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       #Post#: 249--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 11, 2015, 4:06 pm
       ---------------------------------------------------------
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-110215235311.bmp
       The Tower area at day. It took about an hour, but it is done,
       for now. I will probably update it when I need to.
       I might attempt a sunset version, but I don't know.
       Currently Azehr (a boss) has two sprite sheets, one for night
       and one for day (though it looks more as though it would work
       for sunset).
       NOTE: the following information is what has been planned and is
       subject to change if it is required
       .
       Azehr is just a resprite of Balrog, though this boss has five
       forms. You can save before the first form, but trying to reach
       the top of the Tower will trigger the boss fight (and render it
       impossible to reach the top until you can access the Top Floor).
       The first form is rather basic, Azehr just walks around and
       tries to eat Serenity.
       The second form has him jump around and has him fire some sort
       of energy blast, though not sure if he does anything else just
       yet.
       The third form is similar to how Balrog acts in the Power Room
       of Grasstown in vanilla Cave Story.
       The fourth form is similar to how he acts in the Labyrinth
       Boulder Room in vanilla Cave Story.
       The fifth form is similar to that Labyrinth ghost - defeating
       Azehr this last time will mean he will be deceased.
       #Post#: 250--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 11, 2015, 6:19 pm
       ---------------------------------------------------------
       Apparently Serenity chose to become a model after the events of
       Lunar Shadow. :o
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-632163.png
       Here we have our heroine cosplaying as Reverie from the Key
       visual novel Planetarian: The Reverie of a Little Planet.
       (Until literally a minute or two ago I had no idea her name was
       Yumemi Hoshino.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-651692.png
       Here, our heroine wears a Gardevoir costume. (The Gardevoir
       sprites are Polaris's. He deserves a medal.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020452-691447.png
       Serenity wears a winter outfit, but accidentally hits her head.
       (Don't worry, she's fine.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020452-681316.png
       This outfit most of you know - Serenity wears it during Lunar
       Shadow.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-672498.png
       Serenity wears a formal outfit, in this picture. With a ribbon
       in her hair.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-6648.png
       Lastly, here Serenity wears a typical Newerth witch outfit,
       though without a hat.
       The observant will notice that, aside from the witch outfit, the
       winter outfit and the Gardevoir costume, her left hand is
       covered with a glove at all times.
       And that her left eye is always shut, but it's easier to notice.
       :P
       And that her right eye is always green (except when wearing the
       Gardevoir costume, strangely).
       [spoiler]And yes, all those outfits can be worn in the mod, so
       this is not a useless post.
       Of course, half of the outfits require unlocking:
       - the Gardevoir costume is unlocked by talking to a Gardevoir in
       the Entrance area.
       - the Witch outfit has no known method of unlocking at this
       moment, but this will be remedied.
       - the Reverie outfit has no known method of unlocking at this
       moment, but this will be remedied.
       Those doors in one of the screenshots? Those are basically where
       the outfits are changed.
       The room has not yet appeared in the mod, not even in the beta
       release - it's entirely new, and in the Tower area.[/spoiler]
       #Post#: 252--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Lunaris Date: February 11, 2015, 6:33 pm
       ---------------------------------------------------------
       [quote author=Kim Tyranto link=topic=11.msg245#msg245
       date=1423661584]
       Update on progress:
       - The Servant Quarters maps are (almost) all done, in terms of
       the tiles.
       -- As of posting this, the maps have yet to be linked to.
       Currently there is no events in the maps at all.[/quote]Well,
       this should be interesting :) [quote author=Kim Tyranto
       link=topic=11.msg245#msg245 date=1423661584]- Various rooms are
       now larger (a few of them having Warp Doors now). Warps affected
       by this are updated as well.
       -- Warp Doors in other areas are not yet working, I will focus
       on this after I finish off more bugs[/quote]That's
       understandable. After all, best to fix the bugs first than to
       work on the new Warp Doors, right?[quote author=Kim Tyranto
       link=topic=11.msg245#msg245 date=1423661584]- If you have
       Invidia after beating Grialdyn, you can give it to Shinica (who
       will return it to you after the boss fight with her and Luna in
       the Top Floor, which isn't implemented yet).
       -- As of posting this, I have yet to update the cutscene in the
       Reservoir where it gets stolen. I don't know how it will be
       stolen just yet; I require more help with that. Invisibility
       won't help, of course; that's just plain unfair.[/quote]Well, at
       least you can give it to Shinica without having it invisibly
       robbed from you. :P [quote author=Kim Tyranto
       link=topic=11.msg245#msg245 date=1423661584]- The Shinica
       cutscene in the Servant Quarters is rewritten somewhat and if
       you die after the cutscene played, the cutscene text is sped up
       somewhat (after you give her an item).[/quote]That's neat.[quote
       author=Kim Tyranto link=topic=11.msg245#msg245 date=1423661584]-
       The "Level Up", "Level Down", "Empty" and "ESC/F1/F2" text look
       different now[/quote][quote author=Kim Tyranto
       link=topic=11.msg247#msg247 date=1423666155]- This. (From
       previous post, but now with a screenshot.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-110215164617-612196.png[/quote]Going<br
       />by that one screenshot, I'd say it looks epic![quote author=Ki
       m
       Tyranto link=topic=11.msg245#msg245 date=1423661584]- Cleaned up
       the Ghost Dragon Sisters boss fight a bit - aside from the tiles
       appearing after the boss fight having changed, there should now
       also be no way to clip outside of the arena. In the event that
       somehow you can clip out somehow (be it due to a glitch or
       cheating), I've made certain to have the camera focus on the
       player anyway. (Just. In. Case.)[/quote]Ah, that's clever.[quote
       author=Kim Tyranto link=topic=11.msg245#msg245 date=1423661584]-
       The signpost in Laboratory R now pauses the game. (Just be
       careful of the Gau'di attacking before reading it. :P
       )[/quote]THANK YOU[quote author=Kim Tyranto
       link=topic=11.msg245#msg245 date=1423661584]- Crosshair being
       misplaced is now fixed[/quote]That's great :)[quote author=Kim
       Tyranto link=topic=11.msg245#msg245 date=1423661584]- Blocks
       will now appear when you go to the save point in the starting
       screen from a Warp Door.
       - The two (?) NPCs that walked around while spoken to will now
       pause the game (instead of standing still,
       unfortunately).[/quote]FINALLY[quote author=Kim Tyranto
       link=topic=11.msg245#msg245 date=1423661584]- The whole Grialdyn
       computer thing will now read:If Grialdyn is already visible it
       will read:[/quote]Broken quotes for some reason, but anyway,
       that seems cool![quote author=Kim Tyranto
       link=topic=11.msg245#msg245 date=1423661584]- The Crescent Moon
       has been modified slightly:
       -- At level 1, it has the longest range, but the weakest damage
       -- At level 3, it has the shortest range, but the most
       damage[/quote]Not to mention the extra stuff?[quote author=Kim
       Tyranto link=topic=11.msg245#msg245 date=1423661584]- Servant
       Quarters E has been properly renamed to Servant Quarters ET (as
       it exits to both the Entrance and the Tower, rather than
       both).[/quote]Aww :<
       Well, at least that makes sense?
       [quote author=Kim Tyranto link=topic=11.msg245#msg245
       date=1423661584]- If you have three "unobtainable" Life
       Capsules, Eron Armweak will go to the appropriate cutscene
       instead of forcing you to talk to her again to get a bonus Life
       Capsule[/quote]Yay!
       [quote author=Kim Tyranto link=topic=11.msg245#msg245
       date=1423661584]- Servant Quarters bosses will have different
       boss fight songs rather than Eyes of Flame[/quote]Cool :)
       [quote author=Kim Tyranto link=topic=11.msg247#msg247
       date=1423666155]
       Actually, it's Love-Coloured Master Spark from Touhou. The ORG
       was made by Randolf, sometime in January? Not sure when exactly.
       The Touhou version is pretty neat, too~
       Love Coloured Master Spark
  HTML https://www.youtube.com/watch?v=_6L6E7TLy10[/quote]No
       wonder
       Dianke's a fan of it :o
       [quote author=Kim Tyranto link=topic=11.msg247#msg247
       date=1423666155]As for Bloody Tears, well... it will most likely
       be used at the Top Floor area when that's added.
       Which will take a while, as that area has no known tilesets at
       all. :o [/quote]Hm, why not focus on that area last?
       [quote author=Kim Tyranto link=topic=11.msg247#msg247
       date=1423666155]Anyway, a little more progress between posting
       that and this:
       - Absolutely no music plays on the starting screen until you
       enter the Entrance area[/quote]Why not? D:
       Aside from the intro, I mean.[quote author=Kim Tyranto
       link=topic=11.msg247#msg247 date=1423666155]- The Entrance Life
       Pot chest should now be locked if you already have a Life
       Pot[/quote]That's a bug dealt with~[quote author=Kim Tyranto
       link=topic=11.msg247#msg247 date=1423666155]- Grialdyn should
       now disappear if you save in its room[/quote]Cool. That's one
       less issue![quote author=Kim Tyranto link=topic=11.msg247#msg247
       date=1423666155]- Computer should now switch off if Grialdyn is
       defeated[/quote]Sweet! :D
       [quote author=Kim Tyranto link=topic=11.msg249#msg249
       date=1423692379]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-110215235311.bmp
       The Tower area at day. It took about an hour, but it is done,
       for now. I will probably update it when I need to.[/quote]That
       looks sweet :o
       [quote author=Kim Tyranto link=topic=11.msg249#msg249
       date=1423692379]I might attempt a sunset version, but I don't
       know.
       Currently Azehr (a boss) has two sprite sheets, one for night
       and one for day (though it looks more as though it would work
       for sunset).[/quote]Personally, I think a sunset variation would
       be lovely.
       [quote author=Kim Tyranto link=topic=11.msg249#msg249
       date=1423692379]NOTE: the following information is what has been
       planned and is subject to change if it is required
       .
       Azehr is just a resprite of Balrog, though this boss has five
       forms. You can save before the first form, but trying to reach
       the top of the Tower will trigger the boss fight (and render it
       impossible to reach the top until you can access the Top Floor).
       The first form is rather basic, Azehr just walks around and
       tries to eat Serenity.
       The second form has him jump around and has him fire some sort
       of energy blast, though not sure if he does anything else just
       yet.
       The third form is similar to how Balrog acts in the Power Room
       of Grasstown in vanilla Cave Story.
       The fourth form is similar to how he acts in the Labyrinth
       Boulder Room in vanilla Cave Story.
       The fifth form is similar to that Labyrinth ghost - defeating
       Azehr this last time will mean he will be deceased.[/quote]Wow,
       Azehr the five-form boss. I can't wait ;D
       ... will Azehr appear in version 3?
       [quote author=Kim Tyranto link=topic=11.msg250#msg250
       date=1423700376]
       Apparently Serenity chose to become a model after the events of
       Lunar Shadow. :o
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-632163.png
       Here we have our heroine cosplaying as Reverie from the Key
       visual novel Planetarian: The Reverie of a Little Planet.
       (Until literally a minute or two ago I had no idea her name was
       Yumemi Hoshino.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-651692.png
       Here, our heroine wears a Gardevoir costume. (The Gardevoir
       sprites are Polaris's. He deserves a medal.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020452-691447.png
       Serenity wears a winter outfit, but accidentally hits her head.
       (Don't worry, she's fine.)
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020452-681316.png
       This outfit most of you know - Serenity wears it during Lunar
       Shadow.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-672498.png
       Serenity wears a formal outfit, in this picture. With a ribbon
       in her hair.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215020451-6648.png
       Lastly, here Serenity wears a typical Newerth witch outfit,
       though without a hat.
       The observant will notice that, aside from the witch outfit, the
       winter outfit and the Gardevoir costume, her left hand is
       covered with a glove at all times.
       And that her left eye is always shut, but it's easier to notice.
       :P
       And that her right eye is always green (except when wearing the
       Gardevoir costume, strangely).
       [spoiler]And yes, all those outfits can be worn in the mod, so
       this is not a useless post.
       Of course, half of the outfits require unlocking:
       - the Gardevoir costume is unlocked by talking to a Gardevoir in
       the Entrance area.
       - the Witch outfit has no known method of unlocking at this
       moment, but this will be remedied.
       - the Reverie outfit has no known method of unlocking at this
       moment, but this will be remedied.
       Those doors in one of the screenshots? Those are basically where
       the outfits are changed.
       The room has not yet appeared in the mod, not even in the beta
       release - it's entirely new, and in the Tower area.[/spoiler]
       [/quote]OH
       MY
       GOSH
       THIS IS ABSOLUTELY AWESOME AND NOW I AM VERY EXCITED :)) :)) :))
       ...
       Make a back-up of all your current progress, okay?
       (Actually, always make a back-up.)
       #Post#: 255--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: alfasketer Date: February 11, 2015, 9:37 pm
       ---------------------------------------------------------
       Azehr looks like it's going to be great. It's a late game boss
       so i guess his attack while similar to Balrog will be more
       powerfull.
       I love games with unlockable costumes. I love them so much and I
       was wondering where to search for search for such.a game. :3 I
       just love what you did there. And Serenity as a model at the end
       sounds neat. I just wonder if it's possible to have every
       costume granting different abilities.
       Again as always great work Kim. Continue doing your best. :)
       Note: also a sunset variant will bring amazement in everyone's
       mind qbout how detailed is the mod.
       #Post#: 257--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 12, 2015, 2:02 am
       ---------------------------------------------------------
       [quote author=Lunaris link=topic=11.msg252#msg252
       date=1423701209]
       1. After all, best to fix the bugs first than to work on the new
       Warp Doors, right?
       2. Well, at least you can give it to Shinica without having it
       invisibly robbed from you. :P
       3. Going by that one screenshot, I'd say it looks epic!
       4. Not to mention the extra stuff?
       5. Aww :<
       Well, at least that makes sense?
       6. No wonder Dianke's a fan of it :o
       7. Hm, why not focus on that area last?
       8. Why not? D:
       Aside from the intro, I mean.That's a bug dealt with~
       9. That looks sweet :o
       10. Personally, I think a sunset variation would be lovely.
       11.Wow, Azehr the five-form boss. I can't wait ;D
       ... will Azehr appear in version 3?
       12. Make a back-up of all your current progress, okay?
       (Actually, always make a back-up.)
       [/quote]Right. Lunaris, your post is a veritable wall of text :o
       Which explains the broken quotes, actually - it's to make the
       posts less larger when quoted. (Nested quotes, in other words,
       are disabled.)
       I just numbered the replied parts in your post, rather than
       quoting it individually.
       [list type=decimal]
       [li]Yes. Especially since I might move the map events and such
       around for [s]no reason[/s] making it less complicated or
       something.[/li]
       [li]Yeah.[/li]
       [li]Thank you. :)[/li]
       [li]Those are extreme spoilers...? :))[/li]
       [li]Yep. Each room has a code. It's up to the player to figure
       out what the code is, or something like that. :P[/li]
       [li]Yeah. She's a fan of it, but hasn't played any of the canon
       games. :o[/li]
       [li]That's the plan. Finish the Top Floor last, when it
       actually has a tileset. And enemies.[/li]
       [li]Uh, atmosphere? Reference to Castlevania? I think some of
       the games has no music in the starting screen.[/li]
       [li]Thank you! :)[/li]
       [li]Yeah, it'll be lovely. (I hope.)[/li]
       [li]Maybe. Maybe not. I don't know just yet. Though, a bonus
       boss would be utterly brutal in the Tower, if I were to add one.
       Will I add one? Perhaps. Perhaps not. All I know is... if it is
       going to have one, it will possibly be an NPC that you have
       encountered in the past. :P[/li]
       [li]Back-up has been [s]requested[/s] made, already. (1.50+ MB,
       if I'm not mistaken, that's including my notes, though.)[/li]
       [/list]
       [quote author=alfasketer link=topic=11.msg255#msg255
       date=1423712263]Azehr looks like it's going to be great. It's a
       late game boss so i guess his attack while similar to Balrog
       will be more powerfull.[/quote]Hopefully.
       Just need to figure out what entities Balrog falls under, but
       that's not too hard. :)
       [quote author=alfasketer link=topic=11.msg255#msg255
       date=1423712263]I love games with unlockable costumes. I love
       them so much and I was wondering where to search for search for
       such.a game. :3 I just love what you did there. And Serenity as
       a model at the end sounds neat. I just wonder if it's possible
       to have every costume granting different abilities.[/quote]While
       I was considering making each outfit a decorative thing, perhaps
       having them grant useful abilities could be helpful.
       [quote author=alfasketer link=topic=11.msg255#msg255
       date=1423712263]Again as always great work Kim. Continue doing
       your best. :) [/quote]Thank you.
       I'll do my best! :)
       [quote author=alfasketer link=topic=11.msg255#msg255
       date=1423712263]Note: also a sunset variant will bring amazement
       in everyone's mind qbout how detailed is the mod.[/quote]Very
       well then. ;D
       I'll get to work immediately and post it here as soon as
       possible. (And at the Cave Story forums as a status update,
       probably.)
       #Post#: 262--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 12, 2015, 4:14 pm
       ---------------------------------------------------------
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215000416-702407.png
       Serenity wearing some kind of school uniform. Not exactly sure
       what kind of school uniform that actually is, as Yes Town's
       school uniform is much different.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215000416-731148.png
       Serenity cosplaying as Kalifa from One Piece. I found it
       ridiculously hard to sprite the glasses, strangely. So, I left
       them out. (Besides, Serenity can see perfectly well without
       glasses, and if she were to wear glasses she'd risk ruining her
       eyesight.) This outfit will definitely be hidden in the Top
       Floor area, and can only be obtained after you can reach the
       Master's Room - sometime before you battle Shinica and Luna,
       though.
       And yes, Sycor has the castle emblem (a moon).
       The castle emblem is a moon. It was always a moon. IT WILL
       ALWAYS BE A MOON!
       ... which is actually meaningful considering the master is
       technically a lunatic. :o
       [hr]Here's draft #1 of the Sunset version of the Tower area.
       Draft #2 will be coming soon! I hope.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215111054.png[hr]This<br
       />marks the fourth page for those who use the 15-posts-per-page
       option. (Yes, that can be changed so members can have 10 posts
       per page or something.)[hr]Draft #2:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215001845.bmp
       Not finished. Obviously. Otherwise I'd be done with it by now :P
       I spent most of my time playing video games, lazily. (And
       figuring out what Serenity's last outfit could be - which, as of
       now, is the Kalifa cosplay.)
       #Post#: 264--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Lunaris Date: February 12, 2015, 5:15 pm
       ---------------------------------------------------------
       [quote author=Kim Tyranto link=topic=11.msg257#msg257
       date=1423728162]
       Right. Lunaris, your post is a veritable wall of text :o
       Which explains the broken quotes, actually - it's to make the
       posts less larger when quoted. (Nested quotes, in other words,
       are disabled.)[/quote]Ooh, okay.
       [quote author=Kim Tyranto link=topic=11.msg257#msg257
       date=1423728162]I just numbered the replied parts in your post,
       rather than quoting it individually.
       Maybe. Maybe not. I don't know just yet. Though, a bonus boss
       would be utterly brutal in the Tower, if I were to add one. Will
       I add one? Perhaps. Perhaps not. All I know is... if it is going
       to have one, it will possibly be an NPC that you have
       encountered in the past. :P[/quote]Sycor? :3
       [quote author=Kim Tyranto link=topic=11.msg257#msg257
       date=1423728162]While I was considering making each outfit a
       decorative thing, perhaps having them grant useful abilities
       could be helpful.[/quote]That's be interesting :o
       [quote author=Kim Tyranto link=topic=11.msg257#msg257
       date=1423728162]I'll get to work immediately and post it here as
       soon as possible. (And at the Cave Story forums as a status
       update, probably.)[/quote]Cool~
       [quote author=Kim Tyranto link=topic=11.msg262#msg262
       date=1423779296]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215000416-702407.png
       Serenity wearing some kind of school uniform. Not exactly sure
       what kind of school uniform that actually is, as Yes Town's
       school uniform is much different.[/quote]School uniforms? Noooo
       D:
       [quote author=Kim Tyranto link=topic=11.msg262#msg262
       date=1423779296]
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215000416-731148.png
       Serenity cosplaying as Kalifa from One Piece. I found it
       ridiculously hard to sprite the glasses, strangely. So, I left
       them out. (Besides, Serenity can see perfectly well without
       glasses, and if she were to wear glasses she'd risk ruining her
       eyesight.) This outfit will definitely be hidden in the Top
       Floor area, and can only be obtained after you can reach the
       Master's Room - sometime before you battle Shinica and Luna,
       though.[/quote]Wait, so fishnets are actually going to make an
       appearance of sort? :o
       [quote author=Kim Tyranto link=topic=11.msg262#msg262
       date=1423779296]And yes, Sycor has the castle emblem (a moon).
       The castle emblem is a moon. It was always a moon. IT WILL
       ALWAYS BE A MOON!
       ... which is actually meaningful considering the master is
       technically a lunatic. :o[/quote]Can I ask what you mean?
       [quote author=Kim Tyranto link=topic=11.msg262#msg262
       date=1423779296]Here's draft #1 of the Sunset version of the
       Tower area.
       Draft #2 will be coming soon! I hope.
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-120215111054.png[/quote]Looks<br
       />okay. :)
       [quote author=Kim Tyranto link=topic=11.msg262#msg262
       date=1423779296]Draft #2:
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215001845.bmp[/quote]Looks<br
       />better than okay. :))
       Say, you wanted to figure out what tileset you could use for the
       Top Floor, right? Why not the original Cave Story's Sacred
       Grounds tileset?
       #Post#: 266--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: alfasketer Date: February 12, 2015, 10:01 pm
       ---------------------------------------------------------
       School Serenity is, well schoolish. Damn it I can't special for
       that outfit. If it has any special abilities the first coming to
       mind is knowledge and maybe having more ammo for the Acidic
       Buble since it's a spell and more knowledge means better spells
       right?
       I never watched One Piece so I can't say if it's good or not.
       Maybe I'll google it.
       I googled it. Based on the amount of pixels I can say it's OK,
       Although many won't recognise her. Guess that's the problem in
       making old school games.
       Sycor look's near with that moon on his head. I guess more
       bosses are going to have something simmilar.
       For the tileset so far, so good. I expect in a few days to be
       posted finished. Again great work. And there's noting bad
       playing videio games most of the time. You'll allways get new
       ideas from them. :)
       #Post#: 267--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Kim Tyranto Date: February 13, 2015, 5:36 am
       ---------------------------------------------------------
       [quote author=Lunaris link=topic=11.msg264#msg264
       date=1423782903]Sycor? :3[/quote]Maybe. Maybe not. I don't know
       just yet. :P
       [quote author=Lunaris link=topic=11.msg264#msg264
       date=1423782903]School uniforms? Noooo D:[/quote]YES >:3
       [quote author=Lunaris link=topic=11.msg264#msg264
       date=1423782903]Wait, so fishnets are actually going to make an
       appearance of sort? :o[/quote]Sort of - it's impossible to
       actually outright sprite those, due to limitations, so it's just
       a light color (pink/orange/not-really-sure).
       [quote author=Lunaris link=topic=11.msg264#msg264
       date=1423782903]Can I ask what you mean?[/quote]Basically, the
       master of the castle is a total sociopath. A madman, a maniac.
       [quote author=Lunaris link=topic=11.msg264#msg264
       date=1423782903]Say, you wanted to figure out what tileset you
       could use for the Top Floor, right? Why not the original Cave
       Story's Sacred Grounds tileset?[/quote]Could work. :o
       [quote author=alfasketer link=topic=11.msg266#msg266
       date=1423800078]
       School Serenity is, well schoolish. Damn it I can't special for
       that outfit. If it has any special abilities the first coming to
       mind is knowledge and maybe having more ammo for the Acidic
       Buble since it's a spell and more knowledge means better spells
       right?[/quote]Possibly, though spells are forbidden on Tirahnys,
       and so illegal that just knowing a spell is punishable (except
       for elves).
       I've updated the Tirahnys thread with a few laws; I wanted at
       least five laws before I started posting them.
       Basically, Serenity is breaking the law in order to save the
       entire planet.
       Which will most likely turn out to be for the better of
       Tirahnys, as it would force the corrupt Dark Elf president to
       acknowledge that she knew magic in order to save Newerth, and
       killing a heroine would most likely result in a rebellion.
       [spoiler=A Possible Future?]Serenity will be president when she
       turns 18 or 19... at least, I hope.
       She still becomes a model, though that's between the end of
       Lunar Shadow and her presidency.
       Probably, she'll still be a model even as a president.
       Anything could happen.
       I'm thinking she could be thirteen years of age from 15 January
       2015 (the day that I started on the mod), being born in
       2002...[/spoiler]
       [quote author=alfasketer link=topic=11.msg266#msg266
       date=1423800078]I never watched One Piece so I can't say if it's
       good or not. Maybe I'll google it.
       I googled it. Based on the amount of pixels I can say it's OK,
       Although many won't recognise her. Guess that's the problem in
       making old school games.[/quote]Yeah, it is indeed a problem...
       [quote author=alfasketer link=topic=11.msg266#msg266
       date=1423800078]Sycor look's near with that moon on his head. I
       guess more bosses are going to have something
       simmilar.[/quote]Currently...
       - Xyz, Irving, Micren do not have the emblem
       - Sycor, Grialdyn, Valkyrie do have the emblem
       - Azehr is currently uncertain - I plan on having his true form
       with the emblem, at least
       [quote author=alfasketer link=topic=11.msg266#msg266
       date=1423800078]
       For the tileset so far, so good. I expect in a few days to be
       posted finished. Again great work.[/quote]If by "a few days" you
       mean "today", then it's finished, for now at least~
  HTML http://www.createaforum.com/gallery/lunarshadowcs/0/1-130215130613.bmp
       [quote author=alfasketer link=topic=11.msg266#msg266
       date=1423800078]And there's noting bad playing videio games most
       of the time. You'll allways get new ideas from them.
       :)[/quote]Perhaps. :)
       #Post#: 270--------------------------------------------------
       Re: Progress and Future Versions (spoilers)
       By: Lunaris Date: February 13, 2015, 6:14 am
       ---------------------------------------------------------
       I like the possible future :)
       Also, that tile set is awesome.
       EDIT:
       I'm just guessing here, but the Japanese for "Lunar Shadow"
       would probably be:
       &#26376;&#12398;&#24433;
       Tsuki no kage
       In case you feel like adding Japanese to the mod. (Going by
       those sprites...)
       Wiktionary says that "shadow
  HTML http://en.wiktionary.org/wiki/shadow"
       is &#24433; (kage), but
       nothing on "lunar".
       So I checked for "moon
  HTML http://en.wiktionary.org/wiki/moon",
       which would be
       &#34907;&#26143; (eisei).
       I think &#12398; (no) would be between those, though, as a noun
       modifier? This page
  HTML http://en.wiktionary.org/wiki/%E3%81%AE#Japanese
       perplexes me,
       to be honest.
       So... "Eisei no Kage"? &#34907;&#26143;&#12398;&#24433;
       ...
       Okay, I'm confused now D8
       *****************************************************
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