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       #Post#: 343563--------------------------------------------------
       Koros Da'Avenia
       By: Osuka Date: June 6, 2013, 10:33 am
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       Planet Name;
       Koros da'Avenia
       Surrounding moons; Three
       Satellites; Seven
       Planet Size Comparison; Jupiter
       Din
       The nation of Din consists mostly of rocky terrain with valleys
       and mountains where the people reside. Most of these people,
       though they live in seemingly technologically incapable areas,
       are highly advanced with the technology they have and use it
       accordingly. Due to the fact that they must hunt often in their
       areas, the residents of Din are especially skilled with medium
       and long ranged weaponry, such as some assault and most sniping
       systems. Being a part of the Din makes you more accustomed to
       long ranged fighting and heightens your endurance. Also, being
       of the Din blesses the civilian with Shaman-Like abilities that
       allow them to withstand any kind of inhospitable areas, such as
       wastelands, tundras, and the Arctic. After a certain age, the
       Din are known to leave their home country in order to expand
       their minds and their talents, often taking on other skills that
       can be learned from other countries. After, they return in order
       to build up their nation more. Thus far, their capitol city is
       the Dusu'Udina, which governs their nation with a very lax
       system in which none go without. Also, training for their many
       skills and careers are found here. Anyone wishing to become more
       technologically savvy is sent to Terra'Avenia for training. The
       core of distance fighters are found here.
       Nuria
       The Arctic Circle of Koros da'Avenia, these people are more
       acclimatized to the harsh frozen tundras and icy waters. They
       live in outposts more or less and are skilled with using
       explosives in order to bore into ice-cliffs to make their homes.
       The outposts are research centers set up hundreds of years ago
       to study wildlife and climate conditions that had intrigued the
       Din and the Terra'Avenia, and therefore, over the centuries,
       each generation of Nuria has evolved to accept these conditions.
       Being a Nurian guarantees a control over water and ice, and
       since there is no true government here, the people are more
       close-knit with their efforts and prefer to keep with their own
       “Teams” of civilians rather than wander out. If they do in fact
       leave, it is upon request via the outpost transmitters to Din.
       From there, they receive radio confirmation and a card printed
       out from the outpost allowing them to board the next frigate
       ship out. The Nurians are known to be very cold and extremely
       difficult to pester, but once their limit is breached, they will
       not show any qualms to quieting the source of their irritation.
       Fiere'Evenia
       The tropic islands of Fiere'Evenia is home to many practicioners
       of Sand and Wind manipulation. Often times, these are very
       peaceful and neutral island dwellers who believe that there is
       no need to worry with fighting. This had been changed after the
       Ten Years Manifest when they were once war-mongering and often
       times fought amongst themselves for the sheer thrill. Speaking
       of war nowadays will often times have you be ignored or shunned
       and then the topic to be moved to something much more
       light-hearted. The Fiere'Evenians practice a dance-fighting
       style that is much like Capoiera, yet has more of Wushu tricking
       mixed in order to be more flashy and awe-inspiring. Many of the
       Fiere'Evenia are more than welcoming to their guests and often
       times try to teach their visitors their ways while still
       respecting the cultural boundaries. Their resources allow them
       only to be blessedly fit and in shape since most of it is lean
       game. The vegetation and fruits are all edible, and often
       outsiders joke that you could eat their grass and become
       superhuman, though many of the residents are confused by it.
       Hand-to-Hand combatants are usually found here.
       Terra'Avenia
       The Mecca of Koros da'Avenia and the technology and military
       center of the planet, Terra'Avenia has been known to lead the
       nations in numbers and power. Their nation is a perfect circle,
       with four plates holding their civilians and military, all with
       simulated weather patterns and vegetation. The plates span a
       range of over five hundred miles, and hold millions. The first
       plate holds the wealthy and successful of the civilization, with
       skyscrapers and mansions and the best human – and otherwise –
       services. The second plate is dedicated strictly to the
       military. Bunkers and barracks, as well as long stretches of
       recreation and training grounds. Hidden amongst all this is the
       leaders and the families of government workers, as well as the
       Patriarch of Terra'Avenia. The military here is trained in all
       sorts of weapon and hand-to-hand combat, but their specialties
       are close ranged and assault, their main training being that of
       the Soldiers and Medics. The soldiers are trained strictly for
       strength and to handle heavy and light assault weaponry, while
       the Medics are trained with small arms and blades, as well as
       medical training that far surpasses the finest doctors and
       surgeons. Though they're very well trained, they're treated like
       dirt by the soldiers and this often leads the military to be in
       shortage of medics. Currently, one medic is responsible for four
       battalions.
       The third plate consists of the common, hard working, honest
       middle class including but not limited to carpenters, welders,
       manufacturers, common inventors, farmers, and the overall the
       financially stable. These people live normal suburban lives and
       tend to stay away from military life, though they live just
       below them.
       The lowest and final plate is the poor and financially unstable.
       These people are the lowest in the chain, and usually the only
       way out is via the Military when Recruiters come down to enlist.
       Normally, the lowest plate is given humanitarian services such
       as the more basic edible necessities and water, as well as basic
       medical care. This doesn't mean that they're unable to rise from
       the lowest plate, though. Most of the wealthy, with hard work,
       has risen from the lowest plate in order to make themselves
       successful lives.
       Technology and Military forces are the central focus of
       Terra'Avenia. The people here, even the fourth plate, are very
       capable of technological skills and are often thought of as the
       wisest, though some government officials practically live to
       prove this wrong. Technology in weapons systems has evolved to
       where their nation's defense system has become impervious to
       most attacks, including EMP blasts and missile bombardments.
       Also, because of the construction of their plates and the only
       entrance being via air, it would be nearly impossible for enemy
       forces to infiltrate unless they wish to drop hundreds of miles
       down to their death.
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