DIR Return Create A Forum - Home
---------------------------------------------------------
Xyrinfe Shadow Project Forums
HTML https://lunarshadowcs.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: General Board
*****************************************************
#Post#: 10452--------------------------------------------------
Re: The Serenthan Elements
By: King (2.0) Date: March 4, 2020, 5:19 am
---------------------------------------------------------
[quote author=AFTRHR link=topic=336.msg7755#msg7755
date=1568030388]
I feel like some elements are a little redundant when they could
easily be repurposed as dual elements or sub-specialisations.
This was also one of my gripes with the gazillions of Daraiian
elements, because a lot of them could easily be fulfilled by
other roles.
-Laser can be a sub of Light
-Illusion can be a mix of Light and Sound
-Plasma can be a sub of Fire or Electricity (a glaring omission)
-Thunder is a sub of Sound
-Zero and Null seem kind of the same, don't see why someone who
doesn't have elemental affinity couldn't qualify for Null.
-Sun is just a Star.
-Combining Gravity, Moon and all these other celestial body
things would be nice because otherwise, they seem really niche.
Gravity can just be a sub of that then.
-Animal can be a sub of Bio.
-Shadow and Darkness seem kinda the same and can be subs of
Light.
-Ice can be a sub of Water.
-Leaf can be a sub of Bio.
I have no idea what Mend and Anomaly are supposed to be. But
look, I just shortened your list by at least 10 elements, and it
becomes much more simple.
If Chaos is anything like Blah, or if Anomaly means outlier
powers, then you can just merge Paper into that. There's nothing
for acid either, and Poison isn't acid necessarily, so a
Chemical element would be cool.
In general, you don't really need to have a lot of different
elements to fill niches. You take large, overarching categories
and make niches within them. This also has a positive side
effect of diversity - two people with the element of Light could
do completely different things with it.
Just my two rupees though.
[/quote]
Okay, I know that AFTRHR already gave us a great explanation on
how redundant most of these elements are, but sod it, I'll do my
own take regardless.
The elements: Aether, Air, Animal, *Anomaly*, *Bio*, *Chaos*,
Chrono, Darkness, *Data*, *Dream*, Earth, *Emotion*, *Fey*,
Fire, *Gravity*, Heart, Ice, *Illusion*, *Laser*, Leaf, Light,
Mana, *Mend*, Metal, Moon, *Nether*, Null, *Paper*, *Plasma*,
Poison, Psychic, *Shadow*, Sound, Space, Spirit, Star, Sun,
Thunder, Ultima, and Water.
We'll only need 13 regular elements: Null, Fire, Earth, Air,
Water, Metal, Poison, Psychic, Ice, Thunder, Light, Darkness and
Spirit.
From there, we can merge several of the elements:
Spirit can be merged with Aether, Anomaly, Fey, Illusion, Mana,
Space, Star, Sun and Ultima.
Chrono, Nether, Sound and Ultima can be merged with the Null
Element.
Sun and Star cane be merged with the Fire Element.
Animal, Leaf, Paper and Mend can be merged with the Earth
element.
Laser can be merged into Light, Thunder or Psychic elements
Chaos, Shadow. Illusion, Moon and Emotion can be merged with the
Dark element.
Data, Illusion, Bio can be merged with the Metal element.
*****************************************************
DIR Previous Page
DIR Next Page