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       #Post#: 16296--------------------------------------------------
       Re: > TERMINUS _
       By: Cibryll Date: November 18, 2021, 2:28 pm
       ---------------------------------------------------------
       Thanks :3
       Sectors confirmed:
       - 0: The Hub (original)
       - 1: Origin Cave (Umbrageous Light)
       - 2: Asgard Castle (Tales of Harmonia)
       - 3: The Octagon (Hope of Shané)
       - 4: Sea Zone (Lunar Shadow / Umbrageous Light)
       - 5: Ascent to Disaster (Lunar Shadow R-2)
       - 6: The Legendary Tree (Vresun: Ciraian Ruins)
       - 7: Asterism of Solace (Original / Selenic Shadow; uses Star
       tileset)
       - 8: The Null Nihility (Original)
       - 9: Myst Zone (Lunar Shadow)
       If I could have more Sectors?
       Subterranean Desert (Into the Unknown), The Cursed Sword (Vion
       Ierra), and the Sacred Isles (Xyrinfe Shadow) would also be
       included, haha. :p
       Wish I could fit in 40 sectors total...
       #Post#: 16307--------------------------------------------------
       Re: > TERMINUS _
       By: King (2.0) Date: November 19, 2021, 9:56 am
       ---------------------------------------------------------
       [quote author=Charlie link=topic=536.msg16296#msg16296
       date=1637267317]
       Thanks :3
       Sectors confirmed:
       - 0: The Hub (original)
       - 1: Origin Cave (Umbrageous Light)
       - 2: Asgard Castle (Tales of Harmonia)
       - 3: The Octagon (Hope of Shané)
       - 4: Sea Zone (Lunar Shadow / Umbrageous Light)
       - 5: Ascent to Disaster (Lunar Shadow R-2)
       - 6: The Legendary Tree (Vresun: Ciraian Ruins)
       - 7: Asterism of Solace (Original / Selenic Shadow; uses Star
       tileset)
       - 8: The Null Nihility (Original)
       - 9: Myst Zone (Lunar Shadow)
       If I could have more Sectors?
       Subterranean Desert (Into the Unknown), The Cursed Sword (Vion
       Ierra), and the Sacred Isles (Xyrinfe Shadow) would also be
       included, haha. :p
       Wish I could fit in 40 sectors total...
       [/quote]
       For what it's worth 9 areas (with several maps, counting any
       bosses) is a rather reasonable amount for the main game. If it
       were possible to include the other sectors, that's be great. If
       not, you've already got a layout for the game's levels.
       #Post#: 16310--------------------------------------------------
       Re: > TERMINUS _
       By: Cibryll Date: November 19, 2021, 11:21 am
       ---------------------------------------------------------
       Still working on the *layout*, haha.
       Sector 0 should Link to 8 Sectors (but not Zelda to any of them
       :p ), with the last Sector entrance being hidden, I think...
       May need help with tilesets for new areas, but I'll figure it
       out, haha. After all, I'm pretty sure I'm a flower dragon--
       * gets eaten by Malice Striker *
       ... snack. -_-"
       * hears hissing sound, turns around to see a Creeper *
       ... Reaper Creeper?
       * Creeper explodes *
       #Post#: 16311--------------------------------------------------
       > NULL NIHILITY LAUNCHED _
       By: Cibryll Date: November 19, 2021, 12:10 pm
       ---------------------------------------------------------
       ... Er... how do you add entities in BL, again?
       (I forgot. ;-; )
       [EDIT]
       Nvm
       Figured it out by randomly pressing buttons. Eventually reached
       Ctrl+I and voila~ :3
       [/EDIT]
       That said, it seems a maximum of 128 maps is possible, so I
       should be able to fit in the planned areas, haha.
       [EDIT]
       Added all maps from the title screen up to the Sector 4 maps.
       Not finished, mind.
       So we now have gems like "TH: Empty Throne" (map names
       abbreviate the Sector names) or "OC: Central Cave" or "AC: Night
       Queen's Room" or "TO: Entombed in Repose" (new!), or "SZ:
       Excalibur's Shrine" (kinda new?).
       I have a basic layout in mind for Sector 6 (The Legendary Tree;
       may rename to The Mythical Tree, not sure which sounds better),
       but the layouts for the other Sectors (5, 7, 8 and 9) currently
       elude me.
       Sector 6 gets a "TLT: Great Tree" map, haha.
       So I'm just listening to that "Escape from the Pyramid" song
       from Wario Land 4 while trying to come up with the layouts,
       haha.
       Any ideas are welcome. I'll tell the anti-aircraft weapons to
       hold their fire (and ice). :p
       [/EDIT]
       #Post#: 16316--------------------------------------------------
       Re: > NULL NIHILITY LAUNCHED _
       By: King (2.0) Date: November 20, 2021, 6:51 am
       ---------------------------------------------------------
       [quote author=Charlie link=topic=536.msg16311#msg16311
       date=1637345446]
       ... Er... how do you add entities in BL, again?
       (I forgot. ;-; )
       [EDIT]
       Nvm
       Figured it out by randomly pressing buttons. Eventually reached
       Ctrl+I and voila~ :3
       [/EDIT]
       That said, it seems a maximum of 128 maps is possible, so I
       should be able to fit in the planned areas, haha.
       [EDIT]
       Added all maps from the title screen up to the Sector 4 maps.
       Not finished, mind.
       So we now have gems like "TH: Empty Throne" (map names
       abbreviate the Sector names) or "OC: Central Cave" or "AC: Night
       Queen's Room" or "TO: Entombed in Repose" (new!), or "SZ:
       Excalibur's Shrine" (kinda new?).
       I have a basic layout in mind for Sector 6 (The Legendary Tree;
       may rename to The Mythical Tree, not sure which sounds better),
       but the layouts for the other Sectors (5, 7, 8 and 9) currently
       elude me.
       Sector 6 gets a "TLT: Great Tree" map, haha.
       So I'm just listening to that "Escape from the Pyramid" song
       from Wario Land 4 while trying to come up with the layouts,
       haha.
       Any ideas are welcome. I'll tell the anti-aircraft weapons to
       hold their fire (and ice). :p
       [/EDIT]
       [/quote]
       Nice to know that you figured out how to place entities. Also I
       prefer "The Legendary Tree" over "The Mythical Tree". That said,
       if you need all the maps to have all the levels you want, then a
       boss rush mode might not happen. It can be done, though it
       requires some scripting in order to make it work properly (Kirby
       style isn't the only way to do it!)
       Also will a Sound Test still be available in the Hub area or
       will that need to be sacrificed?
       #Post#: 16319--------------------------------------------------
       Re: > TERMINUS _
       By: Cibryll Date: November 20, 2021, 8:52 am
       ---------------------------------------------------------
       Eh, I may figure something out. ;p
       As for The Legendary Tree, I think I'll have both it and The
       Mythical Tree as its official names.
       * points at "TH: Melodious Gallery", which falls apart *
       ... I have GOT to fix that...
       Finally got the layouts for Sector 5, 8, and 9 done. Names, too.
       Myst Zone: Blood Garden was once Myst Zone: Shining Garden,
       IIRC, so that's what'll be seen.
       TNN has stuff like "Crisis of Existence" and "Hurt in the
       Heart".
       AtD? Stuff like "Top Floor", "Toxic Sanctum", and "Save Point",
       so basically, LS-type names. :p
       As for Asterism of Solace... I think I'd like you, King (2.0),
       to name the twelve maps. (I'll figure the layout out
       afterwards.)
       Each map's name will have "AoS: " at the start, though, so that
       doesn't have to be included.
       Plus too long names may have to be shortened, but I'm not sure
       on map name limits, haha...
       AoS uses the Star tileset from Selenic Shadow, if that helps
       with the ideas.
       Meow~
       Flower dragon :3
       #Post#: 16330--------------------------------------------------
       Re: > TERMINUS _
       By: King (2.0) Date: November 21, 2021, 12:36 pm
       ---------------------------------------------------------
       [quote author=Charlie link=topic=536.msg16319#msg16319
       date=1637419948]
       Eh, I may figure something out. ;p
       As for The Legendary Tree, I think I'll have both it and The
       Mythical Tree as its official names.
       * points at "TH: Melodious Gallery", which falls apart *
       ... I have GOT to fix that...
       Finally got the layouts for Sector 5, 8, and 9 done. Names, too.
       Myst Zone: Blood Garden was once Myst Zone: Shining Garden,
       IIRC, so that's what'll be seen.
       TNN has stuff like "Crisis of Existence" and "Hurt in the
       Heart".
       AtD? Stuff like "Top Floor", "Toxic Sanctum", and "Save Point",
       so basically, LS-type names. :p
       As for Asterism of Solace... I think I'd like you, King (2.0),
       to name the twelve maps. (I'll figure the layout out
       afterwards.)
       Each map's name will have "AoS: " at the start, though, so that
       doesn't have to be included.
       Plus too long names may have to be shortened, but I'm not sure
       on map name limits, haha...
       AoS uses the Star tileset from Selenic Shadow, if that helps
       with the ideas.
       Meow~
       Flower dragon :3
       [/quote]
       I'd be honoured to name all 12 maps, my liege. I just need to
       know what the Asterism of Solace is and what each room is so I
       can have a good idea of what to name them all. I suppose I could
       make them planet/astrological themed but I'll wait for info
       before making my decision.
       #Post#: 16332--------------------------------------------------
       Re: > TERMINUS _
       By: Cibryll Date: November 21, 2021, 2:19 pm
       ---------------------------------------------------------
       Well... I haven't decided on the rooms yet, other than there
       being 12.
       Room 1 links to Sector 0 (The Hub), though - that's all I've
       got.
       [tt]  S0
       /
       1[tt]
       Something like that?
       Even the boss(es) are unknown.
       As for the name, I looked for synonyms for "star" and found
       "asterism" as a type of star (the plane figure), and remembered
       that "Quantom of Solace" film and randomly combined the two into
       the name we have now. ^^;;;
       A planetary/astrological theme could work~.
       #Post#: 16333--------------------------------------------------
       Re: > TERMINUS _
       By: Cibryll Date: November 21, 2021, 2:21 pm
       ---------------------------------------------------------
       ... Dammit I messed up with the closing
       [nobbc][/tt][/nobbc] tag in that post and can't fix it
       Well, monospaced fonts are probably better anyway. :p
       * gets whacked over the head with a 4x4 and run over with a
       baseball bat *
       ... Er, wha--?
       #Post#: 16357--------------------------------------------------
       Re: > TERMINUS _
       By: Cibryll Date: November 23, 2021, 11:35 am
       ---------------------------------------------------------
       Okay.
       My computer randomly rebooting itself earlier today has led to
       me losing progress on the sprites for Jillian's casual attire.
       That's progress.
       (In infuriating me. :p )
       Meantime, I'm having second thoughts about this, but then I end
       up with third thoughts and next thing I know, I've wound up
       having thirteenth thoughts...
       ... I think the Map System should be orange.
       Like. Orange in colour, not lemon. :p
       The physics hack works nicely. About as well as expected.
       The starting cutscene takes a FEW cues from Umbrageous Light,
       but it's got its own dialogue instead.
       Jillian's text box is pink. Night Queen's, purple.
       Not sure how to depict the StageImage icons... I plan on having
       the Teleporter used here, so far.
       Think I'll poke the bunny.
       * gets nibbled on *
       ... Dammit. -_-"
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