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       #Post#: 8--------------------------------------------------
       Lunar Shadow (version 4a)
       By: Kim Tyranto Date: January 28, 2015, 3:32 am
       ---------------------------------------------------------
       [font=courier]This is my first official Cave Story mod, known as
       Lunar Shadow.
       You could say it's inspired by the Castlevania games; it's also
       inspired by one of the mods my ex-boyfriend had made in 2012,
       Shadow of the Stars (hence, why this mod's name is Lunar
       Shadow).
       This mod is a tribute to him. Sure, there are a lot of people
       who hate him (including myself), but still... may he rest in
       peace.
       SCREENSHOTS:
       I'll eventually put up some screenshots of the most recent
       version, so please be patient until then. :)
       VERSION HISTORY:
       [/font][list]
       [li][font=courier]0 : initial release on 16 January 2015; ended
       at the boss room of the Entrance area with Igor as a
       "boss"[/font][/li]
       [li][font=courier]1a: released on 17 January 2015; had fifteen
       Entrance rooms (out of seventeen) and had the actual boss of the
       area, Xyz
       1b: released on 17 January 2015; fixed a major bug in the
       starting screen which prevented one from leaving the
       house[/font][/li]
       [li][font=courier]2 : released on 19 January 2015; had all the
       Entrance and Laboratory rooms[/font][/li]
       [li][font=courier]3a: released on 19 February 2015; had
       Entrance, Laboratory, Reservoir, Tower and Servant Quarters
       areas[/font][/li]
       [li][font=courier]4a: released on 29 December 2015; almost
       complete~[/font][/li]
       [/list][font=courier]
       DOWNLOADS:
       Please note that saves may not be compatible with each other for
       various reasons, due to new flags being added and various other
       stuff that might lead to a game breaker.
       [/font][list]
       [li][font=courier]Lunar Shadow version 4a (7z file
  HTML http://www.mediafire.com/download/fie64dgal0jbl5b/Lunar_Shadow_v4a.7z)/(zip<br
       />file
  HTML http://www.mediafire.com/download/lpwgwz2d9dad9lp/Lunar+Shadow+v4a.zip)<br
       />(current)[/font][/li]
       [li][font=courier]Lunar Shadow version 3a
  HTML http://www.mediafire.com/download/dvwwiw5vbucnuep/Lunar+Shadow+v3a.zip[/font][/li]
       [li][font=courier]Lunar Shadow version 2
  HTML http://www.mediafire.com/download/6iyh3shcbh7fcx5/Lunar+Shadow+2.zip
       The third release.
       Size: 1014.38 KB (zipped), 7.72 MB (unzipped)
       All of the Entrance and Laboratory maps are accessible. Some of
       the areas inside those maps, however, aren't necessarily
       accessible. It's impossible to go to the Servant Quarters or
       Reservoir or Tainted Garden.[/font][/li]
       [li][font=courier]Lunar Shadow version 1b
  HTML http://www.mediafire.com/download/j2nkyu15mc8yfy1/Lunar+Shadow+1b.zip
       The second release.
       Size: slightly larger than 945.94 KB (zipped), 5.42 MB
       (unzipped)
       Most of the Entrance area is accessible, with the exception of
       two rooms. Fastest update of the mod yet. There's slightly more
       text, now. The other areas are inaccessible, so it's currently
       not possible to go to the Laboratory or the Servant's
       Quarters.[/font][/li]
       [li][font=courier]Lunar Shadow version 0
  HTML http://www.mediafire.com/download/58aie839s8ckm23/Lunar+Shadow+0.zip
       The most basic demo. It bears the mark of Kim.
       Size: 895.77 KB (zipped), 4.41 MB (unzipped)
       The demo is just to show that I'm working on the mod. Playable
       up to the boss room of the Entrance area. Said boss is not the
       intended boss, but whatever. There's also very little dialogue -
       just the save points and leaving the castle. Also, this was just
       made in two days, which isn't a good thing, really... rushing
       things tend to make them of horrible quality, but I'd at least
       like people to know about it and be able to play a bit of the
       mod.[/font][/li]
       [/list][font=courier]If you want to put up a mirror link, ask me
       first, and if it's done, post the link in this thread so that
       the forum staff and I can put it up in the first post. :)
       [/font]
       #Post#: 372--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Serena Date: February 20, 2015, 2:38 pm
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       A stealth update in this post, huh?
       #Post#: 379--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Kim Tyranto Date: February 20, 2015, 4:07 pm
       ---------------------------------------------------------
       Yep.
       Can somebody please help with taking screenshots for each and
       every Life Capsule's location?
       (I'd do it, but my keyboard's Print Screen key stopped working
       now...)
       It's for this thread
  HTML http://lunarshadowcs.createaforum.com/lunar-shadow/life-capsules-%28definite-spoilers%29/.
       #Post#: 389--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: alfasketer Date: February 21, 2015, 12:22 am
       ---------------------------------------------------------
       I'm on it. You will have them soon. Hopefully. :D
       EDIT: I uploaded them.
       #Post#: 391--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Serena Date: February 21, 2015, 5:36 pm
       ---------------------------------------------------------
       May as help out where I can, considering everything in the Life
       Capsules thread is listed as "To do". :)
       [hr]
       [list]
       [li]Laboratory V: +5 Life Capsule[/li]
       [li]Laboratory I: +4 Life Capsule[/li]
       [li]Laboratory E: +3 Life Capsule[/li]
       [li]Entrance LC: +5 Life Capsule[/li]
       [li]Entrance E: +3 Life Capsule[/li]
       [li]Castle: [list][li]+3 Life Capsule (hidden)[/li][li]+1 Life
       Capsule (treasury)[/li][li]+4 Life Capsule (treasury)[/li][li]+6
       Life Capsule (Eron Armweak)[/li][/list][/li]
       [li]Entrance H: +4 Life Capsule[/li]
       [li]Entrance TG: +4 Life Capsule[/li]
       [li]Reservoir I: +3 Life Capsule (thank you alfasketer for the
       correction :) )[/li]
       [li]Reservoir O: +3 Life Capsule[/li]
       [li]Reservoir LC: +4 Life Capsule[/li]
       [li]Servant Quarters Y: +3 Life Capsule[/li]
       [li]Tower X: +2 Life Capsule[/li]
       [li]Starting HP: 003[/li]
       [/list]
       [hr]... why do I get the feeling I miscounted somewhere along
       the way?
       The amount of Life Capsules are most likely correct, as there
       are sixteen 8×8 squares on that map you posted, Kim.
       But if maximum HP is 60, then there's a problem - the above
       totals to sixty-one rather than sixty.
       I'm sleepy though (I hate being forced to go to formal events)
       so I guess I'll recheck everything tomorrow/later today (which
       depends on your time zones, really).
       #Post#: 393--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: alfasketer Date: February 21, 2015, 11:11 pm
       ---------------------------------------------------------
       [s]Serena I think the mistake is in Laboratory V. I think it
       must be +4 HP. Though I'm not that sure I only inspected the
       photos I uploaded. :D [/s]
       Don't read it.  ;D
       I checked it and I'm 100% sure. Reservior I gives you 3 Hp, not
       4.
       You're welcome. :)
       #Post#: 394--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Serena Date: February 22, 2015, 2:31 am
       ---------------------------------------------------------
       [quote author=alfasketer link=topic=7.msg393#msg393
       date=1424581906]I checked it and I'm 100% sure. Reservior I
       gives you 3 Hp, not 4.
       You're welcome. :)
       [/quote]Thank you :)
       #Post#: 395--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Kim Tyranto Date: February 22, 2015, 2:44 am
       ---------------------------------------------------------
       Thank you both! :))
       I'll get to work on that post later (as I'm currently busy going
       through the mod to locate and fix bugs as well as a few
       updates).
       #Post#: 422--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Serena Date: February 25, 2015, 5:52 pm
       ---------------------------------------------------------
       ... and you forgot? :P
       #Post#: 437--------------------------------------------------
       Re: Lunar Shadow (version 3a)
       By: Kim Tyranto Date: February 26, 2015, 10:10 am
       ---------------------------------------------------------
       Shoot, yes. :-[
       The minute my mind's clear again, I will update that, unless I'm
       beaten to it by Dia (seeing as she can edit posts there as
       well).
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