URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Manga Mavericks
  HTML https://mangamavericks.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Blue Plug Electronics
       *****************************************************
       #Post#: 1568--------------------------------------------------
       The smelling salt for gamers
       By: guest4 Date: January 15, 2017, 1:05 pm
       ---------------------------------------------------------
  HTML https://www.youtube.com/watch?v=HGvGdgEZ8Dk
       Yes , it's from a game developer himself .
       Learrrrrrrrrrrrrrrrrrrnnnngh ...
       #Post#: 1573--------------------------------------------------
       Re: The smelling salt for gamers
       By: HematoLogMeIn Date: January 17, 2017, 3:40 pm
       ---------------------------------------------------------
       I was kinda hoping to learn something a little more in depth,
       but I already had a general idea about a lot of what he talks
       about. I definitely agree with what he's saying. It's always
       absolutely infuriated me when something is pushed off for a
       release deadline that was just impossible for even decent
       playable quality. That's actually a huge reason I dislike the
       first season of RWBY and am not at all a fan of DLC. I don't
       care if it's a "free upgrade patch"--you should have worked more
       cohesively and released it in good quality the first time around
       instead of feature flooding or pressing a release date.
       Honestly, I miss the days where you could just buy a game and
       enjoy it for what it was and appreciate that. Nowadays I hear
       "this DLC dungeon [or character or feature or whatever] is
       better than the game" and I'm just like "wow dudes. If the base
       product is bad, why pay them MORE MONEY for something bad to
       begin with?"
       Consumer liability man. Some gamers just don't seem to have it.
       #Post#: 1575--------------------------------------------------
       Re: The smelling salt for gamers
       By: HematoLogMeIn Date: January 17, 2017, 4:34 pm
       ---------------------------------------------------------
       Let me explain. RWBY is great for the staff and effort, but they
       are not very good quality objectively, and a lot of fans I talk
       to about it just can't seem to wrap their head around the
       difference and come up on me like they wanna fight about it like
       "Well YOU aren't taking into account how difficult it was for
       them to master that linework on those 3d programs and you're
       discrediting how understaffed they are and--" it still looks
       pretty rough, even for the time it came out. It's almost like
       you can't call out bad quality on something with a huge fanbase
       without getting absolutely blasted.
       As for DLC, I appreciate the addition of new characters and
       dungeons as after-game features and even some skins or weapons
       or whatever new stuff they bring to the table, but you shouldn't
       HAVE TO make a patch just to make the base game play well.
       That's my stance on it. DLC is great for the market and the
       players. It's just...games shouldn't have to rely on them to be
       good. That's all.
       #Post#: 1588--------------------------------------------------
       Re: The smelling salt for gamers
       By: Orchid Date: January 21, 2017, 10:36 pm
       ---------------------------------------------------------
       I recently played final fantasy xv and I believe it's for the
       same reasons and more. The game doesn't know what it wants to
       achieve.
       #Post#: 1593--------------------------------------------------
       Re: The smelling salt for gamers
       By: guest4 Date: January 22, 2017, 6:58 am
       ---------------------------------------------------------
       [quote author=HematoLogMeIn link=topic=130.msg1573#msg1573
       date=1484689232]
       I was kinda hoping to learn something a little more in depth,
       but I already had a general idea about a lot of what he talks
       about. I definitely agree with what he's saying. It's always
       absolutely infuriated me when something is pushed off for a
       release deadline that was just impossible for even decent
       playable quality. That's actually a huge reason I dislike the
       first season of RWBY and am not at all a fan of DLC. I don't
       care if it's a "free upgrade patch"--you should have worked more
       cohesively and released it in good quality the first time around
       instead of feature flooding or pressing a release date.
       Honestly, I miss the days where you could just buy a game and
       enjoy it for what it was and appreciate that. Nowadays I hear
       "this DLC dungeon [or character or feature or whatever] is
       better than the game" and I'm just like "wow dudes. If the base
       product is bad, why pay them MORE MONEY for something bad to
       begin with?"
       Consumer liability man. Some gamers just don't seem to have it.
       [/quote]
       Exactly .
       #Post#: 1594--------------------------------------------------
       Re: The smelling salt for gamers
       By: HematoLogMeIn Date: January 22, 2017, 2:48 pm
       ---------------------------------------------------------
       [quote author=Orchid link=topic=130.msg1588#msg1588
       date=1485059763]
       I recently played final fantasy xv and I believe it's for the
       same reasons and more. The game doesn't know what it wants to
       achieve.
       [/quote]
       Yeah, my friend's playing it right now with us watching and he
       complains a lot about how rushed the last few chapters are and
       how disappointing it is how there wasn't more. I don't consider
       myself an avid gamer, but just watching him play I can see
       exactly what he means, especially with the graphics glitches
       like loss of texture every now and then.
       #Post#: 1595--------------------------------------------------
       Re: The smelling salt for gamers
       By: Orchid Date: January 22, 2017, 3:07 pm
       ---------------------------------------------------------
       It used to be called final Fantasy versus 13 and was by a
       different director. Change in director and story shows exactly
       how bad it was and how great it could've been.
       #Post#: 1609--------------------------------------------------
       Re: The smelling salt for gamers
       By: Lumaria Date: January 29, 2017, 9:26 pm
       ---------------------------------------------------------
       Back when I had time to care about games, Final a fantasy Versus
       Xiii grabbed my interest. Every trailer looked amazing and
       showed it was trying to tell a compelling story. I especially
       liked the Shakespeare quotes.
       But after it got moved to different directors, the game felt
       completely different and didn't bother to follow it. If I cared
       about games like I did back then, this one probably would've had
       broke my heart considering.
       I tried playing it but it's really boring in my opinion. But I'm
       not good at big open games (if you can call that game that).
       #Post#: 1613--------------------------------------------------
       Re: The smelling salt for gamers
       By: Orchid Date: February 4, 2017, 11:20 pm
       ---------------------------------------------------------
       With all the DLC announced. This game feels like a huge cash
       cow.
       Power Ranger like suits as DLC and a carnival. Although the
       carnival idea sounds fun it still looks like they want to gain
       more money.
       It doesn't look like it fits in the game.
       *****************************************************