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       #Post#: 2466--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Ginevra Date: December 15, 2015, 5:45 am
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       My questions:
       1. Will all areas have the names of the exits like Cursed
       Warehouse E has?
       2. What are all those terminals for? D:
       #Post#: 2476--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Kim Tyranto Date: December 16, 2015, 10:39 am
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       1. That could work. I haven't thought about it…
       2. Not sure.
       #Post#: 2524--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Xylia Date: December 30, 2015, 2:09 am
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       Music, I bet.
       #Post#: 2538--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: January 1, 2016, 2:41 pm
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       Yep. Those terminals are musical.
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-010116220831.png
       There is Evan's new sprite (thanks to Rita, who is now a Beta
       Tester of LSZ).
       He is firing the Shining Sun.[/spoiler]
       By the way, inventory items are described from his point of
       view, so you might get something like:[quote
       author=Fireball][tt]FIREBALL: given to me by S.D. van der
       Merwe of Tirahnys Intelligence Agency.
       It bounces along the floor.[/quote]Or…[quote
       author=Teleporter]NOWHERE
       Apparently I haven't got the permission
       to teleport. Doesn't really matter...[/quote]Or… well,
       okay, those are currently the only examples, excluding the
       fairies.
       The Shining Sun fires slightly up/down (a few pixels), but this
       is not noticeable. (Yet?)
       Also, sounds are changed, somewhat - so XP circles now make
       different sounds, as does the Shining Sun. Some foes make
       different sounds too. Teleportation sounds also works
       differently.
       Oh, and Seren got hurt in a fire, which explains her glove in
       Lunar Shadow. How or when this fire occurred, currently unknown.
       [spoiler]Also, one of my own characters, Shana, appears!
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-010116223853-2851811.png
       She wants to fight the castle master, but is talked out of it.
       (She would have lost, anyway.)[/spoiler]
       [spoiler]And yes, you have to go through Gomu Forest, unarmed.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-010116223853-2872449.png[/spoiler]
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-010116223853-288443.png
       Selena Daria van der Merwe makes her appearance here, and she
       takes no nonsense.[/spoiler]
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-010116223853-289506.png
       This room also hides a secret.[/spoiler]
       And that is that for 1 January's post.
       #Post#: 2539--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Rita Date: January 1, 2016, 2:51 pm
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       Now that I see him in the mod… he kinda looks like a girl.
       #Post#: 2542--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: January 2, 2016, 3:40 pm
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       Ciel Sorcière thinks so too.
       Speaking of her:
       [spoiler=Pic]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-020116233735-2901995.png
       She wants you guys to know that she will be the first boss, with
       320 HP and two crocodile minions.
       She will meet you at Entrance SQ. One of the easier first bosses
       (compared to, say, Xyz or Sycor).
       She meets you earlier than that, in Entrance E, though that is
       merely a cutscene, rather than a boss fight.
       This is also the first time you battle her.[/spoiler]
       #Post#: 2549--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Kim Tyranto Date: January 4, 2016, 8:26 am
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       [quote author=Dianke link=topic=146.msg2542#msg2542
       date=1451770853]Ciel Sorcière thinks so too.
       Speaking of her:
       [spoiler=Pic]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-020116233735-2901995.png
       She wants you guys to know that she will be the first boss, with
       320 HP and two crocodile minions.
       She will meet you at Entrance SQ. One of the easier first bosses
       (compared to, say, Xyz or Sycor).
       She meets you earlier than that, in Entrance E, though that is
       merely a cutscene, rather than a boss fight.
       This is also the first time you battle
       her.[/spoiler][/quote]Oh--
       Well, I guess this means there are no castle maids in Lunar
       Shadow ZERO then.
       #Post#: 2554--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: alfasketer Date: January 4, 2016, 12:41 pm
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       [quote author=Kim Tyranto link=topic=146.msg2549#msg2549
       date=1451917584]
       Oh--
       Well, I guess this means there are no castle maids in Lunar
       Shadow ZERO then.
       [/quote]
       Well, you do make this mod, right?
       #Post#: 2558--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Rita Date: January 4, 2016, 3:56 pm
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       From what I gather, she and Dianke are co-working on the mod,
       with Kim working more on Lunar Shadow than on Lunar Shadow ZERO…
       though, that's going by the pics that Dianke posted.
       #Post#: 2569--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Kim Tyranto Date: January 7, 2016, 12:52 pm
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       That would be correct, actually.
       EDIT:
       You know, I think Ciel should have 50% less HP… being the
       first boss, and all.
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