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       #Post#: 8499--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: Bloom Date: September 25, 2019, 1:03 pm
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       It's more useless than those Yen pins. Can't even get rid of it,
       its Tin Pit stats are zero-- wait, do you hear something...?
       ssssssssssssssssssssssssssssssssssssssssssss...
       #Post#: 8505--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: King (2.0) Date: September 25, 2019, 1:16 pm
       ---------------------------------------------------------
       [quote author=Bloom link=topic=333.msg8499#msg8499
       date=1569434623]
       It's more useless than those Yen pins. Can't even get rid of it,
       its Tin Pit stats are zero-- wait, do you hear something...?
       ssssssssssssssssssssssssssssssssssssssssssss...
       [/quote]
       You must have forgotten the Queen of Seduction sidequest, which
       allows you to upgrade it into the Queen of Hope XXX Pin, which
       is one of the strongest pins in Vresun Ciraian Ruins pin. It's
       also better than the Flower Dragon pin whi- "To right the
       countless wrongs of our day, we shine this light of true
       redemption, that this place may become as paradise. What a
       wonderful world such would be..."
       *drops pin*
       Damn, I only keep that pin because I want to fuse it to obtain
       the Queen of Ragnarok Pin...
       #Post#: 8514--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: Bloom Date: September 25, 2019, 3:45 pm
       ---------------------------------------------------------
       * cue a horde of super-angry Creepers descending upon the
       thread, ready to explode *
       ...
       This RPG needs self-destructing monsters. DQ has the rockbombs,
       after all... so what can this have? Bomber Jackets?
       #Post#: 8518--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: Kushagra Date: September 26, 2019, 1:58 am
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       self destruct is a wack ability
       #Post#: 8525--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: King (2.0) Date: September 26, 2019, 5:16 am
       ---------------------------------------------------------
       [quote author=Bloom link=topic=333.msg8514#msg8514
       date=1569444315]
       * cue a horde of super-angry Creepers descending upon the
       thread, ready to explode *
       ...
       This RPG needs self-destructing monsters. DQ has the rockbombs,
       after all... so what can this have? Bomber Jackets?
       [/quote]
       Eh, it could work but don't make them too powerful.
       [quote author=AFTRHR link=topic=333.msg8518#msg8518
       date=1569481111]
       self destruct is a wack ability
       [/quote]
       The Territorial Oak would very much like to disagree with you on
       that. (*Territorial Oak catches fire*)
       You know what? Instead of equipment, let's have a system similar
       to SMT:III's Magatama system. You have several pins which when
       equipped change your elemental strengths and weaknesses, and
       also teach you skills when you level up. The Pins can also be
       evolved into stronger pins with better skills (i.e Queen of Hope
       can be evolved in Queen of Hope XXX or Flower Dragon Pin can be
       evolved into the Queen of Ragnarok Pin).
       Getting all pins allows you to gain the strongest Pin which
       allows you to resist all elements and has no elemental
       weaknesses. It also teaches you MAX level Elemental skills.
       #Post#: 8530--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: Bloom Date: September 26, 2019, 6:03 am
       ---------------------------------------------------------
       Hmmm...
       And a boss who'll give us a bad time. Bonus, naturally.
       Obscenely hard to find if you ignore the bread crumbs.
       #Post#: 8533--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: King (2.0) Date: September 26, 2019, 6:06 am
       ---------------------------------------------------------
       [quote author=Bloom link=topic=333.msg8530#msg8530
       date=1569495810]
       Hmmm...
       And a boss who'll give us a bad time. Bonus, naturally.
       Obscenely hard to find if you ignore the bread crumbs.
       [/quote]
       Ah yes, you had remind me of the Nega Green ParjamK sidequest,
       didn't you? God, he's one of the hardest bosses in the entire
       game.
       #Post#: 8534--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: Bloom Date: September 26, 2019, 6:07 am
       ---------------------------------------------------------
       Guaranteed to have a 100% rage quit rate? D:
       #Post#: 8536--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: King (2.0) Date: September 26, 2019, 6:10 am
       ---------------------------------------------------------
       [quote author=Bloom link=topic=333.msg8534#msg8534
       date=1569496032]
       Guaranteed to have a 100% rage quit rate? D:
       [/quote]
       Of course. Granted he'll claim that his Philosophy of Project
       Thought makes him invincible. Even at Lv:99, with fully maxed
       out pins and all the best skillsets, he'll still kick your arse.
       (Kinda like Arcane Dragon, I beat Destroy but not that guy.)
       #Post#: 8538--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
       By: Bloom Date: September 26, 2019, 6:12 am
       ---------------------------------------------------------
       He must've like 666666666666 HP!
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