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       #Post#: 4608--------------------------------------------------
       Re: Organya .org
   DIR By: Ariana
       Date: July 12, 2016, 5:35 am
       ---------------------------------------------------------
       --- Quote from: Ginevra link ---
       >
       > If you guys could make any three video game songs in ORG
       format songs, what would they be?
       >
       > I would pick Cavern of Remembrance and Deep Anxiety (both
       songs in Kingdom Hearts). Oh, and Fragments of Sorrow (same
       series).
       >
       --- End Quote ---
       Elder Dragons Aquaticus, Fiersome and Terrable… their boss
       themes from Rune Factory 3.
       #Post#: 9565--------------------------------------------------
       Re: Organya .org
   DIR By: Bloom
       Date: October 9, 2019, 9:46 am
       ---------------------------------------------------------
       Too many to mention.
       Why did Pixel pick .org rather than, say, .mid or .mp3 or .ogg?
       :-/
       #Post#: 9568--------------------------------------------------
       Re: Organya .org
   DIR By: King (2.0)
       Date: October 9, 2019, 9:48 am
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > Too many to mention.
       >
       >
       > Why did Pixel pick .org rather than, say, .mid or .mp3 or
       .ogg? :-/
       >
       --- End Quote ---
       I don't know. Honestly, I wish I had music composition skills.
       If I did, I'm sure that I could create great music, considering
       that it's a creative skill. Then again, I'm sure @AFTRHR would
       have no trouble creating original music for Polar Shadow.
       #Post#: 9577--------------------------------------------------
       Re: Organya .org
   DIR By: Kushagra
       Date: October 9, 2019, 10:29 am
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > Too many to mention.
       >
       >
       > Why did Pixel pick .org rather than, say, .mid or .mp3 or
       .ogg? :-/
       >
       --- End Quote ---
       I've worked with OrgMaker before (it's actually a nice DAW for
       making music) and I'm guessing it has to do with 1) the
       readability of the notes through CS and 2) there are a set
       number of instruments.
       It'll be easier on the game if all the instruments are already
       defined and you just pick and choose the timbres you want. Then
       note data will function similarly to .mid files, where it's just
       instructions on how to play the song.
       Mp3 is too heavy of a file format and not very effective when it
       comes to file size. If CS had .mp3 instead of .org, the music
       would probably be at least 10x larger than the game's file size.
       #Post#: 9586--------------------------------------------------
       Re: Organya .org
   DIR By: Bloom
       Date: October 9, 2019, 11:54 am
       ---------------------------------------------------------
       ...
       Wow.
       * applauds *
       The Lunar Shade Minister of Music, people.
       ...
       I actually get it now, so thanks.
       #Post#: 9597--------------------------------------------------
       Re: Organya .org
   DIR By: King (2.0)
       Date: October 9, 2019, 12:29 pm
       ---------------------------------------------------------
       --- Quote from: AFTRHR link ---
       >
       > I've worked with OrgMaker before (it's actually a nice DAW for
       making music) and I'm guessing it has to do with 1) the
       readability of the notes through CS and 2) there are a set
       number of instruments.
       > It'll be easier on the game if all the instruments are already
       defined and you just pick and choose the timbres you want. Then
       note data will function similarly to .mid files, where it's just
       instructions on how to play the song.
       > Mp3 is too heavy of a file format and not very effective when
       it comes to file size. If CS had .mp3 instead of .org, the music
       would probably be at least 10x larger than the game's file size.
       >
       --- End Quote ---
       Perhaps I need to try this out for myself. Maybe I can use this
       as a gateway to make music?
       #Post#: 9606--------------------------------------------------
       Re: Organya .org
   DIR By: Kushagra
       Date: October 9, 2019, 12:54 pm
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > ...
       >
       > Wow.
       >
       > * applauds *
       >
       > The Lunar Shade Minister of Music, people.
       >
       > ...
       >
       > I actually get it now, so thanks.
       >
       --- End Quote ---
       Oh gosh please don't make me a Minister.
       That automatically makes me feel old.
       --- Quote from: King (2.0) link ---
       >
       > Perhaps I need to try this out for myself. Maybe I can use
       this as a gateway to make music?
       >
       --- End Quote ---
       It's very straightforward, so long as you know the basics of
       music theory.
       But sometimes the controls are a little wonky.
       Lemme know if you need help using it, but I'm pretty sure
       there's a tutorial somewhere for it (there's always a tutorial
       for everything now).
       #Post#: 9610--------------------------------------------------
       Re: Organya .org
   DIR By: King (2.0)
       Date: October 9, 2019, 1:02 pm
       ---------------------------------------------------------
       --- Quote from: AFTRHR link ---
       >
       > Oh gosh please don't make me a Minister.
       > That automatically makes me feel old.
       > It's very straightforward, so long as you know the basics of
       music theory.
       > But sometimes the controls are a little wonky.
       > Lemme know if you need help using it, but I'm pretty sure
       there's a tutorial somewhere for it (there's always a tutorial
       for everything now).
       >
       --- End Quote ---
       But the power of science will prevent ageing, so you won't even
       have to feel old.
       Also, I may have to try it out (after all, I have Booster's Lab,
       Cave Save Editor and Organya v2) next time.
       #Post#: 9613--------------------------------------------------
       Re: Organya .org
   DIR By: Bloom
       Date: October 9, 2019, 3:52 pm
       ---------------------------------------------------------
       Back-up OrgMaker 2.1.0 here.
       Drums:
       Tracks Q/U/I: Bass01
       W: Snare01
       E: HiClose
       R: HiOpen
       T: Tom01
       Y: Per01
       Drum tracks U and I must remain empty.
       ...
       That "drums" file helps.
       But still... hard-coded drums make me sad. :(
       #Post#: 9632--------------------------------------------------
       Re: Organya .org
   DIR By: King (2.0)
       Date: October 10, 2019, 4:25 am
       ---------------------------------------------------------
       --- Quote from: Bloom link ---
       >
       > Back-up OrgMaker 2.1.0 here.
       >
       > Drums:
       > Tracks Q/U/I: Bass01
       > W: Snare01
       > E: HiClose
       > R: HiOpen
       > T: Tom01
       > Y: Per01
       >
       > Drum tracks U and I must remain empty.
       >
       > ...
       >
       > That "drums" file helps.
       > But still... hard-coded drums make me sad. :(
       >
       --- End Quote ---
       That makes composing problematic if you intend to use them in
       your mods ('cause it causes the mod to crash). But hey, if any
       of us use it to make music, at least it's better than KarjamP's
       version of Megalovania. At least Kim had the sense to use
       someone else's version for her mods.
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