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       #Post#: 2363--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: alfasketer Date: November 20, 2015, 12:04 am
       ---------------------------------------------------------
       Fairies. Yay :3 Please just don't make them as anoying as Navi.
       :D (I know you won't)
       Yes Town look really nice. [will we see no town]
       #Post#: 2376--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: November 20, 2015, 2:54 pm
       ---------------------------------------------------------
       [quote author=alfasketer link=topic=146.msg2363#msg2363
       date=1447999480]
       Fairies. Yay :3 Please just don't make them as anoying as Navi.
       :D (I know you won't)
       Yes Town look really nice. [will we see no town]
       [/quote]"Hey! Hey! Hey!" (repeats non-stop)
       I would estimate that No Town's chances of appearing depends on
       the areas that Kim plots to add to Lunar Shadow ZERO.
       … though, Kim, are not you technically working on two mods at
       the same time, now?
       Also, those "dead ends" at the bottom of the map… are those…
       game over places?
       I fear that the third area (going by the red map) might be
       nightmarish for some (like alfa). :(
       Also, is it just me or will Entrance E have two entrances?
       #Post#: 2379--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: alfasketer Date: November 21, 2015, 1:22 am
       ---------------------------------------------------------
       [quote author=Dianke link=topic=146.msg2376#msg2376
       date=1448052873]
       I fear that the third area (going by the red map) might be
       nightmarish for some (like alfa). :(
       [/quote]
       Hey! There is no nightmarish areas for me! I have beaten Super
       Bloody Meat Boy!! Nothing is nightmarish to me!!!
       *looks at Amnesia: The Dark Descent and shivers*
       Y-Y-You got the i-i-idea
       *still shivers*
       #Post#: 2382--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Kim Tyranto Date: November 21, 2015, 3:50 am
       ---------------------------------------------------------
       [quote author=alfasketer link=topic=146.msg2363#msg2363
       date=1447999480]Fairies. Yay :3 Please just don't make them as
       anoying as Navi. :D (I know you won't)[/quote]They speak only
       when they are scripted to. (Which is in cutscenes. They don't
       talk in the inventory.)
       [quote author=alfasketer link=topic=146.msg2363#msg2363
       date=1447999480]Yes Town look really nice. [will we see no
       town][/quote][quote author=Dianke link=topic=146.msg2376#msg2376
       date=1448052873]I would estimate that No Town's chances of
       appearing depends on the areas that Kim plots to add to Lunar
       Shadow ZERO.[/quote]Thanks, alfa! And no. No Town won't be
       making an appearance, sorry :(
       Yes Town is large (a population of at least 250 people,
       excluding children and pets and Pokémon). No Town has a similar
       population. Between the two towns lie Niamh Tír na nÓg, a grassy
       area.
       Due to limits, I don't even know if I'd be able to add several
       areas of the castle (like the Servant Quarters), so until I have
       at least all the important maps added there… there mightn't even
       be a bonus area. :o
       [quote author=Dianke link=topic=146.msg2376#msg2376
       date=1448052873]… though, Kim, are not you technically working
       on two mods at the same time, now?[/quote]Technically, yeah, but
       it's while I wait for beta testers to find bugs. (Also, I am
       lazy, lazy, lazy.)
       [quote author=Dianke link=topic=146.msg2376#msg2376
       date=1448052873]Also, those "dead ends" at the bottom of the
       map… are those… game over places?[/quote]Yep.
       [quote author=Dianke link=topic=146.msg2376#msg2376
       date=1448052873]I fear that the third area (going by the red
       map) might be nightmarish for some (like alfa). :( [/quote]Those
       small blocks above a huge cliff would be an issue, but the map
       with those have no monsters.
       [quote author=Dianke link=topic=146.msg2376#msg2376
       date=1448052873]Also, is it just me or will Entrance E have two
       entrances?[/quote]Yep!
       You need flight, though.
       Here's the current Map for the Entrance area:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-211115113301.png
       The castle sure looks different compared to Lunar Shadow's
       castle, huh?
       Entrance XYZ is replaced with Entrance LS. Entrance D is a new
       area.
       #Post#: 2383--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: alfasketer Date: November 21, 2015, 5:06 am
       ---------------------------------------------------------
       Them map!!! :o :o
       #Post#: 2384--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Lunaris Date: November 23, 2015, 4:10 am
       ---------------------------------------------------------
       So does Evan start out with a Map System, or what?
       Also, remember the two Eron Armweaks. :P
       And WORK ON THE SEQUEL OF THIS FIRST; I'm afraid you might
       forget entirely about it :(
       #Post#: 2386--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Serena Date: November 23, 2015, 6:52 am
       ---------------------------------------------------------
       Have you ever thought about changing the sounds, Kim?
       #Post#: 2389--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Taylor Date: November 24, 2015, 7:09 am
       ---------------------------------------------------------
       [quote author=Lunaris link=topic=146.msg2384#msg2384
       date=1448273437]So does Evan start out with a Map System, or
       what?[/quote]I believe so.
       [quote author=Lunaris link=topic=146.msg2384#msg2384
       date=1448273437]Also, remember the two Eron Armweaks. :P
       [/quote]I'm working on the brother's sprites, so there's no
       excuse to forget him now.
       [quote author=Lunaris link=topic=146.msg2384#msg2384
       date=1448273437]And WORK ON THE SEQUEL OF THIS FIRST; I'm afraid
       you might forget entirely about it :( [/quote]Working on Lunar
       Shadow is her rent; I don't think she'll forget.
       [quote author=Serena link=topic=146.msg2386#msg2386
       date=1448283156]Have you ever thought about changing the sounds,
       Kim?[/quote]Isn't there a program for that?
       Anyway, I bring news!
       Kim has fallen ill. :(
       However, she's decided that Selena Daria van der Merwe (a.k.a.
       "S.D. van der Merwe", also known as "rainbow-haired girl") will
       appear as an important character.
       You guys know how Gomu Forest lies between the castle and Yes
       Town?
       Yeah, that's basically a weaponless run. (The only thing you
       have to defend yourself? Three fairies that deal 1 point of
       damage each.)
       The first weapon you will get is the Fireball, which works like
       it does in Cave Story. S.D. gives it to you (and will be
       speaking in a very serious manner, weirdly).
       Also, S.D. apparently is a Tirahnys Intelligence Agency Special
       Agent with a gun that fires lightning bolts.
       … well, this S.D. is much different from Lunar Shadow's
       S.D. it seems. :o
       Also, the Tainted Garden will use Grasstown's tileset (sort of).
       #Post#: 2399--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: alfasketer Date: November 24, 2015, 10:44 pm
       ---------------------------------------------------------
       [quote author=Taylor link=topic=146.msg2389#msg2389
       date=1448370543]
       Kim has fallen ill. :(
       [/quote]
       Wish her fast recovery from me :)
       [quote author=Taylor link=topic=146.msg2389#msg2389
       date=1448370543]
       However, she's decided that Selena Daria van der Merwe (a.k.a.
       "S.D. van der Merwe", also known as "rainbow-haired girl") will
       appear as an important character.
       You guys know how Gomu Forest lies between the castle and Yes
       Town?
       Yeah, that's basically a weaponless run. (The only thing you
       have to defend yourself? Three fairies that deal 1 point of
       damage each.)
       The first weapon you will get is the Fireball, which works like
       it does in Cave Story. S.D. gives it to you (and will be
       speaking in a very serious manner, weirdly).
       Also, S.D. apparently is a Tirahnys Intelligence Agency Special
       Agent with a gun that fires lightning bolts.
       … well, this S.D. is much different from Lunar Shadow's S.D. it
       seems. :o
       Also, the Tainted Garden will use Grasstown's tileset (sort of).
       [/quote]
       O_o
       van der Merwe. Not Bad
       #Post#: 2403--------------------------------------------------
       Re: Progress and Future Versions ZERO (spoilers)
       By: Dianke Date: November 26, 2015, 8:55 am
       ---------------------------------------------------------
       I will be working on Lunar Shadow ZERO a bit, as well.
       (Some of my sprites are already going to be used in the mod.)
       However, I believe Kim has yet to approve my changes, but the
       Cursed Warehouse will likely be a red area.
       There will be spikes. And puzzles. >;3
       [hr]I had posted a list of confirmed characters in the other
       thread, but somehow my post broke the forums so badly that the
       ZERO Characters thread was unreadable.
       So here it is, hopefully more readable than the previous one ^^;
       Hero:
       - Evan O'Neill (♂)
       Good Guys:
       - Shana (my character; Kim says she has an important role and
       this surprises me) (♀)
       - Selena Daria "S.D." van der Merwe (♀)
       - Élea (♀)
       - Ariâ (♀)
       - Ýggdrćl (♀)
       Bad Guys:
       - Castle Master (♂)
       - Ciel Sorcičre (♀)
       - Azehr (×)
       Unknown:
       - Aion (?)
       - Martel (?)
       (× - genderless)(♀ - female)(♂ - male)(? - gender
       unknown)
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