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#Post#: 195--------------------------------------------------
Sen'rei Shalev's Customs
By: Senrei Shalev Date: March 6, 2019, 12:54 pm
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Name: Chakra Vampire
Description: Sen'rei is unable to ingest any kind of food and is
limited to plain water when it comes to beverages. Should she
attempt to eat or drink anyway, she'll take a significant hit to
her physical condition due to severe nausea(-10 Con/Str per turn
spent eating/drinking. If either her constitution or strength
reaches zero from this, it's counted as 1 and she will vomit.
The effects last for eight hours(in-RP time), or the remainder
of the topic.).
Sen'rei can derive nutrients from two sources, however. The
first source is chakra. By placing the mark on her tongue
against another person's skin, she is able to sap chakra from
their bodies(15 chakra/turn. She can only drain chakra up to 20%
more than her base maximum chakra, though her own chakra value
cannot exceed the maximum.)
Her second source is blood. In this case, she uses her sharp
fangs to puncture the skin. Her saliva contains an
anticoagulant, allowing the blood to flow freely into her mouth.
This drains constitution, rather than chakra(-3 con/ounce, 5
ounces/turn). Drinking blood fills an alternate pool that
doesn't automatically regenerate. This meter is called the Blood
meter. It can alternatively be considered Sen'rei's hunger. The
maximum and ideal value is equal to twice her maximum
constitution. It can be filled at a rate of 10 points per ounce.
Drinking fresh blood provides the full effect, but drinking
preserved blood restores 5 points of Blood per ounce. Naturally,
the Blood drains at a rate of 1 point per post and doesn't
regenerate between topics(Though Sen'rei is provided with a 6oz
flask of blood per day(When she starts the day at her home).).
Blood can be used as a resource for special abilities, though
the value must be managed carefully, as Sen'rei's body exhibits
different effects based on its fullness.
[list][*]≥101%: When Sen'rei's Blood exceeds 100% of its
maximum value, the meter starts to drain at 10 points per turn
until it returns to below the maximum. During this period,
Sen'rei enters a state of sluggishness. The results of her
dexterity rolls are doubled.
[*]51-100%: Sen'rei's typical ideal. She's at her full potential
when at this level.
[*]11-50%: When Senrei's Blood reaches low levels, she starts to
lose her energy. She receives a +10 dexterity penalty and her
speed is reduced by 5.
[*]≤10%: When Sen'rei's Blood is lower than 10% of its
maximum value, she enters a frenzy. She becomes unable to use
dodge actions and her wisdom is reduced to 5 points. Her only
available actions when in a frenzy are frontal assaults, aimed
at whoever is closest to her, with the intention of draining
their blood.[/list]
Type: Trait
Range: Touch
Element: Dark
Rank: N/A
# of Handsigns: N/A
Chakra Slots: N/A
Price: Innate
Name: Night Walker
Description: Sen'rei is noticeably weaker in the daytime, moreso
when under direct sunlight. She becomes fairly sluggish during
sunlight hours and has difficulty remaining fully alert(Speed
and awareness reduced by 50% during the day, +10 penalty to
dexterity).
Type: Trait
Range: Self
Element: Dark
Rank: N/A
# of Handsigns: N/A
Chakra Slots: N/A
Price: Innate
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