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#Post#: 26--------------------------------------------------
Lightning Jutsu
DIR By: Yukio Namakaze
Date: January 20, 2014, 2:04 pm
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Important Body Points Disturbance
Clan: N/A
Effect: Upon striking a foe's nerves (ideally several times)
with this jutsu, the foe's nervous system is temporarily
disrupted, and effectively rewired-- an attempt to move one part
of the body will move another instead. This jutsu requires a
knowledge of anatomy to use effectively
Damage: None
Chakra Cost: 5
Kirin
Clan: N/A
Effect: The most powerful Lightning Release jutsu in existance,
this jutsu's power comes from the fact that it uses actual
lightning rather than converted chakra. It can only be used
during a thunderstorm, because when it is used all of the
lightning is gathered and directed at a target. The target's
only chance of survival lies in the delay while the lightning is
being gathered (during which it is shaped into a kirin, hence
the technique's name). After the lightning is gathered the user
simply points at a target, and a fraction of a second later that
target will cease to exist. However, using this jutsu also
eradicates the storm that the lightning was pulled from, making
it a one-shot technique.
Damage: Lethal
Chakra Cost: 100
Lightning Ball
Clan: N/A
Effect: This jutsu creates a small ball of lightning and fires
it directly ahead.
Damage: Moderate
Chakra Cost: 10
Lightning Illusion: Flash of Lightning
Clan: N/A
Effect: This jutsu releases a bright flash of light from the
user. However, only those that the user wishes to effect can see
the light. This jutsu is often used to conceal a second
genjutsu’s activation.
Damage: None, beyond being briefly blinded
Chakra Cost: 15
Lightning Release Armor
Clan: N/A, but very rare outside of the Raikage's family
Effect: The user coats themselves in lightning chakra. This
massively augments their strength and speed (doubling both), and
allows the user to ignore even a direct hit by a Chidori.
Damage: None
Chakra Cost: 50
Lightning Release: Betrayal Technique
Clan: N/A
Effect: A simple jutsu for a simple purpose, this jutsu causes a
nearby metal weapon to become electrified. Unfortunately, that
electricity immediately discharges itself into whoever is
holding them, electrocuting them and generally causing them to
drop the weapon.
Damage: Minimal; the jutsu depends on its shock value
Chakra Cost: 10
Lightning Release: Black Panther
Clan: N/A, but does require the user to know the Black Lightning
jutsu
Effect: This jutsu shapes Black Lightning in the shape of a
panther and uses it to strike the target. While it's no more
powerful than the standard Black Lightning, it's far more
accurate and can strike multiple targets.
Damage: Massive
Chakra Cost: 50
Lightning Release: False Darkness
Clan: N/A
Effect: This jutsu fires a spear of lightning from the user's
mouth. The spear can punch through rock, making it incredibly
lethal
Damage: Painful-- it can kill if it hits a vital organ, though
that's a rarity
Chakra Cost: 15
Lightning Release: Legendary Phoenix
Clan: N/A
Effect: This jutsu uses lightning chakra to act as a
defibrillator, allowing the user to restart a recently stopped
heart and potentially save a life.
Damage: None
Chakra Cost: 15
Lightning Release: Mass Betrayal Technique
Clan: N/A
Effect: A more expansive version of the Betrayal Technique, this
jutsu will do the same thing, but to every weapon within ten
feet of the user.
Damage: Minimal; the jutsu depends on its shock value
Chakra Cost: 15
Lightning Release: Power Weapon
Clan: N/A
Effect: This jutsu allows the user to enhance a weapon—theirs or
an ally’s—with electrical chakra. The empowered weapon will
vibrate at high speeds, enhancing its cutting power, as well as
releasing an electrical shock on impact.
Damage: Dependent on the empowered weapon
Chakra Cost: 10
Lightning Release: Phoenix of Resurrection
Clan: N/A
Effect: This jutsu revives the recently dead by stimulating
their body with lightning chakra. It will not heal any wounds,
so another jutsu must be used on the body first or the
newly-revived person will simply die again. It also cannot be
used on anyone who has been dead for over a month.
Damage: None; this is a healing jutsu
Chakra Cost: 50
Lightning Release: Shock Fists
Clan: N/A
Effect: This jutsu covers the user’s hands with electrical
chakra. When the user hits an opponent, the chakra will
discharge into them. This doesn’t add to the physical power of
the blow at all, but it does release a powerful shock, which can
cause electrical burns, force muscles to lock up, and, with
repeated use, even stop the heart.
Damage: Minimal physical damage, but causes electrical burns
Chakra Cost: 5
Lightning Release: Stun Cuffs
Clan: N/A
Effect: The user binds an opponent with cuffs of electricity.
These cuffs are sufficient to hold up against all but the most
powerful ninjas—an attack of 125 is necessary to break free. Two
or four cuffs can be created, to bind just the hands or both the
hands and feet, and the cuffs do not need to be touching each
other—they move when the user wishes to make them move, and
otherwise can’t be budged. Finally, the cuffs can be used to
attack the nerves of whoever is restrained, leaving little
physical damage but capable of causing anything from a light
sting to extreme pain.
Damage: Minimal, though the pain can be intense
Chakra Cost: 5
Lightning Release: Summoning of the Kirin
Clan: N/A
Effect: This jutsu summons storm clouds overhead. The clouds
will not begin to rain immediately, and will linger over the
area for about a day, but they are suitable for the use of
Kirin.
Damage: None
Chakra Cost: 50
Lightning Release: Thunder Dragon Bullet
Clan: N/A
Effect: The user creates a dragon out of raw electrical chakra,
and hurls it at the opponent. The jutsu has limited guidance
capabilities, but is mostly dependant on speed and size to hit
the opponent.
Damage: Major
Chakra Cost: 20
Lightning Release: Triple Thunder Dragon Bullet
Clan: N/A
Effect: The user creates three dragons out of raw electrical
chakra, and hurls them at the opponent from three seperate
directions. Each dragon has limited guidance capabilities, but
they are mostly dependant on speed, size, and numbers to hit the
opponent.
Damage: Potentially lethal
Chakra Cost: 55
Lightning Release: White Tiger
Clan: N/A
Effect: This jutsu can only be used in conjunction with the
Lightning Release Armor. When used, the lightning chakra around
the user becomes white, claws of electricity form on their
fingertips, and their speed is augmented even further, becoming
two and a half times what it would normally be.
Damage: Major, a claw strike can rend flesh with ease
Chakra Cost: 50
Raikiri
Clan: N/A
Effect: The Raikiri is a more focused form of the Chidori. By
compacting the chakra used, less energy can create a more
powerful jutsu. Like the Chidori, the jutsu is easily countered
without extremely high speed (a speed stat of over 120 is the
minimum for effective use) or increased visual perception
Damage: Massive; the jutsu can punch a hole through a man's
torso
Chakra Cost: 25
Raikiri Senbon
Clan: N/A
Effect: This jutsu applies the principles behind the Raikiri to
the Chidori Senbon. More focused chakra allows for more bang for
less buck, allowing the user to fire a swarm of electrical
senbon at their victim.
Damage: Major
Chakra Cost: 25
Raikiri Sharp Spear
Clan: N/A
Effect: This jutsu adapts a Raikiri into a blade or spear,
allowing it to be used far more fluidly and against targets up
to ten meters away. When the enemy's body is pierced by this
jutsu the user can alter the spear's shape into multiple blades,
increasing the number of wounds.
Damage: Massive
Chakra Cost: 30
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