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#Post#: 10370--------------------------------------------------
Re: After's Well
By: Kushagra Date: January 18, 2020, 6:54 am
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1) Hardest is Nega Green ParjamK, because he's so brokenly
overpowered. Easiest might be the minor boss in Stage 2, the
puppet cousin. Just cast Maximilian's Earthen Grasp to get her
held in place, then spam Firebrand all day long.
2) Ask him to a coffee/movie night.
3) Mhm.
#Post#: 10372--------------------------------------------------
Re: After's Well
By: King (2.0) Date: January 18, 2020, 7:23 am
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[quote author=AFTRHR link=topic=377.msg10370#msg10370
date=1579352047]
1) Hardest is Nega Green ParjamK, because he's so brokenly
overpowered. Easiest might be the minor boss in Stage 2, the
puppet cousin. Just cast Maximilian's Earthen Grasp to get her
held in place, then spam Firebrand all day long.
2) Ask him to a coffee/movie night.
3) Mhm.
[/quote]
I've heard that Rainbow Nega Bloom is even worse (and losing to
her bricks your game), though very few players can ever reach
her because defeating Nega Green ParjamK is required to unlock
her.
1) Common musical mistakes that annoy you?
2) Best/Worst anime you've watched?
3) Your stance on Brexit?
#Post#: 10373--------------------------------------------------
Re: After's Well
By: Kushagra Date: January 19, 2020, 5:50 am
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1) I don't have "keen observational skills" so I'm not usually
bothered by mistakes. Make what you want if it makes you happy,
people will improve on their own in due course.
2) Best might be NGE, worst... well, I don't watch enough anime
to have a worst.
3) Lol.
#Post#: 10374--------------------------------------------------
Re: After's Well
By: King (2.0) Date: January 19, 2020, 6:07 am
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[quote author=AFTRHR link=topic=377.msg10373#msg10373
date=1579434638]
2) Best might be NGE, worst... well, I don't watch enough anime
to have a worst.
[/quote]
It's definitely one of the best anime I've watched, in spite of
the budget problems that plagued it in later episodes.
1) Which books have you read?
2) Hardest/Easiest level in Vresun Ciraian Ruins?
3) What do you consider poor game design?
I also have my own well:
HTML http://lunarshadowcs.createaforum.com/general-discussion/king-2-0's-well-thread/
#Post#: 10375--------------------------------------------------
Re: After's Well
By: Kushagra Date: January 19, 2020, 7:26 pm
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I honestly thought the low-budget gave the later episodes a more
surreal feel, especially 25 and 26 with the whole introjection
section. I thought that was nice.
1) I've read too many books to count... so not really sure how
to answer this question.
2) Ehm... easiest might be the Infinity level (but that's
because I made it, lol). But I think in general it might be the
Fears stage. That one is mostly dialogue-driven, so it doesn't
require much skill. The hardest are probably the ones involving
Purple Karjam as a boss. Nintendo hard levels right there, and
there's no save point before the Dominion Dwelling, so you have
to shoot your way through the entire level before you get to the
boss. The moving terrain and traps don't make anything easier.
3) Grind without real purpose or a good enough reward, overly
convoluted mechanics that are too unintuitive, more content than
is necessary etc.
#Post#: 10377--------------------------------------------------
Re: After's Well
By: King (2.0) Date: January 20, 2020, 4:51 am
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[quote author=AFTRHR link=topic=377.msg10375#msg10375
date=1579483573]
I honestly thought the low-budget gave the later episodes a more
surreal feel, especially 25 and 26 with the whole introjection
section. I thought that was nice.
1) I've read too many books to count... so not really sure how
to answer this question.
2) Ehm... easiest might be the Infinity level (but that's
because I made it, lol). But I think in general it might be the
Fears stage. That one is mostly dialogue-driven, so it doesn't
require much skill. The hardest are probably the ones involving
Purple Karjam as a boss. Nintendo hard levels right there, and
there's no save point before the Dominion Dwelling, so you have
to shoot your way through the entire level before you get to the
boss. The moving terrain and traps don't make anything easier.
3) Grind without real purpose or a good enough reward, overly
convoluted mechanics that are too unintuitive, more content than
is necessary etc.
[/quote]
To give credit to Gainax, they did manage to create a great
story in spite of their budget issues.
1)Hardest/Easiest Character to unlock in Vresun Ciraian Ruins?
2) So if the Infinites did interact with Pierre Bruno, how would
that go down?
3) What do you think of Kim's new mod Umbrageous Light?
(
HTML https://www.cavestory.org/forums/members/kim-tyranto.7139/#profile-post-comment-51288)
#Post#: 10386--------------------------------------------------
Re: After's Well
By: Kushagra Date: January 25, 2020, 9:40 am
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1) Hardest, probably Voxidhir because of his insanely long list
of unlock requirements (needing characters of 25 different
elements unlocked, oof). Not necessarily hard in terms of the
challenge (that I would hand to Kurumi because the whipclaw boss
is in need of some serious damage nerfing and armour scaling)
but it takes more than 70% of the game to be unlocked in order
to even make some reasonable progress on unlocking Voxidhir.
He's pretty powerful though and he's got low mana costs and zero
cooldown on his spells, so he's the best in terms of resource
efficiency. Worth the grind? Probably. His [Flash Point] ability
is probably the most fun instant-damage spell in the game simply
because it's got the funniest animations for how the enemies
just randomly start flailing when they spontaneously combust.
Coolest spell goes to [Mesocyclone Supercell] because that
animation is just gorgeous.
I don't think I have to say who's the easiest because it's
basically handed to you at level 3.
2) There would be DMs and lots of pranks that ensue from that.
3) Have no idea about it lol
#Post#: 10387--------------------------------------------------
Re: After's Well
By: King (2.0) Date: January 25, 2020, 12:45 pm
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[quote author=AFTRHR link=topic=377.msg10386#msg10386
date=1579966842]
2) There would be DMs and lots of pranks that ensue from that.
3) Have no idea about it lol
[/quote]
1) Aw man, it'd be so epic if that actually happened. Though
that'll require the Masterminds to actually up their game to
make it worthwhile.
2) It'll probably be as good as her other mods (assuming that
she's making it and didn't just take credit for Bloom's work by
claiming her sockpuppets made the mod) knowing her.
=========
1) You wind up trapped in either Symfora Karjamia or Bloomer
Shadow, what will you do?
2) Best/Worst way to design a boss fight?
3) Karjam returns to Lunar Shadow, having been told by Shane
about the recent events; your response?
#Post#: 10388--------------------------------------------------
Re: After's Well
By: Kushagra Date: January 25, 2020, 8:42 pm
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1) Start scavenging for materials and try to pick the locks out.
2) I don't think there's necessarily one good way to have a boss
fight, but generally avoiding needless challenges or OHKOs is a
good way to go.
3) I sure hope he has the objective truth about the belief in
his thoughts.
#Post#: 10389--------------------------------------------------
Re: After's Well
By: King (2.0) Date: January 26, 2020, 10:34 am
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[quote author=AFTRHR link=topic=377.msg10388#msg10388
date=1580006565]
3) I sure hope he has the objective truth about the belief in
his thoughts.
[/quote]
Karjam returned. He strode foreword, hoping that King of Despair
and his followers would appear and submit to him. Instead only
AFTRHR was there. Karjam was annoyed and went on his trademark
rants, but unfortunately for him AFTRHR was ready for Karjam's
salt.
===========
1)Hardest/Easiest video game you've ever played?
2)Are you into game modding?
3) Favourite game console?
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