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       #Post#: 13--------------------------------------------------
       Bug List (potential spoilers)
   DIR By: Kim Tyranto
       Date: January 28, 2015, 4:05 am
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       Bug lists will be posted here, for each version, if possible.
       Intentional bugs will not be listed here, unless people seem to
       think that it's a glitch or a bug.
       Though, at the moment, I kinda forgot to make a list of those...
       ^^;
       #Post#: 14--------------------------------------------------
       Re: Bug List
   DIR By: Kim Tyranto
       Date: January 28, 2015, 4:07 am
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       VERSION 2:
       - some Life Capsules might not heal the player; best
       double-check all the maps with Life Capsules in case (Entrance
       done)
       - final Laboratory room has no sign regarding the invisible
       floor
       List updated 22:46 [GMT+0] on 5 February 2015
       #Post#: 43--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Lunaris
       Date: January 30, 2015, 7:53 am
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       Assuming a bug report can be posted here:
       Something minor, but some of the foreground tiles in the
       Entrance area (particularly the moving blocks) look weird,
       that's probably just me though.
       Also, Frustration becomes more powerful, the more the Pokémon
       dislikes the Trainer.
       #Post#: 48--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Kim Tyranto
       Date: January 30, 2015, 10:32 am
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       Bug reports can be posted here, or in the main thread. :)
       1. I'll fix that eventually.
       2. Intentional mistake - the witch thinks Frustration is more
       powerful if the user likes the target, but it isn't. (You're
       honestly the first person to actually comment on that :o )
       #Post#: 59--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Lunaris
       Date: January 31, 2015, 10:44 am
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       When standing on the ground, the young witch's blinking
       animation has the staff vanish. This only applies when facing
       right; she holds the staff when blinking and facing left.
       EDIT: ... either I'm imagining things or that yellow bar looks
       different than it did yesterday. :o
       #Post#: 64--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Kim Tyranto
       Date: January 31, 2015, 11:12 am
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       --- Quote from: Lunaris link ---
       >
       > When standing on the ground, the young witch's blinking
       animation has the staff vanish. This only applies when facing
       right; she holds the staff when blinking and facing left.
       --- End Quote ---
       Thank you for noticing that.
       It shall be fixed in version 3. :)
       --- Quote from: Lunaris link ---
       >
       > EDIT: ... either I'm imagining things or that yellow bar looks
       different than it did yesterday. :o
       >
       --- End Quote ---
       Nah, you're not imagining things. :))
       Changes based on post count.
       Those bars remain until about 110 posts, at which point they
       will be replaced with stars.
       #Post#: 80--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Lunaris
       Date: February 1, 2015, 1:57 pm
       ---------------------------------------------------------
       I've mentioned the moving blocks thing before; a screenshot of
       that:
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/2-010215215449-231283.png[/spoiler]
       When coming through the Entrance Warp Door, there's no way back
       up from the Entrance save point, at least, not that I know of.
       This only applies the first time, though.
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/2-010215215449-242122.png[/spoiler]
       The Laboratory spikes are very harmless. This is known already,
       but a screenshot helps anyway.
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/2-010215215449-25996.png[/spoiler]
       I'd consider giving them names, but that'd just be ridiculous
       and stuff.
       Oh, and what's those spinning things?
       #Post#: 82--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Kim Tyranto
       Date: February 2, 2015, 9:47 am
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       1. Yeah, it does look a bit weird. Definitely to be fixed.
       2. I really ought to fix that as well.
       3. Definitely to be fixed, unless I'm pure evil and deliberately
       place harmless spikes among harmful ones. Which I wouldn't.
       Also, those are the things that the armored roaches throw at
       you, though they defy gravity for whatever reason. Mostly.
       Being a Laboratory, I guess it was an experiment?
       #Post#: 374--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Serena
       Date: February 20, 2015, 2:41 pm
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       --- Quote from: alfasketer link ---
       >
       > I started the game and i decided to go full What if-er and
       shake things up. I went to the tower and fight Grialdyn and gave
       the Invidia to the witch then I went to the Reservior and when
       the Invidia was supposed to vanish it shows invisible text box
       and the sound of typing. Also the witches are still @$$#0!3$$
       even after I saved them.
       > I feell bad that I make more work for you. :(
       >
       --- End Quote ---
       Assuming this can go here, instead of the beta bug list that
       cannot be seen by, well, Shane (being the only member not able
       to see the beta board for LS) and most future members and also
       guests.
       #Post#: 380--------------------------------------------------
       Re: Bug List (potential spoilers)
   DIR By: Kim Tyranto
       Date: February 20, 2015, 4:12 pm
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       Official version bugs go in this thread.
       Beta version bugs go in the beta bug list thread.
       Yet another bug to fix~
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