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#Post#: 16780--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: December 26, 2021, 9:26 am
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[quote author=Charlie link=topic=536.msg16755#msg16755
date=1640445399]
Sector 7's still unfinished - still waiting on the names for
most maps, haha.
Tile-wise, only Sector 1 (Origin Cave) is complete. Entities and
scripts, not yet...
I'm taking my gosh-darned sweet time here, and [b]I DON'T CARE
I LOVE IT[/B]
* gets hit over the head with musical references *
@_@
[/quote]
I take it that you're asking the other members of the Lunar
Tierce for Sector 7's names then?
#Post#: 16785--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: December 26, 2021, 11:13 am
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... Waiting for you, actually. I mean, you did pick the tileset,
sorta (Griedyr Star's tileset will be used for Sector 7). So the
map names for the Asterism of Solace is up to you to decide,
haha. :3
* flower dragons start to surround King menacingly, only to
start licking him *
#Post#: 16797--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: December 27, 2021, 8:24 am
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[quote author=Charlie link=topic=536.msg16785#msg16785
date=1640538780]
... Waiting for you, actually. I mean, you did pick the tileset,
sorta (Griedyr Star's tileset will be used for Sector 7). So the
map names for the Asterism of Solace is up to you to decide,
haha. :3
* flower dragons start to surround King menacingly, only to
start licking him *
[/quote]
Didn't I already name a few maps. They were:
[list]
[li]Cynthia's Lament (Entrance TG- Lunar Shadow)[/li]
[li]Meteor Hallway (Laboratory R- Lunar Shadow)[/li]
[li]Rings of Jupiter (Servant Quarters S- Lunar Shadow))[/li]
[li]Uranus Cavern (Lumen Cavern- Obscuro Lumen Venenum
Aeris)[/li]
[li]Waters of Mars (Tower D- Lunar Shadow)[/li]
[/list]
#Post#: 16803--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: December 27, 2021, 9:46 am
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The remaining seven?
- Two original areas.
- Maps based on Cirno Town (Vion Ierra) and Christmas Town (Into
the Unknown)
- Three maps based on unreleased mods' maps (UL's Origin Cave:
Cursed Gateway; EU's Flesh Zone: Gate; LSZ's Cursed Warehouse T)
My notes say "King gets to name all areas", so I'm sticking to
it like... hyperglue. (Stronger than superglue, that. Uh...
crisps. I'm stuck to my notebook now. Where's a Gluefang Fruit?
They eat glue, so... oh, right... driven to extinction by the
Umbrageous Hydras. Riiiight...)
#Post#: 16811--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: December 27, 2021, 11:37 am
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[quote author=Charlie link=topic=536.msg16803#msg16803
date=1640619998]
The remaining seven?
- Two original areas.
- Maps based on Cirno Town (Vion Ierra) and Christmas Town (Into
the Unknown)
- Three maps based on unreleased mods' maps (UL's Origin Cave:
Cursed Gateway; EU's Flesh Zone: Gate; LSZ's Cursed Warehouse T)
My notes say "King gets to name all areas", so I'm sticking to
it like... hyperglue. (Stronger than superglue, that. Uh...
crisps. I'm stuck to my notebook now. Where's a Gluefang Fruit?
They eat glue, so... oh, right... driven to extinction by the
Umbrageous Hydras. Riiiight...)
[/quote]
If I get to name the remaining 7, let's see what I can do:
[list]
[li]Gateway of Mercury (Cursed Gateway- UL)[/li]
[li]Flesh of Venus (Flesh Zone- EU)[/li]
[li]Gelid Earth (Christmas Town- Into the Unknown)[/li]
[li]Sands of Saturn (Original Area 1)[/li]
[li]Abyss of Neptune (Original Area 2)[/li]
[li]Curse of Pluto (Cursed Warehouse T- LSZ)[/li]
[li]Stardust Nine(Cirno Town- Vion Ierra)[/li]
[/list]
#Post#: 16813--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: December 27, 2021, 1:11 pm
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Thank you~!
* glomps *
* King (2.0) receives 10,000,000,000 EXP! *
* King (2.0) receives 9,999,999,999,999,999,999,999,999 Cion! *
Right-o, off I go to work then. (Having finished "Songs of
Araiah", I'm sad that it's just reading material rather than a
proper visual novel with choices and such.)
#Post#: 16818--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: December 28, 2021, 5:39 am
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[quote author=Charlie link=topic=536.msg16813#msg16813
date=1640632318]
Thank you~!
* glomps *
* King (2.0) receives 10,000,000,000 EXP! *
* King (2.0) receives 9,999,999,999,999,999,999,999,999 Cion! *
Right-o, off I go to work then. (Having finished "Songs of
Araiah", I'm sad that it's just reading material rather than a
proper visual novel with choices and such.)
[/quote]
Nice. (I completed Wizard of Oz: Beyond the Yellow Brick Road
yesterday, shame that it has no Clear Save Data? thing RPGs have
to prove you beat the game) May your modding ventures be
successful, Charlie.
#Post#: 16820--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: December 28, 2021, 5:45 am
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Yeah? Same to you, mon ami! ;D
* runs into a yellow brick wall *
* falls onto a green brick road *
* is surrounded by blue brick monsters *
... uhhhh...
* is swallowed by a red brick shark *
... Whaaa...?! O_o
Guess the Bricklord Emperors have joined the Bloom Beasts. (The
Gluefang Fruit would be Bloom Beasts, but they're kinda extinct
and all...)
#Post#: 16824--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: December 29, 2021, 5:30 am
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So if you're making custom ORGs now, does that mean that they'll
be debuting in this mod?
#Post#: 16825--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: December 29, 2021, 5:43 am
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Not yet.
I wanna get opinions from others first... who'd play a mod with
ear-piercingly terrible ORGs? :p
In short, I want others to be... beta-listeners or something?
Plus then I could get advice and stuff.
If the ORGs are okay as is, then I'll include them. (Unless
Laharl explodes. Then I have to figure out why, and stop that
from happening first. :p )
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