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#Post#: 13912--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: February 4, 2021, 3:15 am
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[quote author=RKS link=topic=421.msg13882#msg13882
date=1612282923]
Auto-save would be very helpful... living in a country where
rolling blackouts may happen without warning, it would certainly
reduce the risk of losing a lot of progress due to the powers
that be...
... Congratulations with all the progress you have made on this
work...
... Would it be permitted if this game gets mentioned in
Apocalyptic Shadow by a currently-unimplemented NPC...?
[/quote]
Thank you! :3
And sure, of course! In fact, it already kinda references LSP in
a few places anyway...
#Post#: 14062--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: February 13, 2021, 12:08 am
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Implemented that auto-save thing! :3
#Post#: 14063--------------------------------------------------
Re: Misery of Magic updates >_<
By: King (2.0) Date: February 13, 2021, 4:50 am
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[quote author=AuroraDash link=topic=421.msg14062#msg14062
date=1613196497]
Implemented that auto-save thing! :3
[/quote]
Awesome! I guess it's just the endings you need to do now,
right?
#Post#: 14065--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: February 13, 2021, 12:16 pm
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[quote author=King (2.0) link=topic=421.msg14063#msg14063
date=1613213444]
Awesome! I guess it's just the endings you need to do now,
right?
[/quote]
Yep, more or less~
#Post#: 14604--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: March 18, 2021, 9:26 pm
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For a few weeks I didn't do much unfortunately, but now the
endings are coming along nicely. Misery of Magic wasn't designed
for cutscenes at all, so I had to fudge together some new code
to make the endings work the way I wanted.
Fixed a graphical bug in the load game menu.
Game no longer crashes when loading a game into the final boss
room. This happened because doing that somehow skips the part
where one phase of the final boss sets up the surface it needs
for its cool effects.
Can now select weapons in the tier menu under the cats menu to
see a brief description of each one. Not important, but nice to
have.
If you have 3 characters, they'll now all appear correctly in
the cats menu.
#Post#: 14609--------------------------------------------------
Re: Misery of Magic updates >_<
By: King (2.0) Date: April 3, 2021, 6:28 am
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So will this game have any post-game content or will it just
focus on the main content?
#Post#: 14614--------------------------------------------------
Re: Misery of Magic updates >_<
By: Kim Tyranto Date: April 3, 2021, 3:43 pm
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There is a CATS menu...?!
(Intensely looks forward to this game.)
When exactly did you begin with Misery of Magic... if I may
ask...?
#Post#: 14623--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: April 4, 2021, 4:49 am
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[quote author=King (2.0) link=topic=421.msg14609#msg14609
date=1617449338]
So will this game have any post-game content or will it just
focus on the main content?
[/quote]
It will just focus on the main content -- I think it's already
quite big enough. There was some post-game stuff I ended up
cutting which I planned on adding back in, in an update at some
later point, but I don't know if I'll ever get around to that.
#Post#: 14624--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: April 4, 2021, 4:52 am
---------------------------------------------------------
[quote author=RKS link=topic=421.msg14614#msg14614
date=1617482602]
There is a CATS menu...?!
(Intensely looks forward to this game.)
When exactly did you begin with Misery of Magic... if I may
ask...?
[/quote]
It's a characters menu, basically. It lets you check weapon
tiers as well.
I started way back in October of 2016 I think. Kept getting
bored and/or distracted, got really busy with more important
things, took heaps of many-month-long hiatuses, and pretty much
lost interest in making games altogether for a long time.
#Post#: 14672--------------------------------------------------
Re: Misery of Magic updates >_<
By: AuroraDash Date: April 12, 2021, 8:58 am
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The five main good endings are pretty much done! There are now 7
implemented in total (because a couple of the short endings were
already made a while ago). I'm now going to add several more
short endings, which won't take much effort each. I had a
document with heaps of ideas for endings, but I'm not sure how
many will make it into the final game, because some of the ideas
are quite weak and I don't want it to take too long. In any
case, there are going to be A LOT of endings, definitely even
more than SS2 has.
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