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       #Post#: 4--------------------------------------------------
       Everything you need to know
   DIR By: Anderson
       Date: June 7, 2009, 2:21 am
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       Dynasty League Rules
       The league will consist of 10 teams, and will use ESPN as its
       league management system during the football season.
       Number of Franchises: 10
       Number of Roster Spots: 25
       Number of Weekly Starters: 10
       Head-To-Head Matchups: Yes
       Number of Starting QBs: 1
       Number of Starting RBs: 2
       Number of Starting WRs: 3
       Number of Flex any position: 1
       Number of Starting TEs: 1
       Number of Starting PKs: 1
       Number of Starting Def/STs: 1
       RULE BOOK
       1.1 The league will consist of 10 franchises.
       1.2 The length of the regular season will be 13 weeks.
       1.3 Weekly league games will be played head-to-head
       1.4 The league will be run on ESPN.
       1.5 The league will consist of two divisions, even and odd #.
       1.6 The league commissioner is responsible for conducting league
       business, arbitrating league disputes, and maintaining the
       integrity of the league.
       Franchise Ownership
       2.1 Franchise ownership is $20.
       2.2 Each owner may only own one franchise.
       2.3 Owners can name their franchise whatever they choose,
       provided that the commissioner may reject any name deemed
       obscene or offensive.
       Tanking
       3.1 Tanking is a serious threat to the integrity of the league.
       Tanking is the act of submitting a weaker lineup in hopes of
       improving draft position, or by means of neglecting your team so
       that you are no longer managing your team. Both negatively
       affect the league.
       3.2 Players on a bye week and players listed as “out” on the
       injury report may not be used in any week that the owner has
       other players available to use. If you have someone on your team
       that could start in their place you must use them instead.
       3.3 Starting lesser quality players over higher quality players
       is allowed. However, if the commissioner believes that an owner
       is submitting a lineup in order to lose a game, the owner will
       be penalized as set forth in Section 3.4. Owners have a great
       deal of freedom to submit lineups they are comfortable with;
       they can take chances and start players they are comfortable
       with. This rule is not to make sure that you start your best 10
       players but that you keep the league competitive.
       3.4 If the commissioner determines that an owner has broken this
       rule, the owner violating the rule may, in the commissioner’s
       discretion, be forced to forfeit the owner’s next 1st round
       draft pick. The commissioner may also remedy a violation of this
       rule by removing the offending owner from the league. In that
       case, the commissioner will be responsible for setting the
       removed owner’s lineup until a suitable replacement owner is
       found.
       The Rookie Draft
       4.1 The rookie draft will start approximately one week following
       the NFL rookie draft each year.
       4.2 The rookie draft will not be a serpentine draft. The order
       of the draft will be determined by the previous year. The worst
       team will get the first pick and the league champion will get
       the last pick each round. Tie breakers will be the total points
       earned by the teams in need of a tie breaker.
       4.3 The rookie draft will last 5 rounds. If a team finishes the
       rookie draft with fewer than 25 players, that team may not
       select additional players until the free agency/waiver period
       begins after that year’s ESPN site is activated. If a team has
       25 players on its roster and has additional picks remaining in
       that year’s rookie draft, the extra picks will be forfeited.
       4.4 Trading of draft selections is permitted prior to or during
       the draft. Teams may trade picks from the current draft and the
       next immediate future draft only. (Following the draft, teams
       can once again trade picks for the next two drafts.) Once a
       trade is made between two franchises, both parties must notify
       the commissioner to validate the trade. This may be accomplished
       by posting a message in the appropriate forum of the league’s
       message board.
       4.6 The rookie draft will be conducted on the league’s message
       board.
       4.7 Each team will have 12 hours to make their draft selection,
       not counting the hours of 1am EST through 5am EST. Drafting can
       continue during these times, but it is not required.
       4.8 If an owner fails to submit a draft pick within his/her
       allocated time, the draft may continue, with the next owner
       making his pick at any time he chooses. Once the next owner has
       made his pick, the following owner may make his pick. The owner
       whose pick was skipped may make his pick at any time in this
       process, but he may not select a player already selected by
       another owner. (Think of this as the Minnesota Vikings Rule.)
       4.9 If an owner withdraws from the league during the draft, the
       draft will stop until a new owner is found and begin when the
       new owner is selected without penalizing the new team.
       Rosters
       5.1 Each franchise will maintain an in-season active roster with
       a maximum of 25 players.
       5.2 Each owner may decide how many players to carry at each
       position, except the limit of 2 defenses at a time.
       5.3 Each year, the commissioner shall set a Roster Cut Down
       Date, which shall be after the NFL draft, but before the
       league’s rookie draft. The Roster Cut Down Date shall be
       announced by April 1 of each year. At the Roster Cut Down Date,
       each team must drop enough players from its roster so that the
       roster has no more than 20 players. For most teams, this will
       mean dropping 5 players.
       Weekly Line-Ups
       6.1 Each franchise may start up to 10 players each week: 1 QB, 2
       RBs, 3 WRs, 1 Flex for any position, 1 TE, 1 K, and 1 Def/ST.
       Trading
       7.1 If the commissioner determines that a trade is the result of
       collusion or is otherwise not in the best interest of the
       league, the commissioner may veto the trade. Trades will not be
       vetoed solely because the commissioner believes one team
       benefits more than the other. It is intended that a vetoed trade
       will be an extraordinary event.
       7.2 When a trade is made, both owners must notify the
       commissioner to make the trade official. This can be
       accomplished by posting a message in the appropriate forum of
       the league’s message board.
       7.3 The trading deadline is kickoff of week 13 NFL games.
       Trading may resume immediately following the league’s
       championship game.
       7.4 Draft picks for the next two rookie drafts may be traded.
       Draft picks beyond that may not be traded.
       7.5 One week trades are not allowed. One team cannot trade a
       player to another team for a temporary period of time with the
       understanding that the original team will receive this player
       back via a second trade.
       7.6 All trades must be completed as a whole. For example you
       cannot trade player A for player B under the premise that you
       will also trade player C for player D 2 weeks later.
       Free Agency/Waivers
       8.1 Free Agent/Waiver claims will be processed through ESPN
       during the season.
       8.2 No Free Agent/Waiver claims will be permitted during the
       off-season until the league’s ESPN site for the next year is
       active. The commissioner will notify league members when the
       site will be activated.
       8.4 The waiver priority list for the first year will be the
       reverse of that year’s rookie draft order. After the first
       season the waiver priority list will be determined by the
       previous season. The worst team gets the first shot and the best
       team gets the last shot. When a player is on waivers, any owner
       interested in acquiring that player may place a waiver claim
       through the ESPN website. Of the owners claiming the player, the
       one with the lowest number in the waiver priority list will get
       the player. The owner who receives the player will then be
       placed at the end of the waiver priority list. This process is
       automated by ESPN and cannot be controlled by the commissioner.
       8.5 Any player not on a roster and not on waivers is a free
       agent. Defenses will be the only controlled free agent. You will
       only be allowed to change your two defenses, one time each
       season.
       8.6 During the NFL Season Free Agent additions will not be
       allowed from the kickoff of the first game of the week until
       after the waiver wire processes. During this time owners can
       submit a request for a player to be added to their roster. If
       two owners have requested the same player during the same time
       period the player will be awarded to the owner with the next
       waiver priority.
       Playoffs
       9.1 The league’s playoffs begin on week fourteen (14) of the NFL
       season.
       9.2 The playoffs conclude on week sixteen (16) with the league’s
       championship game.
       9.3 The 4 teams with the best win-loss record in each division
       advance to the post-season. Ties will be broken by ESPN
       tiebreaker system.
       9.4 In Week 14, each division will have 1 play 4 and 2 play 3.
       The winners playing for a Super Bowl spot. In Week 16, the two
       winning teams from the previous week will play each other.
       9.5 There will be a toilet bowl battle for the two teams not in
       the post season. This game will be played for pride, and to
       determine who will draft first next year.
       Scoring
       QB, RB, WR, TE, K:
       Passing TDs (6)
       Passing Yards (1 point for every 20 yards)
       Interceptions Thrown (-2)
       Passing 2 Pointers (2)
       Rushing TDs (6)
       Rushing Yards (1 point for every 10 yards)
       Rushing 2 Pointers (2)
       Receiving TDs (6)
       Receiving Yards (1 Point for every 10 yards)
       Receiving 2 Pointers (2)
       Receptions (1)
       12 points for any TD from the line of scrimmage 50 plus yards.
       Field Goals 0-39 yards (3)
       Field Goals 40-49 yards (4)
       Field Goals 50+ yards (5)
       Extra Points (1)
       Def/ST:
       Fumble Recoveries (3)
       Interceptions (3)
       Safeties (2)
       Sacks (1)
       Defensive & Special Teams TDs (6)
       Points Allowed 0 points (10)
       Points Allowed 1-6 points (7)
       Points Allowed 7-13 points (4)
       Points Allowed 14-20 points (1)
       Points Allowed 21-27 points (0)
       Points Allowed 28+   points (-1)
       Changing the rules
       11.1 The commissioner may amend these rules when doing so is in
       the best interest of the league. The commissioner will normally
       seek the input and opinion of the members of the league before
       amending any of the rules. The commissioner may elect to put any
       issue he chooses to a league vote.
       11.2 Owners are encouraged to suggest changes to the rules by
       contacting the commissioner.
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