       admission to Supreme Nomic.  Once the request has been received
       by the Chairman, the Chairman must confirm the following
       conditions are met of the applying nomic:
       a. The nomic has a dictator (or other ruling player),
       as designated in the ruleset.
       b. The nomic has a ruleset.
       c. The nomic has at least two active players.
       2. If the Chairman rules the applying nomic meets all of
       the requirements, then they will post in the Proposals and
       Voting board with the subject of "Proposal: Instatement of Nomic
       X" (replacing X with the applying nomic).  All players of the
       Supreme Nomic then vote on whether to allow the nomic to become
       a sub-nomic of Supreme Nomic.
       a. If at least three-fourths of all players vote in
       affirmation of the proposal, it becomes part of the ruleset.
       The Chairman will amend rule S2.2 to reflect the new voting
       body.  After the Chairman has acknowledged the instatement, the
       player immediately may propose rule-changes or vote on any
       proposals made after the player is instated.
       b. If less than three-fourths of all players vote in
       affirmation of the proposal, it is not passed.  The Chairman
       will notify the applying nomic of the ruling.  The nomic may
       apply for admission to Supreme Nomic again two weeks after they
       are notified.
       S6. Supreme Nomic Judicial System
       1. At any time, if a player believes another player or
       players to have broken the Supreme Nomic rules, they shall
       notify the Vice-Chairman.  Breaking of the rules may consists
       of:
       a. Performing an action that is deemed illegal by the
       ruleset.
       b. Performing an action that is impossible, in
       accordance with the ruleset.
       c. Proposing and passing a rule that is in conflict
       with the ruleset.
       2. Upon notification, the Vice-Chairman research the
       incident and call a hearing.  They shall make a post in the
       Hearings board with the subject "Hearing: X" (replacing X with a
       summary of the incident).  The Vice-Chairman shall post any and
       all relevant information regarding the incident in this post.
       Then, the Chairman, Vice-Chairman, and Secretary will discuss
       the incident in the hearing.  The Vice-Chairman may specifically
       invite any others to this discussion.
       3. Once the Vice-Chairman believes the discussion to be
       complete, they shall post the Vice-Chairman's Report.  The
       Report shall include:
       a. The parties accused and accusing as a result of the
       hearing
       b. The ruling of the Vice-Chairman on the incident
       (either guilty or not-guilty)
       c. The Vice-Chairman's reasoning and evidence for
       their ruling
       d. Any penalties the Vice-Chairman deems appropriate
       for the offense.
       4. After the Report is posted, the accusing party or acused
       party may notify the Chairman of appeal of the verdict of the
       Report.  If the Chairman and Secretary both disagree with the
       verdict made by the Vice-Chairman, the Chairman shall write the
       Chairman's Report.  The Chairman's Report completely negates the
       Vice-Chairman's Report.
       5. The accusing party of accused party may also appeal the
       penalty of the Report by notifying the Chairman.  The Chairman,
       Vice-Chairman, and Secretary then most vote on what the new
       penalty should be, and after a decision is made, the Report
       shall be updated reflecting this change.
       S7. Requirements of Sub-nomics
       1. Sub-nomics must meet the following requirements:
       a. Have a Dictator, or other like ruler, declared in
       the Ruleset
       b. Have at least two players
       c. Have a winning condition for players
       2. If a sub-nomic does not meet all of these requirements,
       they have 48 hours to meet them. After 2 days, they may be
       subject to a accusation and Supreme Nomic hearing.
       S8. The First Law of Supreme Nomic
       1. All sub-nomics and nomic players of the supreme nomic
       must abide by all of the following rules.
       2. All rules must be followed. A rule break is any of the
       following.
       a. A player not following a specific rule and making
       an illegal move.
       b. A nomic not following a specific rule and making an
       illegal move.
       c. A passing of a rule that does not follow all
       Supreme Nomic rules.
       d. An amendment of a rule that does not follow all
       supreme Nomic rules.
       e. A passing or amending of a rule that makes winning
       impossible or a passing of a rule that makes winning possible
       for only a limited number of players. In other words, the
       winning conditions must be fair for everyone.
       f. A player not showing up for a scheduled hearing.
       g. Incorrect voting procedures.
       3. All procedures must be followed exactly as they are
       written in all nomic rules.
       S9. Supreme Nomic Bank and Currency
       1. There will be a Supreme Bank. The money will be in the
       terms of dollars and cents. The money will be known as Supreme
       Currency or SC. Every player, dictator or lower player, has an
       account with the Supreme Nomic with this money in it.
       a. The Supreme Nomic has a Vault. This initially has
       $1,000,000,000.00 in it. Every player starts with $100.00 of
       this number.
       2. Every week at noon on Monday, the interest kicks in and
       adds 1% to everyone's accounts. (So, if you have $100.00, you
       get a dollar a week. If you have $1,000,000,000, you will get
       $10,000.00 a week. Your interest only works if you keep your
       money in the Vault. To put money in the vault, ask the Chairman.
       3. The money of the Supreme Nomic may be used in ANY
       subNomic.
       a. It is up to the other Nomics if they allow the
       transfer of money between subNomics.
       4. The Chairman may grant grants toward different projects.
       All grants are listed below and may be added as they are created
       without having to create an amendment:
       a. "Innovative Choices Grant"-- If the Chairman,
       Vice-Chairman, and Secretary feel that the Dictator of a certain
       subNomic is creating a gaming environment that is creating high
       new player appeal, they may grant them a sum up to $1,000.
       b. "Hold-Up Grant"-- If a Nomic is failing
       economically, the Chairman, Vice-Chairman, and Secretary may
       grant the dictator a sum up to $1,000,000.
       c. "Jump Start Grant"-- Every time a new Nomic starts,
       they will receive $1,000,000. This may only happen once per
       dictator. (In other words, if one player opens up two Nomics,
       only one of his or her choice will receive the grant.)
       5. If the Supreme Nomic gains more and more dollars, the
       value of the dollar goes down by .1% per fifty thousand. If the
       Supreme Nomic loses more and more dollars, the value of the
       dollar goes up by .1% every fifty thousand. If the Nomic falls
       into the negative, the game may still be played and points may
       still be dealt but the game is officially in a recession.
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