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       #Post#: 86--------------------------------------------------
       Viktoriya (Fighter)
   DIR By: Lucy Pyre
       Date: October 2, 2025, 3:48 am
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       [center]Character Name: Viktoriya
       Archetype: Fighter/Drain Tank
       Weapon: Greatsword[/center]
       [center]Abilities[/center]
       [center]Q (Unholy Grasp): Viktoriya targets a selected enemy,
       spawning a demonic arm beneath them which pulls them a set
       distance towards her and slowing them by 50% for 2 seconds.
       Enhanced: Stuns for 1.25 seconds instead.
       Cooldown: 14/12/10/8/6s
       Range: 10m
       Cost: None
       W (Arc of Destruction): Swinging her greatsword in a cone in
       front of her, Viktoriya cleaves the area for 500 (+50% Attack
       Power) physical damage.
       Enhanced: Targets struck by the cleave are marked for 6 seconds.
       When a marked target is struck by Heart Strike (E) the mark
       detonates for 150 (+25% Attack Power) damage & heals Viktoriya
       for the amount of damage dealt.
       Damage: 100/200/300/400/500 - Mark Damage: 50/75/100/125/150
       Range: 3m - Cooldown: 10/9/8/7/6s
       Cost: None
       E (Heart Strike): Viktoriya prepares her next strike with both
       hands, empowering her next Basic Attack with an additional 250
       (+100% Attack Power) physical damage & stealing 5% of the
       targets Movement Speed for herself for 8 seconds.
       Enhanced: Heart Strike's empowered Basic Attack is a guaranteed
       Critical Strike.
       Damage: 50/100/150/200/250
       Range: 3m - Cooldown: 12/11/10/9/8s
       Cost: None
       R (Demonic Ascension): Viktoriya sheds her mortal guise and
       transforms into a monstrous demon for 15 seconds. For the
       duration of Demonic Ascension, Viktoriya gains 50% Maximum HP,
       50% Attack Power, 25% Omnisyphon, & 15% Movement Speed.
       Additionally, for the duration of the transformation her
       greatsword becomes infused with demonic energy, enhancing her
       basic abilities.
       Enemy Test Subjects that Viktoriya participates in killing
       during the duration of Demonic Ascension increase its duration
       by 5 seconds. However, if Demonic Ascension is on cooldown the
       active cooldown will be reduced by 15 seconds per individual
       Test Subject instead.
       Maximum Health Increase: 20/35/50% - Attack Power Increase:
       20/35/50%
       Omnisyphon: 5/15/25% - Movement Speed: 5/10/15%
       Cooldown: 120s/100s/80s
       Cost: None
       Passive (Hellish Feast): Viktoriya's latent demonic nature
       hungers for destruction, causing her to grow stronger over the
       course of battle. Gain a stack of Hellish Feast for every second
       in combat with enemy Test Subjects, up to a maximum of 5 stacks.
       For each stack Viktoriya gains increased Tenacity & Slow Resist.
       Upon reaching maximum stacks Viktoriya empowers her next
       activation of Demonic Ascension (activates immediately if
       Demonic Ascension is already active); causing her to
       additionally gain 15% increased Defense for the duration of
       Demonic Ascension.
       Tenacity Increase: 5/15/25% - Slow Resist: 20/35/50%
       Defense Increase: 5/10/15%
       Weapon Skill (Executioner): Swings the greatsword in an arc
       before the user, launching a wave of energy that deals 200 (+75%
       Attack Power or 37.5% Skill Amplification) damage to all targets
       struck. Deals increased damage the lower the target's HP;
       capping at 250% increased damage at 30% maximum HP.
       Damage: 150/175/200
       Range: 8m - Cooldown: 35s/25s/15s
       Tactical Skill: Blink/False Oath[/center]
       [center]
       Augments[/center]
       [center]Keystone: Vampiric Bloodline - Damaging an enemy player
       with an auto-attack or skill grants 1 Attack Power or 2 Skill
       Amplification and 2% Omnisyphon for 6 seconds, stacking up to 8
       times. At max stacks Attack Power is increased by 25 or Skill
       Amplification by 50.
       Primary: Frenzy - Omnisyphon increases by 5% when your HP drops
       below 70% and gradually increases up to 10% once your HP drops
       below 40%.
       Anima Reaper - Killing an enemy player or boss monster grants a
       stack of Anima Reaper, up to 5. Each stack increases Attack
       Power by 2 or Skill Amplification by 4.
       Secondary: Painkiller - Your defense increases based on your
       lost HP. It can gradually increase up to 15% when your HP drops
       below 40%.
       Steadfast - Your tenacity is increased by 15%[/center]
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