URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Xyrinfe Shadow Project Forums
  HTML https://lunarshadowcs.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Lunar Shadow ZERO
       *****************************************************
       #Post#: 2407--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Serena Date: November 26, 2015, 5:00 pm
       ---------------------------------------------------------
       "Martel" would possibly be a feminine name while Aion would
       possibly be a masculine name.
       This being Lunar Shadow, though, it might be different.
       Theresia: Dear Emile (a Nintendo DS horror-ish game) had a
       character by that name, who was a female.
       And I think some anime called Chrono Crusade had an Aion
       character who was a guy.
       #Post#: 2419--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: November 30, 2015, 3:17 pm
       ---------------------------------------------------------
       All the maps have been added, and… it's some bad news I've got
       to talk about, first.
       With all the important maps, there's no space to add bonus areas
       for this mod. :(
       In fact, only two maps of the Reservoir and Tower areas will
       appear, and only one map of the Servant Quarters will appear.
       The Top Floor has been reduced to 7 maps.
       Lunar Shadow's Top Floor has about 14 or 15 maps, the West Tower
       has 5 maps, the Servant Quarters has about 12 maps, and the
       Reservoir has about 16 maps.
       Kim originally planned for only 93 maps, but later decided that
       Gomu Forest and Yes Town (part of it, anyway) be added.
       However, even she didn't expect some of the areas to be larger
       than she had thought…
       Thus, some of her plans were utterly wrecked by the limit.
       This also means that some of the bosses that are chosen will be
       moved to a different place in some cases… either that, or Kim
       will have the members choose the bosses based on the areas
       themselves.
       This, she will decide once she releases the next version of
       Lunar Shadow.
       Breakdown of the areas:
       [list]
       [li]Yes Town and Gomu Forest combined have about 4 maps. (004 /
       101)
       Both are new, and use Mimiga Town's tileset. (Sort of. There are
       edits, of course.)
       It connects to the Entrance.[/li]
       [li]Entrance is a returning area and has 18 maps. (022 / 101)
       Entrance D is a new map. The area retains its tileset from LS.
       It connects to Gomu Forest, Cursed Warehouse, Laboratory, Lunar
       Soul, Servant Quarters and Tainted Garden areas, which is a
       lot.[/li]
       [li]Cursed Warehouse has 13 maps. (035 / 101)
       The entire Cursed Warehouse is a new area and has a reddish
       theme.
       Fitting of its name, there are crates.
       It connects to the Entrance and Laboratory areas.[/li]
       [li]Laboratory is a returning area, with 14 maps. (049 / 101)
       Laboratory CW, J, H and RL are new areas. The area retains its
       tileset from LS.
       It connects to the Entrance, Cursed Warehouse and Reservoir
       areas.[/li]
       [li]Reservoir is a partially-returning area and has 2 maps.
       (051 / 101)
       Reservoir GB is new, while Reservoir L is the returning area.
       The area retains its tileset from LS.
       It connects to the Laboratory and Lunar Soul areas (GB connects
       only to the Laboratory).[/li]
       [li]Lunar Soul has 14 maps. (065 / 101)
       The entire Lunar Soul is a new area, too.
       However, its tileset is yet to be created. (I was thinking a
       tileset with inverted color schemes could work… that, or a pink
       theme. :P )
       It connects to the Reservoir and Entrance areas, and would have
       connected to the West Tower area, as well.[/li]
       [li]Servant Quarters has only 1 returning map… Servant Quarters
       ET. (066 / 101)
       Obviously, it retains its tileset. (Boss? What boss? Is there
       going to be one? I don't know yet.)
       It connects to the West Tower, Tainted Garden and Entrance
       areas. It would connect to the Grim Path as well…[/li]
       [li]Tower has two maps and is a partially-returning area. (068
       / 101)
       While you may remember Tower SQ from LS, you won't remember
       Tower MR.
       Whether it retains its LS tileset or uses a new one is yet
       unknown, however.
       It connects to the Servant Quarters and would have connected to
       the Lunar Soul area.[/li]
       [li]Tainted Garden has 13 maps. (081 / 101)
       The entire Tainted Garden is new.
       It uses a green themed tileset - it looks a lot like Grasstown's
       tileset, but with modifications and such.
       It connects to the Entrance, Servant Quarters and Grim Path
       areas.[/li]
       [li]The Grim Path has 13 maps. (094 / 101)
       The entire Grim Path is new.
       It uses a tileset that is mostly blackish in color. Originally
       used in the mod of Kim's ex-boyfriend, which had its second
       release thanks to Taylor and Shane (in late 2013). I improved
       that tileset somewhat, at least (for one thing, the slopes
       should look better now).
       In addition, there are several paths that warp around. You may
       jump down a bottomless pit, only to end up at the top of the
       area. Or walk down a corridor, only to end at the opposite
       direction of the same map. It's confusing, to say the least…
       It connects to the Tainted Garden and Top Floor areas, and it
       would connect to the Servant Quarters as well.[/li]
       [li]The Top Floor is a returning area with 7 maps. (101 / 101)
       It has no new areas, and retains its tileset from LS. The final
       boss is fought here, but canonically, Evan O'Neill loses…
       It connects to the Grim Path area, and would connect to the
       Servant Quarters as well.[/li]
       [/list]Some of the maps have been renamed (Entrance XYZ is now
       Entrance LS, for example, as Xyz is not a boss in LSZ).
       And progress on linking the maps together? Well… aside from Yes
       Town, Gomu Forest and the Entrance area (which is almost
       finished), I have yet to do that.
       The only enemies that exist are those in Gomu Forest, at the
       moment, as well. And a few Deleet, but that's it.
       And what will be made of the inaccessible areas? Let's just say,
       in-universe, they have yet to be built. ;)
       … no, really.
       … anyway!
       I also spoke to Kim about what she was thinking Evan's specialty
       could be, and she said… "Serenity's is swimming, but Evan's is
       unknown since he can't swim".
       I suggested double jumping (for Evan), but she said that'd
       require ASM (which is true, of course).
       Hopefully… that can be done…
       #Post#: 2420--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: alfasketer Date: November 30, 2015, 10:55 pm
       ---------------------------------------------------------
       Double jumping will be OP as fcuk. Other special ability I can
       think of is slowly regenerating health. Or make him super fast
       (Like Samus fast)
       #Post#: 2422--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Alexis Date: December 1, 2015, 8:53 am
       ---------------------------------------------------------
       I think double jumping wouldn't be over-powered, as long as the
       areas are made to accommodate for that.
       But double jumping as well as flying, though… that would be
       over-powered. (Jump, jump again in mid-air, and fly off into the
       sunset where the castle master goes WTF. That should seriously
       be a thing though.)
       I take it LS-Alexis will also make an appearance?
       #Post#: 2426--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Hinata Date: December 2, 2015, 5:47 pm
       ---------------------------------------------------------
       * quadruple-jumps onto the thread *
       * plants a flower *
       * quintuple-jumps away from the thread *
       * flower explodes and sets the entire castle on frozen fire *
       * triple-jumps all the way to the end *
       That would be OP as who-knows-what, I would estimate.
       (Seriously, triple-jumping and quadruple-jumping and
       quintuple-jumping is interestingly over-powered. Much like some
       OOPArts.)
       #Post#: 2432--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: December 4, 2015, 10:25 am
       ---------------------------------------------------------
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-041215181944-264205.png
       YOU ARE BEING WATCHED
       So yeah, that is the Lunar Soul E room. (Bugged at the moment,
       but I can fix it with what I learned when I made my epic failure
       of a mod.)
       By the way… the Lunar Soul area? It gets weird. One moment you
       are in a pinkish-whitish room (like that), the next you are in a
       room that is black and bluish or something.
       [quote author=alfasketer link=topic=146.msg2420#msg2420
       date=1448945732]Double jumping will be OP as fcuk.[/quote]Not
       necessarily.
       I have made some of the areas with double jumping in mind,
       though if double jumping will not appear, flight will be
       helpful.
       The Tainted Garden, especially. * casually flies away *
       [quote author=Alexis link=topic=146.msg2422#msg2422
       date=1448981606]I think double jumping wouldn't be over-powered,
       as long as the areas are made to accommodate for that.
       But double jumping as well as flying, though… that would be
       over-powered. (Jump, jump again in mid-air, and fly off into the
       sunset where the castle master goes WTF. That should seriously
       be a thing though.)[/quote]… well, I can think of a way around
       that:
       Flight cannot be enabled at the same time as double jumping.
       [quote author=Alexis link=topic=146.msg2422#msg2422
       date=1448981606]I take it LS-Alexis will also make an
       appearance?[/quote]I know not the answer to that, yet.
       [quote author=Hinata link=topic=146.msg2426#msg2426
       date=1449100021]* quadruple-jumps onto the thread *
       * plants a flower *
       * quintuple-jumps away from the thread *
       * flower explodes and sets the entire castle on frozen fire *
       * triple-jumps all the way to the end *[/quote]Wat
       [quote author=Hinata link=topic=146.msg2426#msg2426
       date=1449100021]That would be OP as who-knows-what, I would
       estimate.
       (Seriously, triple-jumping and quadruple-jumping and
       quintuple-jumping is interestingly over-powered. Much like some
       OOPArts.)[/quote]WAT
       #Post#: 2434--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Ginevra Date: December 5, 2015, 9:14 am
       ---------------------------------------------------------
       [quote author=Dianke link=topic=146.msg2432#msg2432
       date=1449246355]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-041215181944-264205.png
       YOU ARE BEING WATCHED
       So yeah, that is the Lunar Soul E room. (Bugged at the moment,
       but I can fix it with what I learned when I made my epic failure
       of a mod.)
       [/quote]Is there a moving block in that room?
       #Post#: 2440--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Shane Date: December 6, 2015, 7:45 am
       ---------------------------------------------------------
       Could be. How else would one be able to get back up there? :P
       Anyway… I take it one of the first things to do is to get
       something that can break certain blocks?
       #Post#: 2464--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Kim Tyranto Date: December 14, 2015, 2:13 pm
       ---------------------------------------------------------
       1. Quests: obtain a weapon that can break those blocks.
       2. Yes, there's a moving block. (I checked just now, since Dia
       worked on LSZ on my computer.)
       3. Dimension distortions.
       #Post#: 2465--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: December 15, 2015, 1:58 am
       ---------------------------------------------------------
       To repeat what Kim said: one of the first goals is to obtain a
       weapon that can break star blocks, which the Fireball cannot do.
       This is pretty much mandatory, as you cannot go deeper into the
       Lunar Soul or Cursed Warehouse areas without such a weapon.
       You can access Servant Quarters and Tower, as of now (I was
       working on it a few minutes ago).
       However, the Servant Quarters cannot be entered to access the
       Tainted Garden at this time. The Tainted Garden is blocked off
       with destroyable blocks.
       There is also a Tainted Garden Balcony, which is the title
       screen. When it is added, I hope that you guys and gals will
       enjoy the view :P
       So, have some screenshots.[spoiler=Cursed Warehouse
       E]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-151215095242-2692254.png
       Going up leads to Entrance C.
       Going down leads to Cursed Warehouse Q (regardless of which path
       you take).[/spoiler][spoiler=Servant Quarters
       ET]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-151215095241-2651338.png
       You know this place :P
       Going up is impossible, as the rest of the Servant Quarters area
       is still to be built.
       And the only other path up is blocked off - it would go to the
       Tainted
       Garden.[/spoiler][spoiler=Tower]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/5-151215095242-267756.pnghttp://www.createaforum.com/gallery/lunarshadowcs/0/5-151215095242-2681610.png
       Tower MR (left) and Tower SQ (right).
       I am thinking of having a block-breaking weapon here, but that
       would be Kim's decision, ultimately.[/spoiler]
       Until my next post, nyan~
       *****************************************************
   DIR Previous Page
   DIR Next Page