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       #Post#: 195--------------------------------------------------
       Sen'rei Shalev's Customs
       By: Senrei Shalev Date: March 6, 2019, 12:54 pm
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       Name: Chakra Vampire
       Description: Sen'rei is unable to ingest any kind of food and is
       limited to plain water when it comes to beverages. Should she
       attempt to eat or drink anyway, she'll take a significant hit to
       her physical condition due to severe nausea(-10 Con/Str per turn
       spent eating/drinking. If either her constitution or strength
       reaches zero from this, it's counted as 1 and she will vomit.
       The effects last for eight hours(in-RP time), or the remainder
       of the topic.).
       Sen'rei can derive nutrients from two sources, however. The
       first source is chakra. By placing the mark on her tongue
       against another person's skin, she is able to sap chakra from
       their bodies(15 chakra/turn. She can only drain chakra up to 20%
       more than her base maximum chakra, though her own chakra value
       cannot exceed the maximum.)
       Her second source is blood. In this case, she uses her sharp
       fangs to puncture the skin. Her saliva contains an
       anticoagulant, allowing the blood to flow freely into her mouth.
       This drains constitution, rather than chakra(-3 con/ounce, 5
       ounces/turn). Drinking blood fills an alternate pool that
       doesn't automatically regenerate. This meter is called the Blood
       meter. It can alternatively be considered Sen'rei's hunger. The
       maximum and ideal value is equal to twice her maximum
       constitution. It can be filled at a rate of 10 points per ounce.
       Drinking fresh blood provides the full effect, but drinking
       preserved blood restores 5 points of Blood per ounce. Naturally,
       the Blood drains at a rate of 1 point per post and doesn't
       regenerate between topics(Though Sen'rei is provided with a 6oz
       flask of blood per day(When she starts the day at her home).).
       Blood can be used as a resource for special abilities, though
       the value must be managed carefully, as Sen'rei's body exhibits
       different effects based on its fullness.
       [list][*]≥101%: When Sen'rei's Blood exceeds 100% of its
       maximum value, the meter starts to drain at 10 points per turn
       until it returns to below the maximum. During this period,
       Sen'rei enters a state of sluggishness. The results of her
       dexterity rolls are doubled.
       [*]51-100%: Sen'rei's typical ideal. She's at her full potential
       when at this level.
       [*]11-50%: When Senrei's Blood reaches low levels, she starts to
       lose her energy. She receives a +10 dexterity penalty and her
       speed is reduced by 5.
       [*]≤10%: When Sen'rei's Blood is lower than 10% of its
       maximum value, she enters a frenzy. She becomes unable to use
       dodge actions and her wisdom is reduced to 5 points. Her only
       available actions when in a frenzy are frontal assaults, aimed
       at whoever is closest to her, with the intention of draining
       their blood.[/list]
       Type: Trait
       Range: Touch
       Element: Dark
       Rank: N/A
       # of Handsigns: N/A
       Chakra Slots: N/A
       Price: Innate
       Name: Night Walker
       Description: Sen'rei is noticeably weaker in the daytime, moreso
       when under direct sunlight. She becomes fairly sluggish during
       sunlight hours and has difficulty remaining fully alert(Speed
       and awareness reduced by 50% during the day, +10 penalty to
       dexterity).
       Type: Trait
       Range: Self
       Element: Dark
       Rank: N/A
       # of Handsigns: N/A
       Chakra Slots: N/A
       Price: Innate
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