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#Post#: 9446--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: King (2.0)
Date: October 8, 2019, 4:41 am
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--- Quote from: Bloom link ---
>
> * snips thread with a pair of scissors *
>
> * thread comes crashing down, waking several Brain Bats and
Skull Spiders and Metal Mongoose *
>
--- End Quote ---
Metal Mongoose sounds interesting. Perhaps it has 2 palette
swaps: Golden M. Mongoose and Pink-Gold M. Mongoose? Also the
Metal Mongoose could be encounted in the Eternal Flower Garden,
the Golden Metal Mongoose is fought in Central Megalitha and
Pink-Gold Metal Mongoose is fought in a bonus dungeon?
At some point, we'll have to do a list for every enemy and boss
in this RPG.
#Post#: 9453--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: Bloom
Date: October 8, 2019, 7:19 am
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Rose Gold Mongoose. 8)
Rose Gold monsters could be rare encounters - like DQ's Metal
Slimes.
Rose Gold Rock Star (star-shaped rock monster).
Rose Gold Pyrite (looks like a pirate of sorts - fool's gold
pun?).
Rose Gold Thief Bug (they rob you blind and escape quickly).
Rose Gold Shark (*cue Jaws boss variant*).
The force ideas are strong with these ones. :3
#Post#: 9462--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: King (2.0)
Date: October 8, 2019, 10:24 am
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--- Quote from: Bloom link ---
>
> Rose Gold Mongoose. 8)
>
> Rose Gold monsters could be rare encounters - like DQ's Metal
Slimes.
>
> Rose Gold Rock Star (star-shaped rock monster).
> Rose Gold Pyrite (looks like a pirate of sorts - fool's gold
pun?).
> Rose Gold Thief Bug (they rob you blind and escape quickly).
> Rose Gold Shark (*cue Jaws boss variant*).
>
> The force ideas are strong with these ones. :3
>
--- End Quote ---
I suppose having them as rare encounters could work, or we could
have rose gold versions of each boss (except the final boss and
post-game bosses). If we stick with enemies, all of them will be
boss level in strength; if we go for bosses, they're as strong
as the final boss (i.e Lv: 50). Defeating them drops an ultimate
weapon for each party member.
Perhaps we can have equipment for each character and keep the
pin system? If not, the Pin system should be able to stand on
it's own. In either case, equipping your party members with a
Pin allows them to learn skills from that pin; which can still
work regardless if we have equipment or not.
#Post#: 9481--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: Bloom
Date: October 8, 2019, 12:02 pm
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I approve of equipment + pins.
Both are a good combo.
Best pin it on the bad guy, just to be sure he's a pincushion.
#Post#: 9495--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: King (2.0)
Date: October 8, 2019, 12:27 pm
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--- Quote from: Bloom link ---
>
> I approve of equipment + pins.
> Both are a good combo.
>
> Best pin it on the bad guy, just to be sure he's a pincushion.
>
--- End Quote ---
So if you want to gain skills that aren't the default attack or
character exclusive attacks, equip a character with a pin and
get into several fights to level that pin up to unlock all it's
skills.
#Post#: 9497--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: Bloom
Date: October 8, 2019, 12:31 pm
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* cut to hero trying to do just that only to find one such skill
only gets EXP when killing dragons *
Obscene? Maybe.
#Post#: 9503--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: King (2.0)
Date: October 8, 2019, 12:57 pm
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--- Quote from: Bloom link ---
>
> * cut to hero trying to do just that only to find one such
skill only gets EXP when killing dragons *
>
> Obscene? Maybe.
>
--- End Quote ---
Oh yeah. The Flower Dragon Pin's skills only activate if you
fight dragons or dragon-like monsters. Fortunately, you'll find
a few at the point where you obtain it, so it's all good. It's
still better than trying to obtain all the pins though...
#Post#: 9514--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: Bloom
Date: October 8, 2019, 3:30 pm
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Then there's the Terrorking Titan Pin, which gains EXP only from
bosses. Eek!
"Onward, Rosary!"
#Post#: 9528--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: King (2.0)
Date: October 9, 2019, 5:04 am
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--- Quote from: Bloom link ---
>
> Then there's the Terrorking Titan Pin, which gains EXP only
from bosses. Eek!
>
> "Onward, Rosary!"
>
--- End Quote ---
Fortunately, the Custom Boss Arena makes it a non-issue because
you get EXP for each boss defeated.
#Post#: 9541--------------------------------------------------
Re: Lunar Shadow RPG: Ideas
DIR By: Bloom
Date: October 9, 2019, 7:44 am
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* cut to Rosary the White Sorceress blocking access to it and
summoning golems to keep everyone out *
* while Yggdra Union song "Onward, Rosary!" plays *
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