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#Post#: 8608--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: Zero Date: September 27, 2019, 1:19 am
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So, I slept on it, and...
I think, if Bloom is okay with it, that some bosses could be
based on her younger self's "inventions", as a way to say
farewell to them or something.
Like... well, flower dragons are most memorable.
Also, an optional boss that can only be defeated by defending
would be unusual.
#Post#: 8612--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: King (2.0) Date: September 27, 2019, 5:30 am
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[quote author=AFTRHR link=topic=333.msg8605#msg8605
date=1569556891]
have fun programming that
[/quote]
Not pictured: The sound of Kim screaming because she had to
program everything from scratch.
[quote author=Michelle link=topic=333.msg8608#msg8608
date=1569565151]
So, I slept on it, and...
I think, if Bloom is okay with it, that some bosses could be
based on her younger self's "inventions", as a way to say
farewell to them or something.
Like... well, flower dragons are most memorable.
[/quote]
I'd already been doing that in some other projects. Mega Flower
Dragon is a boss along with Giga and Tera variants who are also
bosses. Regular Flower Dragons are enemies, and have several
variants.
#Post#: 8617--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: Zero Date: September 27, 2019, 5:40 am
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So what about Kilo Flower Dragons? Between regular and mega
ones?
Or is their file size too small?
#Post#: 8620--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: King (2.0) Date: September 27, 2019, 5:45 am
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[quote author=Michelle link=topic=333.msg8617#msg8617
date=1569580800]
So what about Kilo Flower Dragons? Between regular and mega
ones?
Or is their file size too small?
[/quote]
No in-betweens though, they could work as Mini-bosses. I should
know, Bloomer Shadow has quite a few of them around.
#Post#: 8625--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: Zero Date: September 27, 2019, 5:54 am
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The shadow of a king extends farther than that of a flower.
#Post#: 8628--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: King (2.0) Date: September 27, 2019, 6:00 am
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[quote author=Michelle link=topic=333.msg8625#msg8625
date=1569581662]
The shadow of a king extends farther than that of a flower.
[/quote]
But what if they fused? What then? ???
#Post#: 8632--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: Zero Date: September 27, 2019, 6:16 am
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I do not know what happens if you and Bloom were to fuse.
You being the (elder) king, she being the (younger) flower.
#Post#: 8637--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: King (2.0) Date: September 27, 2019, 6:22 am
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[quote author=Michelle link=topic=333.msg8632#msg8632
date=1569582989]
I do not know what happens if you and Bloom were to fuse.
You being the (elder) king, she being the (younger) flower.
[/quote]
If Steven Universe is any indication, maybe we become some
beautiful multi-armed being with multiple weapons? Probably not.
Everyone knows that Shane and Ellen's fusion form is the
strongest one...
#Post#: 8726--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: Bloom Date: September 30, 2019, 8:34 am
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Honestly...
Every time younger me's creatures get brought up, I feel rather
gloomy.
Didn't say anything because I didn't want to [s]massacre[/s]
hurt anybody's feelings. :(
#Post#: 8735--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
By: King (2.0) Date: September 30, 2019, 9:27 am
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[quote author=Bloom link=topic=333.msg8726#msg8726
date=1569850448]
Honestly...
Every time younger me's creatures get brought up, I feel rather
gloomy.
Didn't say anything because I didn't want to [s]massacre[/s]
hurt anybody's feelings. :(
[/quote]
I can't change how you feel about them, but you can. If you
don't want them, I'd be fine with keeping them.
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