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       #Post#: 4339--------------------------------------------------
       Re: Committees 
       By: Caos Date: July 14, 2015, 12:54 pm
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       Alright, lets make this a public thing. I'll start out.
       [list type=decimal]
       [li]Write like you would write a book. RP is meant to be a
       story, albeit with usually more than one author. One liners, one
       sentences, or other small, short posts are frowned upon simply
       because it is not detailed enough. Usually, they are not
       acceptable (i.e. when describing reactions, when describing
       battle scenes, or just describing), but in some cases (such as
       dialogue) they are needed.[/li]
       [li]Don't dictate the other player's moves. This is meant to be
       a story, written out with more than one author. You control your
       characters, people, and units. Likewise, they control theirs.
       Nobody knows more about their characters, technology, equipment,
       or things then they do. Let them be the judge... but they should
       also be fair.[/li][/list]
       [list][li]No Godmodding. Quite simply, this word literally means
       God Mode. It's when a person becomes invincible beyond the
       realms of reality, and nothing can touch them. Likewise, they
       can do whatever. This is impossible, as one can imagine.
       Research the topic that you want to do, and if you're unsure,
       seek help. There are tons of mentors here and older players who
       will be happy to help. Don't assume and pull something wrong.
       For instance, if your ship is surrounded, and there's homing
       torpedoes on all sides, your ship will not outsmart all of them.
       More importantly, your ship won't instantly speed up to escape.
       Once again, ask questions.[/li]
       [li]Don't metagame. Metagaming is a little tricky. It is similar
       to godmodding, only, you pull information from places you could
       never pull it. For instance, if I make a post about a secret
       technology you could never know about, metagaming would be
       instantly posting about how you're going to develop it right
       now. Why would you do that? Make every post using the best of
       your logic. Ask yourself, how would I know that? How could I do
       that? What can I do about it?[/li]
       [/list]
       #Post#: 4354--------------------------------------------------
       Re: Committees 
       By: Aquatur Date: July 14, 2015, 1:35 pm
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       Important things to Note: War, who goes first, second, etc. in
       order to ensure organization and that no one posts one thing
       before the other. Few exception could be made for things outside
       of direct conflict such as policy change or troop movement to
       said conflict area. Moderation, enforcement, punishment. Simple
       enough really. Who moderates, how do they enforce the rules, and
       what happens if they do. I think instead of one person who
       moderates, there should be a team of three, perhaps. They can
       enforce the rules and could give reminders of what not to do. If
       someone doesn't change post or ignores them, there should be a
       post ban for that thread. Of course, I don't want it to be "Your
       wrong, go change it." There should be an element of discussion,
       perhaps on a different thread for people to ask questions.
       Luckily, there are already two. Lastly, conflict starting and
       conflict resolution. I believe the old rules were quite simple,
       two mutual declarations of war to start a war. However, I didn't
       like how one person ignored the other simply bypassing role
       play. It's also clear that people who don't want war should be
       left out. This would take a lot of effort and coordination from
       the community. Ending a war should be quite simple as well.
       Negotiations of war reperations, etc. officially ending said
       conflict. I like the idea of a truce for some time that way
       people can recuperate. During that time, no state could attack.
       Other things: Normal time, war time, travel time.
       #Post#: 4355--------------------------------------------------
       Re: Committees 
       By: Caos Date: July 14, 2015, 2:09 pm
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       A lot of those should be decided by the individuals present.
       However, more than one moderator is a good idea. I think that
       the three men in the committee would be good for that. I could
       use a break from yelling at sparta. God knows both of us need
       it.
       #Post#: 4360--------------------------------------------------
       Re: Committees 
       By: Confederacy of Turkducken Date: July 14, 2015, 6:10 pm
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       I have no disagreements with this, I'm currently really thinking
       about my military. I'm studying hand to hand combat, weapons,
       organization and movement, etc. To be better with RPing military
       engagement and other things. I think patience to for and to
       people who may just be starting out, or otherwise, is important
       and arguments should be kept to a minimum if at all. Also, I
       would really appreciate feedback from DEN and Missouri as they
       have some of the best militaries in this community.
       #Post#: 4436--------------------------------------------------
       Re: Committees 
       By: Confederacy of Turkducken Date: July 16, 2015, 2:05 am
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       In light of my recent RP economic progress I think it would be
       really useful to create some Metagame resources to give price
       ranges for economic exchanges, these of course would just be
       suggestions. It would also be pressing to address the recent
       issue of currency and how we make it work in RP.
       #Post#: 4437--------------------------------------------------
       Re: Committees 
       By: Caos Date: July 16, 2015, 2:07 am
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       Hmm... this would be a good idea. But that's not really
       metagaming. Metagaming is where you take OOC knowledge, or
       knowledge you'd never be able to know in character, and then
       apply it to your writing. It'd be like if Sparta launched an all
       out attack on the Golden Coast, and Wellsian knew EXACTLY how to
       counter it. How would he? He was taken by surprise.
       #Post#: 4440--------------------------------------------------
       Re: Committees 
       By: Confederacy of Turkducken Date: July 16, 2015, 2:25 am
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       I was considering it a Metagame in the listing of almost defined
       prices. But your right.
       #Post#: 4441--------------------------------------------------
       Re: Committees 
       By: Aquatur Date: July 16, 2015, 2:34 am
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       The Eastern Byzantine Empire asks to remove themselves from this
       Committee.
       #Post#: 4442--------------------------------------------------
       Re: Committees 
       By: Caos Date: July 16, 2015, 2:38 am
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       Why?
       #Post#: 4452--------------------------------------------------
       Re: Committees 
       By: Confederacy of Turkducken Date: July 16, 2015, 11:46 am
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       Also in light of the economics question, I think organized crime
       should eventually be a thing. That would add a new realm of
       depth to the world, and could possibly create new conflicts.
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