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#Post#: 368544--------------------------------------------------
Grand Magic Games Tournament [Fairy Tail Based Magic] 2014 Sign
Up.
By: DonaldWethington Date: November 17, 2014, 12:46 pm
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SIGN UP YOUR FAIRY TAIL WIZARDS. Here is how you apply your
Character sheet.
Name:
Title:
Magic:
Age:
Power: [Physical strength]
Endurance: [ Physical Defense]
Might: [ Magical Strength]
Will: [Magical Defense]
Skills: [Acrobatics, Blunt force, iron defense, etc...]
Magical Items:
Armor:
Guild:
Small Bio:
History of epic feats:
Weakness: [Physical and Magical]
Mannerisms: [How they interact]
4 other guild members that are going to have a balanced skill
tree but will be no where near in strength of you character,
just for the final bout.
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Tournament rules:
No batmanning
No God-Modding
No pre-owned Characters Unless already made in fairy tail
universe.
No outrageous magic powers [such as death magic, or life magic,
invincibility, stuff like that.]
Any questions please ask me and I hope I can get a few
participants to open up some more rp in here.
#Post#: 368546--------------------------------------------------
Re: Grand Magic Games Tournament [Fairy Tail Based Magic] 2014 S
ign Up.
By: DonaldWethington Date: November 17, 2014, 12:55 pm
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Name: Drakn Vilex
Title: Earth Bound Dragon
Magic: Earth/Nature Dragon Slayer- Requiping, and blunted earth
magic, and sharp nature magic
Age: 23
Power: [Physical strength] 8
Endurance: [ Physical Defense] 10
Might: [ Magical Strength] 9
Will: [Magical Defense] 10
Skills: Strong Defense, Blunt Force, Ground Fighting Mastery,
Iron Fist Fighting [Strong follow-through attacks when hit]
Magical Items: Galik Major- Staff that increase magic usage by
double and lessens strain on Drakn's magic pool
Armor: Depends on environment based on requipping ability
Guild: Stag Head
Small Bio: Strongest wizard of stag head, next in line for
becoming master of the guild. First Grand Magic Game appearance
after 5 years of disappearing.
History of epic feats: Has defeated 4 different dragons, and is
considered a necro-druid for the ability to summon ancient plant
and mineral life.
Weakness: [Physical and Magical] Water based magic, and flight
based battles.
Mannerisms: Very Calm outside of battle, in battle very quiet
unless in an intensive battle.
Issac: Wind magic
Beth: Fire Magic
Gwenneth: Gun requipping
Alexander: Angel Soul [ Much like mirajane, but divine magic
based. No where near in strength, but great healing ability]
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