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       #Post#: 2363--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: alfasketer
       Date: November 20, 2015, 12:04 am
       ---------------------------------------------------------
       Fairies. Yay :3 Please just don't make them as anoying as Navi.
       :D (I know you won't)
       Yes Town look really nice. [will we see no town]
       #Post#: 2376--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: Dianke
       Date: November 20, 2015, 2:54 pm
       ---------------------------------------------------------
       --- Quote from: alfasketer link ---
       >
       > Fairies. Yay :3 Please just don't make them as anoying as
       Navi. :D (I know you won't)
       >
       >
       > Yes Town look really nice. [will we see no town]
       >
       --- End Quote ---
       "Hey! Hey! Hey!" (repeats non-stop)
       I would estimate that No Town's chances of appearing depends on
       the areas that Kim plots to add to Lunar Shadow ZERO.
       … though, Kim, are not you technically working on two mods at
       the same time, now?
       Also, those "dead ends" at the bottom of the map… are those…
       game over places?
       I fear that the third area (going by the red map) might be
       nightmarish for some (like alfa). :(
       Also, is it just me or will Entrance E have two entrances?
       #Post#: 2379--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: alfasketer
       Date: November 21, 2015, 1:22 am
       ---------------------------------------------------------
       --- Quote from: Dianke link ---
       >
       > I fear that the third area (going by the red map) might be
       nightmarish for some (like alfa). :(
       >
       --- End Quote ---
       Hey! There is no nightmarish areas for me! I have beaten Super
       Bloody Meat Boy!! Nothing is nightmarish to me!!!
       *looks at Amnesia: The Dark Descent and shivers*
       Y-Y-You got the i-i-idea
       *still shivers*
       #Post#: 2382--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: Kim Tyranto
       Date: November 21, 2015, 3:50 am
       ---------------------------------------------------------
       --- Quote from: alfasketer link ---
       > Fairies. Yay :3 Please just don't make them as anoying as
       Navi. :D (I know you won't)
       --- End Quote ---
       They speak only when they are scripted to. (Which is in
       cutscenes. They don't talk in the inventory.)
       --- Quote from: alfasketer link ---
       > Yes Town look really nice. [will we see no town]
       --- End Quote ---
       --- Quote from: Dianke link ---
       > I would estimate that No Town's chances of appearing depends
       on the areas that Kim plots to add to Lunar Shadow ZERO.
       --- End Quote ---
       Thanks, alfa! And no. No Town won't be making an appearance,
       sorry :(
       Yes Town is large (a population of at least 250 people,
       excluding children and pets and Pokémon). No Town has a similar
       population. Between the two towns lie Niamh Tír na nÓg, a grassy
       area.
       Due to limits, I don't even know if I'd be able to add several
       areas of the castle (like the Servant Quarters), so until I have
       at least all the important maps added there… there mightn't even
       be a bonus area. :o
       --- Quote from: Dianke link ---
       > … though, Kim, are not you technically working on two mods at
       the same time, now?
       --- End Quote ---
       Technically, yeah, but it's while I wait for beta testers to
       find bugs. (Also, I am lazy, lazy, lazy.)
       --- Quote from: Dianke link ---
       > Also, those "dead ends" at the bottom of the map… are those…
       game over places?
       --- End Quote ---
       Yep.
       --- Quote from: Dianke link ---
       > I fear that the third area (going by the red map) might be
       nightmarish for some (like alfa). :(
       --- End Quote ---
       Those small blocks above a huge cliff would be an issue, but the
       map with those have no monsters.
       --- Quote from: Dianke link ---
       > Also, is it just me or will Entrance E have two entrances?
       --- End Quote ---
       Yep!
       You need flight, though.
       Here's the current Map for the Entrance area:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-211115113301.png
       The castle sure looks different compared to Lunar Shadow's
       castle, huh?
       Entrance XYZ is replaced with Entrance LS. Entrance D is a new
       area.
       #Post#: 2383--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: alfasketer
       Date: November 21, 2015, 5:06 am
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       Them map!!! :o :o
       #Post#: 2384--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: Lunaris
       Date: November 23, 2015, 4:10 am
       ---------------------------------------------------------
       So does Evan start out with a Map System, or what?
       Also, remember the two Eron Armweaks. :P
       And WORK ON THE SEQUEL OF THIS FIRST; I'm afraid you might
       forget entirely about it :(
       #Post#: 2386--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: Serena
       Date: November 23, 2015, 6:52 am
       ---------------------------------------------------------
       Have you ever thought about changing the sounds, Kim?
       #Post#: 2389--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: Taylor
       Date: November 24, 2015, 7:09 am
       ---------------------------------------------------------
       --- Quote from: Lunaris link ---
       > So does Evan start out with a Map System, or what?
       --- End Quote ---
       I believe so.
       --- Quote from: Lunaris link ---
       > Also, remember the two Eron Armweaks. :P
       --- End Quote ---
       I'm working on the brother's sprites, so there's no excuse to
       forget him now.
       --- Quote from: Lunaris link ---
       > And WORK ON THE SEQUEL OF THIS FIRST; I'm afraid you might
       forget entirely about it :(
       --- End Quote ---
       Working on Lunar Shadow is her rent; I don't think she'll
       forget.
       --- Quote from: Serena link ---
       > Have you ever thought about changing the sounds, Kim?
       --- End Quote ---
       Isn't there a program for that?
       Anyway, I bring news!
       Kim has fallen ill. :(
       However, she's decided that Selena Daria van der Merwe (a.k.a.
       "S.D. van der Merwe", also known as "rainbow-haired girl") will
       appear as an important character.
       You guys know how Gomu Forest lies between the castle and Yes
       Town?
       Yeah, that's basically a weaponless run. (The only thing you
       have to defend yourself? Three fairies that deal 1 point of
       damage each.)
       The first weapon you will get is the Fireball, which works like
       it does in Cave Story. S.D. gives it to you (and will be
       speaking in a very serious manner, weirdly).
       Also, S.D. apparently is a Tirahnys Intelligence Agency Special
       Agent with a gun that fires lightning bolts.
       … well, this S.D. is much different from Lunar Shadow's
       S.D. it seems. :o
       Also, the Tainted Garden will use Grasstown's tileset (sort of).
       #Post#: 2399--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: alfasketer
       Date: November 24, 2015, 10:44 pm
       ---------------------------------------------------------
       --- Quote from: Taylor link ---
       >
       > Kim has fallen ill. :(
       >
       --- End Quote ---
       Wish her fast recovery from me :)
       --- Quote from: Taylor link ---
       >
       > However, she's decided that Selena Daria van der Merwe (a.k.a.
       "S.D. van der Merwe", also known as "rainbow-haired girl") will
       appear as an important character.
       >
       > You guys know how Gomu Forest lies between the castle and Yes
       Town?
       > Yeah, that's basically a weaponless run. (The only thing you
       have to defend yourself? Three fairies that deal 1 point of
       damage each.)
       >
       > The first weapon you will get is the Fireball, which works
       like it does in Cave Story. S.D. gives it to you (and will be
       speaking in a very serious manner, weirdly).
       >
       > Also, S.D. apparently is a Tirahnys Intelligence Agency
       Special Agent with a gun that fires lightning bolts.
       >
       > … well, this S.D. is much different from Lunar Shadow's S.D.
       it seems. :o
       >
       > Also, the Tainted Garden will use Grasstown's tileset (sort
       of).
       >
       --- End Quote ---
       O_o
       van der Merwe. Not Bad
       #Post#: 2403--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
   DIR By: Dianke
       Date: November 26, 2015, 8:55 am
       ---------------------------------------------------------
       I will be working on Lunar Shadow ZERO a bit, as well.
       (Some of my sprites are already going to be used in the mod.)
       However, I believe Kim has yet to approve my changes, but the
       Cursed Warehouse will likely be a red area.
       There will be spikes. And puzzles. >;3
       ---------------------------------------------------------
       I had posted a list of confirmed characters in the other thread,
       but somehow my post broke the forums so badly that the ZERO
       Characters thread was unreadable.
       So here it is, hopefully more readable than the previous one ^^;
       Hero:
       - Evan O'Neill (♂)
       Good Guys:
       - Shana (my character; Kim says she has an important role and
       this surprises me) (♀)
       - Selena Daria "S.D." van der Merwe (♀)
       - Élea (♀)
       - Ariâ (♀)
       - Ýggdrćl (♀)
       Bad Guys:
       - Castle Master (♂)
       - Ciel Sorcičre (♀)
       - Azehr (×)
       Unknown:
       - Aion (?)
       - Martel (?)
       (× - genderless)(♀ - female)(♂ - male)(? - gender
       unknown)
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