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#Post#: 16418--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 27, 2021, 8:25 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16400#msg16400
date=1637960636]
Okay, I just found out I f**ked up a bit. -_-
So here's the area layout, currently:
[tt]
01 07
/ /
10-02-04-05-06-11-12
/ | |
03 09 08
|
v
01
[/tt]
Er... my phone doesn't do monospace. -_-
01: Rings of Uranus ~ top-right (Hub), lower-left (02)
02: original ~ left (10), lower-left (03), lower-right (09),
right (04), top-right (01)
03: (Cursed Warehouse T) ~ right (02)
04: (Flesh Zone: Gate) ~ left (02), right (05)
05: Meteor Hallway ~ left (04), right (06)
06: original ~ left (05), top-right (07), lower-right (08),
right (11)
07: Cynthia's Lament ~ lower-left (06)
08: Waters of Mars ~ top-left (06)
09: (Origin Cave: Cursed Gateway) ~ up (02), down (01; one-way)
10: (Cirno Town) ~ right (02)
11: (Christmas Town) ~ left (06), right (12)
12: Uranus Cavern ~ left (11)
I hope this makes the layout a bit clearer, else I'll have to
make some bizarre pic, haha. :p
[/quote]
So if I've got this right, Rings of Uranus leads into an
original area. This area is connected to Rings of Uranus, Cirno
Town, Flesh Zone: Gate, Cursed Warehouse T and Origin Cave:
Cursed Gateway (which leads to Rings of Uranus).
Flesh Zone connects to Meteor Hallway, an original area and then
Christmas Town. Christmas Town is then connected to Waters of
Mars, Uranus Cavern, Cynthia's Lament and an original area.
I appreciate the complexity and I'm sure the Asterism of Solace
will be one of the more memorable areas in this project.
#Post#: 16420--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 27, 2021, 8:37 am
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Christmas Town only connects to two maps, actually... ^^;;;
#Post#: 16422--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 27, 2021, 11:53 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16420#msg16420
date=1638023833]
Christmas Town only connects to two maps, actually... ^^;;;
[/quote]
That's less then I guessed. Man, it's been a while since I
played some of your old mods.
#Post#: 16424--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 27, 2021, 12:11 pm
---------------------------------------------------------
That said, I'm cutting the inaccessible areas (Christmas Town
has a huge inaccessible area).
Currently, only 01, 05, 07, 08, and 12 have official names,
which adds up to a Rank 33 Xyz Monster-- wait, wha?
But seriously, I can't wait to see the remaining maps' names. :3
* Cibryll is giddy with anticipation! *
* Malice Striker's Sp. Atk fell to 0! *
* Malevolency Fang's Intellect fell to 0! *
* Immortora's Hunger fell to 0! *
* Muvrebordt's Cautiousness fell to 0! *
* Hotaru's Air fell to 0! *
* Hotaru fainted! *
* Cibryll gained 5 EXP! *
* Cibryll levels down! (26 -> -4) *
Wait what negative levels-- am I a Dark Synchro Monster now?! D:
...... Oh right. I finally made a rough map of the entire world
of Terminus, including what Sectors X and Y would've been like.
One problem: the file size is too large for my phone. :p
Cibryll's Space would have a lot of endless corridors, while the
Scarlet Heights would have a staircase, and would be accessed
from "Myst Zone: Valkyrie Graveyard". (No, it's not where
they're buried. That's where they were asphyxiated to death,
knowingly or not. Humans are okay there, though.)
Man... I think Way Big, but thankfully, I can't turn into one :p
#Post#: 16428--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 27, 2021, 12:35 pm
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16424#msg16424
date=1638036662]
That said, I'm cutting the inaccessible areas (Christmas Town
has a huge inaccessible area).
Currently, only 01, 05, 07, 08, and 12 have official names,
which adds up to a Rank 33 Xyz Monster-- wait, wha?
But seriously, I can't wait to see the remaining maps' names. :3
* Cibryll is giddy with anticipation! *
* Malice Striker's Sp. Atk fell to 0! *
* Malevolency Fang's Intellect fell to 0! *
* Immortora's Hunger fell to 0! *
* Muvrebordt's Cautiousness fell to 0! *
* Hotaru's Air fell to 0! *
* Hotaru fainted! *
* Cibryll gained 5 EXP! *
* Cibryll levels down! (26 -> -4) *
Wait what negative levels-- am I a Dark Synchro Monster now?! D:
...... Oh right. I finally made a rough map of the entire world
of Terminus, including what Sectors X and Y would've been like.
One problem: the file size is too large for my phone. :p
Cibryll's Space would have a lot of endless corridors, while the
Scarlet Heights would have a staircase, and would be accessed
from "Myst Zone: Valkyrie Graveyard". (No, it's not where
they're buried. That's where they were asphyxiated to death,
knowingly or not. Humans are okay there, though.)
Man... I think Way Big, but thankfully, I can't turn into one :p
[/quote]
Ah, that's a shame. Then again, filesizes can be a real pain
sometimes. Cibryll's Space having endless corridors could be
interesting. Would Kim Ethenarch show up there? (Probably not).
Also more Myst Zone lore sounds nice.
#Post#: 16430--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 27, 2021, 2:52 pm
---------------------------------------------------------
Myst Zone pulled a La-Mulana and is split into two sections: the
Front (some areas seen in LS) and the Back (none of those areas
have been seen yet).
The Shining/Blood Garden is in the Front, while its counterpart
is the Corrupt Garden. (No, not the Oil Garden. :p )
...
I'll see if I can make them rough maps smaller. Like, one per
sector.
Though it'll take some time, at this rate a 126x80 tile map in
Booster's Lab is slowing things down to "lagging" levels. So
Origin Cave: Central Cave will take a while. :-/
Not sure if it's an issue on my end, or an issue with the
version of BL I'm using.
* Xyz Summons Rank 0 Hug Elemental *
#Post#: 16433--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 28, 2021, 8:52 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16430#msg16430
date=1638046340]
Myst Zone pulled a La-Mulana and is split into two sections: the
Front (some areas seen in LS) and the Back (none of those areas
have been seen yet).
The Shining/Blood Garden is in the Front, while its counterpart
is the Corrupt Garden. (No, not the Oil Garden. :p )
...
I'll see if I can make them rough maps smaller. Like, one per
sector.
Though it'll take some time, at this rate a 126x80 tile map in
Booster's Lab is slowing things down to "lagging" levels. So
Origin Cave: Central Cave will take a while. :-/
Not sure if it's an issue on my end, or an issue with the
version of BL I'm using.
* Xyz Summons Rank 0 Hug Elemental *
[/quote]
This oughta be interesting. Will Shiori be the only boss or will
Myst Zone have multiple bosses now? Also will anything be
explained about Nexash?
#Post#: 16435--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 28, 2021, 9:11 am
---------------------------------------------------------
Uhhh...
I haven't thought as far yet.
Who knows, maybe we'll get to see Shiori as a little girl.
The only returning Myst Zone maps are Entry to Demise and Blood
Garden (as the Shining Garden).
Who knows, maybe one day, we'll get a Myst Zone-only work,
starring our mysterious Shiori Shauntal as the protagonist.
So, we have:
(Front) Shining Garden; House; Inferno Passage; Emeraldsand
Beach; Tainted Shipwreck; Entry to Demise
(Back) Valkyrie Graveyard; Corrupted Garden; Spiral Hell;
Slumber of Life; Exit of Fate; Nonexistence
Six maps for the front, six maps for the back.
Is there a middle?
...
......
.........
You know...
I never thought about that. :o
Will I ever find a harmonious cat to play the banjo?
...
But seriously, it just occurred to me that the Myst Zone could
have a "middle"... but I've already decided upon the layout,
so...
I'VE GOT IDEAS AND I DO'NT KNOW WHAT TO DO WITH THEM
AAAAAAAAAH--
* gives everyone ear plugs *
* continues screaming *
#Post#: 16445--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 29, 2021, 2:27 am
---------------------------------------------------------
Okay, my mind is so full of ideas, I decided to make a text file
for a hypothetical remake of "Terminus", titled "Terminus TRUE"
(that "TRUE" should be an acronym, but not sure for what).
There would be several sectors more (oh, at least 39 + 6
lettered Sectors U to Z, currently) with 32 maps each.
Yeah...
But hey, just so long as I have some place to, well, type my
ideas in, right?
* sits in corner, glares at Booster's Lab *
* Booster's Lab glares back with menacing red eyes *
O_O
#Post#: 16447--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 29, 2021, 7:30 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16445#msg16445
date=1638174471]
Okay, my mind is so full of ideas, I decided to make a text file
for a hypothetical remake of "Terminus", titled "Terminus TRUE"
(that "TRUE" should be an acronym, but not sure for what).
There would be several sectors more (oh, at least 39 + 6
lettered Sectors U to Z, currently) with 32 maps each.
Yeah...
But hey, just so long as I have some place to, well, type my
ideas in, right?
* sits in corner, glares at Booster's Lab *
* Booster's Lab glares back with menacing red eyes *
O_O
[/quote]
I just love how ambitious you are and how full of ideas you
happen to be. I'm sure TERMINUS is going to be very interesting
once it's finished.
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