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DIR Return to: Rules Clarifications
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#Post#: 268--------------------------------------------------
Character Creation
By: Grimm Date: May 23, 2012, 2:12 pm
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Hey guys! here are the guidelines for making your characters.
What follows are rules for what you Can and Can’t do, and for
how powerful you will start. feel free to ask questions. if you
want to clear something for your character with a GM, send me a
personal message, or send one to the other GMs (Sharon,
Carolynn, Ian).
Dissallowed clans:
Malkavian
Assamite
Cappadocian (they are all dead)
Baali
Playable only with express GM Permission:
Ravnos: every Ravnos is a gypsy and a criminal. Only about one
hundred are left in the world. these factors, plus their unique
outlook on life makes them, a difficult clan to play.
Notes on playable Clans:
Tremere may only start with the basic path and may NOT start
with path of fire
Giovanni are the vampire mafia. If you want to play one, get
with a GM to make sure your backstory makes sense.
Settites are mistrusted at best and hated at worst. Their usual
morality path requires them to be corrupters, this means that
death is likely for these characters. You have been warned.
Bloodlines must be cleared with a GM.
Tzemiche and Lasombra are dicks… just letting you know.
Starting Generation: 12... 11 with the expenditure of exp at
character creation. generation may not exceed 11 without express
GM permission until later on in the game.
Time since embrace:
For new players: around one month,
For Returning Players and Veterans: up to five years.
Final Notes: With one exception (someone who was only able to
use the character for one game). we are not allowing any
characters fron the dark ages game to return.
Also, before you post your character bio and start to play with
it, make sure you have sent a copy of it to one of the DMs so
they can work on the details with you. Any character made
without GM help might be missing out on some cool stuff
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