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       #Post#: 15784--------------------------------------------------
       Liminal (WIP name)
       By: Kushagra Date: September 24, 2021, 12:50 pm
       ---------------------------------------------------------
       This is a temporary thread for a game that I'm going to try and
       make. Progress will be slow because I myself am very slow, and
       everything is still WIP, but I will try and actually make this a
       thing.
       Game premise is a dungeon crawl type of game, but I may change
       it to a platformer or a Slay The Spire/Grinns Tale style game if
       I end up liking those better.
       Characters and Monsters will be based on abstract concepts and
       emotions. Ecstasy and Euphoria are two characters for sure.
       More detail when I have the energ
       *flops over*
       #Post#: 15787--------------------------------------------------
       Re: Liminal (WIP name)
       By: Cibryll Date: September 24, 2021, 2:40 pm
       ---------------------------------------------------------
       I misread the thread title as "Luminol".
       * shot with an Aether Cannon *
       But seriously, though, this looks like an interesting project!
       I do have a question that springs to mind like a flower dragon
       on a trampoline: will Hatred (or Anger or Rage or Fury or
       whatever) be an antagonist or optional boss, or neither?
       #Post#: 15788--------------------------------------------------
       Re: Liminal (WIP name)
       By: Kushagra Date: September 25, 2021, 12:39 am
       ---------------------------------------------------------
       Flower Dragon on a trampoline sounds like it would be a huge
       trampoline qwq
       Hate will likely be an antagonist, but Rage will be a playable
       character! I feel like there's enough distinction between the
       two for that.
       Rage's power will be based on Intensity  - almost a support
       character in some ways - being able to amplify (anger) or subdue
       (calm) energy. Buffs and debuffs in a way.
       #Post#: 15790--------------------------------------------------
       Re: Liminal (WIP name)
       By: King (2.0) Date: September 25, 2021, 5:43 am
       ---------------------------------------------------------
       [quote author=After link=topic=533.msg15784#msg15784
       date=1632505842]
       This is a temporary thread for a game that I'm going to try and
       make. Progress will be slow because I myself am very slow, and
       everything is still WIP, but I will try and actually make this a
       thing.
       Game premise is a dungeon crawl type of game, but I may change
       it to a platformer or a Slay The Spire/Grinns Tale style game if
       I end up liking those better.
       Characters and Monsters will be based on abstract concepts and
       emotions. Ecstasy and Euphoria are two characters for sure.
       More detail when I have the energ
       *flops over*
       [/quote]
       So do all the levels in the game have specific themes relating
       to these abstract concepts and emotions?
       #Post#: 15793--------------------------------------------------
       Re: Liminal (WIP name)
       By: Kushagra Date: September 25, 2021, 7:47 am
       ---------------------------------------------------------
       I think levels will likely follow a theme that is progressive -
       I'm debating on Entropy being the binding theme for the levels.
       Everything starts out neat and clean and simple and
       straightforward but gradually things just start deteriorating
       and getting chaotic.
       #Post#: 15803--------------------------------------------------
       Re: Liminal (WIP name)
       By: King (2.0) Date: September 26, 2021, 5:58 am
       ---------------------------------------------------------
       [quote author=After link=topic=533.msg15793#msg15793
       date=1632574046]
       I think levels will likely follow a theme that is progressive -
       I'm debating on Entropy being the binding theme for the levels.
       Everything starts out neat and clean and simple and
       straightforward but gradually things just start deteriorating
       and getting chaotic.
       [/quote]
       The entrophy idea does sound interesting for levels and it
       doesn't work, you could always keep it as a standalone level.
       #Post#: 15809--------------------------------------------------
       Re: Liminal (WIP name)
       By: Kushagra Date: September 26, 2021, 11:57 am
       ---------------------------------------------------------
       Yeah I think the way I'll have it go is have Entropy be the
       common thing that ties everything together, the linear plot,
       while other themes are branches off of the main story or even
       run parallel for a short while before merging back in.
       #Post#: 15814--------------------------------------------------
       Re: Liminal (WIP name)
       By: King (2.0) Date: September 27, 2021, 7:40 am
       ---------------------------------------------------------
       [quote author=After link=topic=533.msg15809#msg15809
       date=1632675441]
       Yeah I think the way I'll have it go is have Entropy be the
       common thing that ties everything together, the linear plot,
       while other themes are branches off of the main story or even
       run parallel for a short while before merging back in.
       [/quote]
       So if Hate is an antagonist, will it be related to this Entrophy
       theme?
       #Post#: 15823--------------------------------------------------
       Re: Liminal (WIP name)
       By: Kushagra Date: September 27, 2021, 10:43 pm
       ---------------------------------------------------------
       Yep! Actually this requires me to explain a little bit more
       about the whole "world" first. Spoiler ahead:
       [spoiler]The world is actually just a person's mind, and the
       person's mental health is slowly going down the drain. The
       characters inside the brain are all the healthy emotions and
       concepts that the person is aware of, and they're trying to
       fight their way through all the negative emotions that keep
       coming across. Hence entropy being the main plot. All the
       subplots and side branches are representations of memories - or
       rather, fragments of memories.[/spoiler]
       I've started sketching some ideas down, maybe I'll post them
       tomorrow.
       Need to get cracking on learning how to program this thing as
       well lol
       #Post#: 15828--------------------------------------------------
       Re: Liminal (WIP name)
       By: King (2.0) Date: September 28, 2021, 6:04 am
       ---------------------------------------------------------
       [quote author=After link=topic=533.msg15823#msg15823
       date=1632800607]
       Yep! Actually this requires me to explain a little bit more
       about the whole "world" first. Spoiler ahead:
       [spoiler]The world is actually just a person's mind, and the
       person's mental health is slowly going down the drain. The
       characters inside the brain are all the healthy emotions and
       concepts that the person is aware of, and they're trying to
       fight their way through all the negative emotions that keep
       coming across. Hence entropy being the main plot. All the
       subplots and side branches are representations of memories - or
       rather, fragments of memories.[/spoiler]
       I've started sketching some ideas down, maybe I'll post them
       tomorrow.
       Need to get cracking on learning how to program this thing as
       well lol
       [/quote]
       So one person's mind? So that person is plot important and all
       the characters are people they've met or some of them?
       If you're going to script, you might want something like
       GameMaker or an alternate game design engine.
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