URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Manga Mavericks
  HTML https://mangamavericks.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Mini-Tokyo
       *****************************************************
       #Post#: 37--------------------------------------------------
       Japan topic of the Month - WonderSwan (color/crystal)
       By: Orchid Date: December 18, 2015, 10:41 pm
       ---------------------------------------------------------
       Ever heard about the WonderSwan? Its my favorite handheld!
  HTML https://upload.wikimedia.org/wikipedia/commons/thumb/2/27/WonderSwan-Black-Left.jpg/175px-WonderSwan-Black-Left.jpg
  HTML https://upload.wikimedia.org/wikipedia/commons/thumb/0/0a/WonderSwan-Color-Blue-Left.jpg/175px-WonderSwan-Color-Blue-Left.jpg
  HTML https://upload.wikimedia.org/wikipedia/commons/thumb/4/48/SwanCrystal-Wine-Left.jpg/175px-SwanCrystal-Wine-Left.jpg
       Presenting the WonderSwan, WonderSwan Color, and Swan Crystal!
       (photo form Wikipedia). I know what you're thinking. What a
       weird name! What a weird design! But the WonderSwan was made
       with real care, its no knock-off! Once you learn more about it,
       you wont think its such a silly handheld.
       HISTORY AND SPECS
       The WonderSwan was actually made by the same person who made the
       original Gameboy and Virtual Boy, Gunpey Yokoi. He originally
       left Nintendo after the failure of the VirtualBoy (we all forgot
       about that) to create his own company called Koto Laboratory.
       His company partnered with Bandai (after the failure of Bandai
       and Sega merger, but no one remembers) to create the Wonderswan.
       Now for the important stuff: The reason why it was named after
       the bird was because the Swan above water shows an elegant bird
       but below has powerful legs to help it swim. It was a symbol of
       what the WonderSwan is, powerful and beautiful. When you think
       about it like that, the name fits perfectly. Unfortunately
       Gunpey Yokoi died before he can even see his work be released
       (and some fans even use the sad pun of it being his Swan song).
       Sadness aside, lets now talk about the design.
       All WonderSwan versions run one just one-single AA battery. But
       they were able to play for about 20 hours. As for the design,
       you probably already guessed the oddity, it has a second D-pad
       on the top-left hand corner. You see the best thing about this
       handheld is that some games were designed to be played
       vertically. To be honest, i don't think it was the "best" design
       but i do think it works well for those games. This was probably
       unintended but it works even better for games meant to be played
       horizontally and use the additional D-pad. Games like Dicing
       Knight Period definitely use this.
       The original WonderSwan was monochrome in 1999 device which was
       released around the Gameboy color in 1998. Why did they do this?
       Gunpei Yokoi did this based from past experience with the
       Gameboy. Gameboy was popular despite it being monochrome while
       the Game Gear (from Sega, that again, no one remembers) wasn't
       doing so well. The WonderSwan is still superior to the original
       Gameboy in terms of graphics. The original Gameboy had only 4
       shades of grey. The WonderSwan had 8 shades of grey. And a lot
       of WonderSwan games used most of the shades.
  HTML http://www.swan.channel.or.jp/swan/software/line_up/ring_infinity/images/hc_ring.gif
       An example of the 8-shades being used. Far more detail. The
       WonderSwan was able to have visual novels. This one is Ring
       Infinity.
       But despite all that work, the WonderSwan wasn't gaining much
       success. Color Handhelds were highly successful. So Bandai/Koto
       Laboratory would work on a new iteration, this time with color.
       But this time, it wasn't going to just improve 1-up the Gameboy
       color by adding a few colors, The WonderSwan Color completely
       blow it out of the park. You see for Japan, before Gameboy
       Advance there was WonderSwan color. That's right! The WonderSwan
       Color was actually at the level of the GBA, if not better and it
       came before the GBA. Let me give an example:
       Final Fantasy I released for both Gameboy Advance and Wonderswan
       Color.
       WonderSwan Color:
  HTML http://www.hardcoregaming101.net/finalfantasy/ff1/ff1-ws-map.png
       Gameboy Advance:
  HTML http://www.hardcoregaming101.net/finalfantasy/ff1/ff1-gba-map.png
       Gameboy Advance has more detailed water (which the WSC is fully
       capable of too) but the WonderSwan Color is far more vibrant in
       color. As an addition, the Visual novels were even more
       stunning.
  HTML http://www.swan.channel.or.jp/swan/software/line_up/terrors2/images/hc_terors2_2.gif
       Terrors 2, for WonderSwan color (and compatible with the
       original WonderSwan).
       Unfortunately, the biggest issue with WonderSwan is the screens.
       They were inferior when it came to any form of gaming (personal
       experience with both WonderSwan and Color). The Heavy heavy
       detail of the visual novels look stunning when i play it in an
       emulator, but i see only a fraction of it on the actual screen.
       The same goes for the color version. I don't think it was "that'
       bad as some youtube reviewers make it out though.
       Rose Colored Gaming actually made custom WonderSwan colors with
       back-lit screens and custom color. Unfortunately, they are out
       of stock (and doubt they will ever restock). So the lucky few
       who found them and took advantage of the sale, i say "Damn you!"
       (kidding).
       [img]
  HTML http://rosecoloredgaming.com/uploads/3/3/0/0/3300087/2481603.jpg?157[/img]
       But that didn't stop the WonderSwan series. An updated Color
       version using better screen was made. This one was called
       SwanCrystal. A good name, but unfortunately i haven't been able
       to play for myself to test out. The SwanCrystal still didn't
       have a backlit screen, but i hear that it helps marginally.
       HARDWARE AND SOFTWARE
       The WonderSwan continues to be even more intersting through
       Hardware and Software accessories. (Warning, most accessories
       use the term Wonder a lot. Be prepared to be annoyed how tedious
       the names get) The first object is a simple one. Instead of a
       Link Cable, players can connect wirelessly through an add-on
       accessory called WonderWave. This existed before the GBA, so its
       still worthy of a mention.
       The next accessory also uses the Wonderwave, but it is the most
       interesting thing that Bandai has ever came up with. The
       WonderBorg. It was a beetle like robot, that you can actually
       program and control with a WonderSwan. It came with a special
       cartridge that helps you control it and more software to program
       it through your computer. If Bandai/Koto focused their selling
       point on this. I'm positive that the WonderSwan would've been
       more successful. But sadly they didn't take full advantage of
       this.
  HTML http://www.retro-games.co.uk/bandai/wonderbotg.gif
       [img]
  HTML http://www.pockett.net/jeu_video/WS/Bandai/Wonderborg/Wonderborg%202.JPG[/img]
       Note: The one with blaster may not be real. I havent seen a
       wonderborg with such an item. but if it was real, it wold make
       it even more appealing.
       What could be better than that? Well, lets see a programming kit
       called WonderWitch (i wasn't joking about the names). This kit
       helped you make your own game! You would get a cartridge of your
       own and write the name of the game. Like a mix-tape. They even
       made competitions for it for those who wanted to make WonderSwan
       games. Winners would get their game reworked and published. The
       two most famous games that came from these competitions were
       Dicing Knight (Period) and Judgement Silversword (Rebith
       Edition). The paranthesis is part of the name when it got
       published.
       And speaking of which, i haven't talked about the large variety
       of games. The WonderSwan has a large amount of games. Some were
       games that already existed and were ported over. For some reason
       the WonderSwan had a significant ammount of Horror games. Ring
       Infinity, Two games based on Junji Ito's Uzumaki (1 visual
       novel, 1 simulator) Clock Tower for WonderSwan, TERRORS and
       TERRORS2 (that i can think of at the top of my head.
       If you look up WonderSwan, don't let people fool you into
       thinking its a weeaboo/hipster console. Some of these reviews
       will make you believe the best games from WonderSwan ported to
       GBA. And that's not true. There was some pretty great games that
       are still exclusive to this day. Dicing Knight Period, Judgement
       Silversword (ok this one isn't. But still hard to find), Dark
       Eyes: Battle Gate, Saga (better version of the Gameboy Final
       Fantasy Legend), Romancing Saga (a game we never got in the
       west), SD Gundam games.
       Unfortunately, thats where the series died. in 2003, Bandai/Koto
       discontinued. But its still an amazing console that accomplished
       alot more than what we can say about other Handhelds.
       #Post#: 53--------------------------------------------------
       Re: Japan topic of the Month - WonderSwan (color/crystal)
       By: Lumaria Date: December 20, 2015, 4:31 am
       ---------------------------------------------------------
       Those Rose-Colored gaming look amazing. I would've loved to have
       one. I gotta admit, its a cute handheld just by the images.
       *****************************************************