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#Post#: 3831--------------------------------------------------
General Mod Discussion
DIR By: Xylia
Date: May 14, 2016, 5:50 am
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Not to be confused with General Moderator Discussion.
This should prove to be useful.
The mods are also listed in this thread; they'll be using their
thread titles and sorted alphabetically, with the thread
starter's name in parentheses.
List of mod threads:
- My Mod and ASSETS FOR FREE!!!
HTML http://lunarshadowcs.createaforum.com/cave-story-mods/my-mod/<br
/>(alfasketer)
…
#Post#: 3832--------------------------------------------------
Re: General Mod Discussion
DIR By: Lunaris
Date: May 14, 2016, 5:53 am
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Didn't @Dianke make a mod as well?
#Post#: 3837--------------------------------------------------
Re: General Mod Discussion
DIR By: Taylor
Date: May 14, 2016, 6:45 am
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--- Quote from: Lunaris link ---
>
> Didn't @Dianke make a mod as well?
>
--- End Quote ---
"Obscuro Lumen Venenum Aeris".
Which is cancelled on 2 November 2014 (a day after release).
Lily is so over-protective of Dianke that Dianke's even
forbidden from visiting the Cave Story Forums, at least, that
was in 2014.
Dianke wanted to write it instead, but she never gets time for
that either…
Incidentally, it's unfair that Admins can mention other members,
but we can't.
#Post#: 6597--------------------------------------------------
Re: General Mod Discussion
DIR By: Karlien
Date: November 3, 2016, 5:32 am
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No idea where to post, so I may as well post here (since it's
related to modding).
Something that @KarjamP said made me wonder.
--- Quote from: KarjamP link ---
> Image's deliberately saved in PNG to help save space (although
I'll admit the real reason for doing so is because I prefer it
over BMP). You may need to convert the image first before using
it in the game, something that should be very easy.
--- End Quote ---
This raises a question that I've been wondering about for at
least a few minutes.
Yes, Cave Story itself uses PBM files (at least, the freeware
version does). Most mods, as well as Cave Story +, use BMP
files.
But the question raised is this: what's to keep a person from
converting the image files used in Cave Story mods to PNG?
BMP and PNG can both be opened in something as basic as MS
Paint, after all.
#Post#: 6598--------------------------------------------------
Re: General Mod Discussion
DIR By: KarjamP
Date: November 3, 2016, 5:42 am
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To get Cave Story to read those files, it has to be hacked to
recognize and process them them properly, which is not an eady
task since one would essentially have to ASM modify its
file-loading routine as well as the routines dealing with how
the game handles graphics.
#Post#: 6599--------------------------------------------------
Re: General Mod Discussion
DIR By: Ariana
Date: November 3, 2016, 6:55 am
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Actually, Kim managed to make the BMP files into WAV files and
the mod still worked! Images included, despite being WAV. That
was in 2015.
Cave Editor can convert the files, as well as remove the whole
(c) Pixel requirement that the PBM files have.
Of course, I don't know why people go for BMP usually.
(ZarroTsu's rendition of Jenka's Nightmare has JNB files
instead.)
#Post#: 6600--------------------------------------------------
Re: General Mod Discussion
DIR By: KarjamP
Date: November 3, 2016, 7:13 am
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She didn't actually convert it so much as just simply changed
the file extension. It's like putting on a costume and claiming
to be a bear when you're still you.
File extensions help programs identify the file. They aren't the
file format themselves. Just because the file extension was
changed doesn't automatically make ir into another file format.
#Post#: 6602--------------------------------------------------
Re: General Mod Discussion
DIR By: Ariana
Date: November 3, 2016, 7:30 am
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Ah.
I always get these things confused D:
Sometimes I'm being silly~ :))
#Post#: 7631--------------------------------------------------
Re: General Mod Discussion
DIR By: Bloom
Date: September 4, 2019, 11:58 am
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Jenka's Nightmare (the ZarroTsu version) is awesome, and I've
beaten the (true) final boss, but what's this? A final boss
theme I haven't heard? Curly had those "Kamina shades" (Yui
called 'em that).
Easily one of the best mods, I guess~!
#Post#: 7644--------------------------------------------------
Re: General Mod Discussion
DIR By: King (2.0)
Date: September 4, 2019, 2:35 pm
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From what I've seen of it, Bionicobot's mod Red Sands looks
utterly amazing. As in, the custom graphics so professionally
made. (He was also nice enough to give me advice while working
on my own mod).
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