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       #Post#: 9446--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: King (2.0)
       Date: October 8, 2019, 4:41 am
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       --- Quote from: Bloom link ---
       >
       > * snips thread with a pair of scissors *
       >
       > * thread comes crashing down, waking several Brain Bats and
       Skull Spiders and Metal Mongoose *
       >
       --- End Quote ---
       Metal Mongoose sounds interesting. Perhaps it has 2 palette
       swaps: Golden M. Mongoose and Pink-Gold M. Mongoose? Also the
       Metal Mongoose could be encounted in the Eternal Flower Garden,
       the Golden Metal Mongoose is fought in Central Megalitha and
       Pink-Gold Metal Mongoose is fought in a bonus dungeon?
       At some point, we'll have to do a list for every enemy and boss
       in this RPG.
       #Post#: 9453--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: Bloom
       Date: October 8, 2019, 7:19 am
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       Rose Gold Mongoose. 8)
       Rose Gold monsters could be rare encounters - like DQ's Metal
       Slimes.
       Rose Gold Rock Star (star-shaped rock monster).
       Rose Gold Pyrite (looks like a pirate of sorts - fool's gold
       pun?).
       Rose Gold Thief Bug (they rob you blind and escape quickly).
       Rose Gold Shark (*cue Jaws boss variant*).
       The force ideas are strong with these ones. :3
       #Post#: 9462--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: King (2.0)
       Date: October 8, 2019, 10:24 am
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       --- Quote from: Bloom link ---
       >
       > Rose Gold Mongoose. 8)
       >
       > Rose Gold monsters could be rare encounters - like DQ's Metal
       Slimes.
       >
       > Rose Gold Rock Star (star-shaped rock monster).
       > Rose Gold Pyrite (looks like a pirate of sorts - fool's gold
       pun?).
       > Rose Gold Thief Bug (they rob you blind and escape quickly).
       > Rose Gold Shark (*cue Jaws boss variant*).
       >
       > The force ideas are strong with these ones. :3
       >
       --- End Quote ---
       I suppose having them as rare encounters could work, or we could
       have rose gold versions of each boss (except the final boss and
       post-game bosses). If we stick with enemies, all of them will be
       boss level in strength; if we go for bosses, they're as strong
       as the final boss (i.e Lv: 50). Defeating them drops an ultimate
       weapon for each party member.
       Perhaps we can have equipment for each character and keep the
       pin system? If not, the Pin system should be able to stand on
       it's own. In either case, equipping your party members with a
       Pin allows them to learn skills from that pin; which can still
       work regardless if we have equipment or not.
       #Post#: 9481--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: Bloom
       Date: October 8, 2019, 12:02 pm
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       I approve of equipment + pins.
       Both are a good combo.
       Best pin it on the bad guy, just to be sure he's a pincushion.
       #Post#: 9495--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: King (2.0)
       Date: October 8, 2019, 12:27 pm
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > I approve of equipment + pins.
       > Both are a good combo.
       >
       > Best pin it on the bad guy, just to be sure he's a pincushion.
       >
       --- End Quote ---
       So if you want to gain skills that aren't the default attack or
       character exclusive attacks, equip a character with a pin and
       get into several fights to level that pin up to unlock all it's
       skills.
       #Post#: 9497--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: Bloom
       Date: October 8, 2019, 12:31 pm
       ---------------------------------------------------------
       * cut to hero trying to do just that only to find one such skill
       only gets EXP when killing dragons *
       Obscene? Maybe.
       #Post#: 9503--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: King (2.0)
       Date: October 8, 2019, 12:57 pm
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > * cut to hero trying to do just that only to find one such
       skill only gets EXP when killing dragons *
       >
       > Obscene? Maybe.
       >
       --- End Quote ---
       Oh yeah. The Flower Dragon Pin's skills only activate if you
       fight dragons or dragon-like monsters. Fortunately, you'll find
       a few at the point where you obtain it, so it's all good. It's
       still better than trying to obtain all the pins though...
       #Post#: 9514--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: Bloom
       Date: October 8, 2019, 3:30 pm
       ---------------------------------------------------------
       Then there's the Terrorking Titan Pin, which gains EXP only from
       bosses. Eek!
       "Onward, Rosary!"
       #Post#: 9528--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: King (2.0)
       Date: October 9, 2019, 5:04 am
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > Then there's the Terrorking Titan Pin, which gains EXP only
       from bosses. Eek!
       >
       > "Onward, Rosary!"
       >
       --- End Quote ---
       Fortunately, the Custom Boss Arena makes it a non-issue because
       you get EXP for each boss defeated.
       #Post#: 9541--------------------------------------------------
       Re: Lunar Shadow RPG: Ideas
   DIR By: Bloom
       Date: October 9, 2019, 7:44 am
       ---------------------------------------------------------
       * cut to Rosary the White Sorceress blocking access to it and
       summoning golems to keep everyone out *
       * while Yggdra Union song "Onward, Rosary!" plays *
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