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       #Post#: 272--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 13, 2015, 7:34 am
       ---------------------------------------------------------
       The Crescent Moon is now mandatory.
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215152825-77406.pnghttp://www.createaforum.com/gallery/lunarshadowcs/0/1-130215152825-781531.pngIt's<br
       />more powerful now.[/spoiler]
       [spoiler]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215152825-79709.png
       It can also reach that squid, at levels 2 and 3 (if you jump
       from the entry point and aim upwards) to disable the force
       field.[/spoiler]
       Also, now you can't reach a situation where you have to fight a
       boss without any weapons (like was possible before in the
       Reservoir).
       Not sure about how Invidia can be taken away, though...
       (still?!)
       Perhaps it will be needed in order to open a door in the
       Reservoir area, and stolen while the player is off-screen?
       [/Invidia-removal-blocked]
       #Post#: 273--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: alfasketer Date: February 13, 2015, 10:22 am
       ---------------------------------------------------------
       So Sycor is more powerfull. Great. That will be bigger challenge
       even with lv3 Invidia.
       Edit: Is it possible to have a original boss in game. Just
       asking.
       #Post#: 275--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Lunaris Date: February 13, 2015, 10:57 am
       ---------------------------------------------------------
       Is it just me... or is the Crescent moon bullets everywhere in
       that second pic with Sycor? :o
       [quote author=alfasketer link=topic=11.msg273#msg273
       date=1423844523]
       So Sycor is more powerfull. Great. That will be bigger challenge
       even with lv3 Invidia.[/quote]How so? :o
       #Post#: 276--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 13, 2015, 11:17 am
       ---------------------------------------------------------
       [quote author=alfasketer link=topic=11.msg273#msg273
       date=1423844523]
       So Sycor is more powerfull. Great. That will be bigger challenge
       even with lv3 Invidia.[/quote]Actually, Sycor is unchanged.
       I take it you refer to this pic?
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215152825-781531.png
       That's been there since the original Cave Story, actually. There
       are nine Crescent Moon bullets visible, though.
       In other words, it's more like an Exploding Moon than a Crescent
       Moon.
       [quote author=alfasketer link=topic=11.msg273#msg273
       date=1423844523]
       Edit: Is it possible to have a original boss in game. Just
       asking.
       [/quote]It would, although that requires ASM hacking (which I'm
       horrible at).
       It'd probably require Booster's Lab-Hackinator usage (which is
       how the Crescent Moon was modified and the various costumes were
       possible).
       Not to mention I have no idea who could work on the boss in the
       first place to make it entirely unique.
       Or did I misunderstand the question?
       #Post#: 277--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: alfasketer Date: February 13, 2015, 12:00 pm
       ---------------------------------------------------------
       OK I'm dumb. I thought you made sycor more powerfuul, not
       Crescent Moon.
       _______r
       -_- I______  \
       \_\ Kill me.
       [quote author=Kim Tyranto link=topic=11.msg276#msg276
       date=1423847839]
       Or did I misunderstand the question?
       [/quote]
       You understood me right. It's OK, I understand.
       #Post#: 278--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 13, 2015, 5:37 pm
       ---------------------------------------------------------
       Don't worry about it; knowing Shane, he'd probably also think
       the same.
       Anyway, more screenshots of PROGRESS having taken place.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-140215012235-801023.pnghttp://www.createaforum.com/gallery/lunarshadowcs/0/1-140215012235-81213.pnghttp://www.createaforum.com/gallery/lunarshadowcs/0/1-140215012236-84932.pnghttp://www.createaforum.com/gallery/lunarshadowcs/0/1-140215012235-82676.pnghttp://www.createaforum.com/gallery/lunarshadowcs/0/1-140215012236-831344.png
       This boss fight is intended to be impossible to win, as it's
       part of a cutscene.
       However, one might say I thought of everything
  HTML http://tvtropes.org/pmwiki/pmwiki.php/Main/TheDevTeamThinksOfEverything<br
       />in regards to this boss fight: in the event that the player
       somehow wins, a special dialogue will appear (while the last
       picture is of that, I forgot to make certain there was text
       on-screen). Of course, she has 1000 HP (apparently) so that's
       easier said than done to get that...
       Also, this is actually the first time Shinica, Luna or Alexis's
       names are mentioned in the mod, and the second time (I think)
       that Serenity's name is mentioned -- yes, somehow Alexis knows
       what it is.
       And something about Serenity's five-year old cousin Valerie
       being at the castle, I dunno. All I know is, a plot twist I
       mentioned way back is not even in the mod just yet.
       It will, however, appear once Alexis is battled for real at the
       Tower area. (When she has that aura of hers.)
       Basically, she's battling you without an aura, and you could
       possibly win if you are powerful enough to do so (and manage to
       survive).
       Those blocks held up by the pillar? Those are solid... but only
       to the player, so you can stand on it, but NPCs cannot.
       Also, Shinica has her own theme at that point ("Lunar Song", a
       modification of "Moonsong").
       EDIT:
       Eep. I've started linking to TV Tropes...
       My life has been ruined :o
       EDIT EDIT:
       Either Newerthians enjoy making up ridiculous myths and legends,
       or Nemesis and Invidia are actually sentient guns who used to be
       goddesses or something (as the descriptions state "lightning of
       the goddess").
       Three keys have been added, so in order to reach Valkyrie, one
       requires to defeat Micren (to get the Bubble Key), Grialdyn (to
       get the Void Key) and open the two empty treasure chests in the
       castle (to allow one to obtain the Lunar Key).
       Also, at least for now, Invidia teleports itself away in the
       Reservoir boss fight (out of fear of the boss corrupting it and
       making it evil). Being a sentient gun who used to be a goddess
       (according to mythology anyways), it might make sense to some
       people.
       This will most likely be temporary, unless people find it neat
       and all.
       But they'll probably find it ridiculous.
       EDIT EDIT EDIT:
       A small part of the Eastern Tower can now be accessed, and a
       Warp Door to the Entrance (and back) is a thing.
       Central Tower will most likely take a while, if I do add it to
       version 3...
       But anyway! The entry point (Tower RR / "Right Reservoir") has a
       boss fight, but unless you cheat, you can't access it yet.
       (Because it's literally going to be impossible to reach due to
       deathtraps.)
       And beating the boss will result in weirdness ensuing. This boss
       is intended to be a bonus rematch boss. The reward... is also
       inaccessible, but opening it creates a deathtrap. (Unless you
       beat the boss, when the boss is fully finished.)
       This boss will work similarly to a boss in a previous area, BUT
       also harder due to the deathtraps and lack of platforms to stand
       on.
       There's also the Tower ES area, with monsters, and the Tower DL
       area, with the Warp Door. And monsters.
       While the Western Tower has Moonsong, the Eastern Tower has
       Balcony.
       I'm not sure what song would be used for the Central Tower,
       though... maybe a combination of the two songs? :o
       ... I really have to focus on the other Warp Rooms like the ones
       in the Laboratory and Reservoir areas...
       Can't postpone those any longer, now, can I?
       #Post#: 279--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: alfasketer Date: February 14, 2015, 6:04 am
       ---------------------------------------------------------
       Wow, That's really neat. Good work.
       #Post#: 280--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Lunaris Date: February 14, 2015, 6:42 am
       ---------------------------------------------------------
       Pre-edit:
       That looks sweet... and you took her on with just the Crescent
       Moon. :o
       I'd like to listen to Lunar Song :3[hr]First edit:
       Thank you for mentioning it; now I know not to click that link.
       (Not going to have another twenty-something hours spent on TV
       Tropes. D: )[hr]Second edit:
       * blank stare *
       Seriously? A sentient weapon that used to be a powerful being?
       One who (unwillingly or willingly?) changed herself into a gun
       that fires lightning bolts at targets?
       I... have to see this to believe it. Only then will I know if I
       find it neat or not.
       Also, key-hunting puzzles? Urgh. Key-hunting puzzles are as good
       as Lunarisbane ;-;[hr]Third edit:
       Please add it to version 3, even if only a small portion :<
       Is that boss a Sycor rematch? =3
       Also, I wonder how a combo of Moonsong and Balcony would sound
       like? :o
       Both are peaceful, serene... and awesome. In my opinion.
       #Post#: 281--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 14, 2015, 3:41 pm
       ---------------------------------------------------------
       - If you mean beating her with the Crescent Moon, well... I
       cheated there (getting the Spur) if only to hurriedly test that
       cutscene.
       - Patience will let you listen to it. :P
       - Don't worry; each Key Treasure Chest has a hint and stuff.
       Though, the Servant Quarters K area is evil - if you use the
       wrong key on a terminal, it creates a deathtrap. How do you know
       what key fits? The symbols. (The castle master really likes
       those kinds of puzzles. Hence, a save point in the previous
       room.)[spoiler]There's dirt under the correct blocks, as well as
       a hint in that very room, at that tablet-sign-thing.[/spoiler]
       - I will consider doing so after progress on the Servant
       Quarters is almost complete.
       - ... you won't quit asking if there's a Sycor rematch, will
       you? [spoiler]Yes.[/spoiler]
       - I wonder that, myself.
       Anyway, I decided to postpone work on the Warp Door areas that
       are not on the Castle Entrance, at least until all the Warp
       Doors for version 3 are finished.
       That way, I can just copy-and-paste the scripts for the Warp
       Doors, which saves me time. (And then figure out where they lead
       to, etc. so that'll take a while).
       Oh, by the way, you can now obtain a new weapon: the Arcanum.
       It works like the Machine Gun from vanilla Cave Story, however;
       at the moment there's nothing uniquely different about it just
       yet.
       Level 1:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-140215233545-85868.png
       Level 2:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-140215233545-861189.png
       Level 3:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-140215233545-872370.png
       Also, you get the Arcanum in a room in the Servant Quarters, as
       well as being able to get a +3 Life Capsule and a school
       uniform.
       (Apparently, the master decided school uniforms should be
       guarded by statues and deathtraps.)
       Not to mention the ridiculous statue of some ancestor guy in the
       Servant Quarters area; it changes its text each time you look at
       it, and after the sixth (?) time it begins all over
       again.[spoiler]This statue has to do with the plot twist I
       mentioned earlier this year, but it doesn't really reveal it as
       some of the text was chipped away or something. Does it involve
       Serenity? Does it involve the master? Does it involve Newerth
       itself? Or is it just a cruel trick to make people think there's
       a plot twist, while in reality there isn't one?
       Only time will tell.[/spoiler]
       #Post#: 282--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Lunaris Date: February 14, 2015, 5:30 pm
       ---------------------------------------------------------
       1. Ah.
       2. Okay.
       3. Uh... not sure that death traps are a good idea, but
       whatever...
       4. Cool.
       5. No I won't stop asking and sweet =3
       6. :o
       7. I guess that makes sense. Otherwise you'll have to fix every
       little bug that you see, even if it's barely a minute of
       testing.
       8. Arcanum? That name sounds familiar... looks unique, though :)
       9. Wait, with a Life Capsule and school uniform? Uh...
       10. Uh what? A statue with the inscription changing? That's...
       weird.
       The next post will probably be on a new page...
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