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#Post#: 69--------------------------------------------------
Lenore Sinclair
DIR By: Lucy Pyre
Date: February 16, 2025, 5:20 am
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[center]Character Information
Name:
Lenore Sinclair
Nickname:
Len
Gender:
Female
Age:
3,752
Race:
Pureblood Vampire
Allegiance:
Self
Personality
Generally cold & distant, Lenore tends to keep others at arms
reach. This is both due to the fact that she typically has
little concern for others as well as her not wishing to be drug
into affairs that are of no concern to her. In spite of this,
however, below that icy surface lies a woman who cares quite
deeply for this precious few individuals whom she does allow
into her life.
History
Due to her great age the vampire's exact history is far, far too
numerous to detail. One key thing of note, however, would be
study & mastery of all forms of magic that she has spent her
millennia focusing on. Another particular point of interest
would be an incident that she was an unfortunate victim of in
her early years. Only a handful of decades into her life, when
Lenore was still quite young for a pureblood vampire, she had
dedicated a number of years on attempting to integrate into
human society peacefully. Unfortunately for the young vampire
the small village which she had called home was discovered by
the church. Being a secluded village whose only experience with
vampires had been the peaceful youngling, the villagers made no
attempt to hide Lenore's vampiric status. Upon this discovery
the church hastily made their retreat from the village; only to
return a few short weeks later with a large militant force. The
church torched the village to the ground and slaughtered all who
resided within for the heretical act of harboring a demonic
beast such as a vampire. Lenore herself managed to escape thanks
to the sacrifice of two of the village elders; believing that
ensuring the survival of the woman whom they had unintentionally
betrayed was something that they owed her. Unfortunately, in
spite of the sacrifice that allowed her to escape unharmed this
experience would wind up shaping Lenore's view of mortals for
millennia to come. Causing the woman to have little to no
contact with the mortal races since, and being inherently
distrusting of them by default.
Character Design
Hair Color:
Pure White
Hair Design:
Long & straight, falling halfway down her back naturally. Tied
into a long ponytail. Bangs covering right eye.
Eye Color:
Silver (passively)/Crimson (situational)
Skin Color:
Pale White
Height:
5'0"
Body Type:
Slender & Lithe
Clothing:
Image Attached: Image Adjustments; no hat, gloves are
fingerless, belt hangs towards right hip
Weapons
Cursed Sword:
A sword forged with demonic steel & enchanted with deadly curses
by an ancient witch. The guard of the sword contains a crimson
gemstone known as a soul shard. The center of the blade also
possesses a thin channel which holds blood; either from strikes
landed upon enemies or from the user willingly inflicting a
wound upon themselves. Once filled with enough blood the blade
turns crimson & a swirling energy of vitae surrounds the blade.
While in this state the blade's two curses are activated. The
first of which allows the sword to cleave through any magical
barrier so long as the one who originally cast it is weaker than
the sword's wielder in terms of magical prowess. The latter of
the two, however, is significantly more lethal. The second curse
is enacted once the blade lands a strike upon a foe. After the
blade's edge has tasted a foe's flesh while this curse is active
the curse spreads into the body of its target; suppressing their
magical powers while also causing excruciating pain to course
through their body. Finally, the soul shard within the sword's
guard is capable of storing a multitude of mortal souls within
itself that can later be used as fuel for devastating and
long-forbidden magic.
Vampiric Claws:
A natural weapon possessed by all vampires; Lenore is capable of
causing the nails on both her hands & feet to grow into short,
sharp claws. Being born of a vampire's supernatural powers these
talons are considered magical in nature and, as such, are
capable of rending through most materials with ease.
Vampiric Fangs:
Another natural weapon possessed by all vampires; the two
canines on the top row of Lenore's teeth can be extended into
short, lethally sharp, fangs. These fangs are just as deadly as
her claws and, while primarily used to feed, are more than
capable of being used as a weapon when necessary.
Abilities
Ancient Pureblood Vampire:
Pureblood vampires naturally possess greater abilities than
their turned, or thinblood, brethren. On top of these advantages
Lenore has lived multiple millennia and is as such classified as
an ancient; causing her to develop powers unique to herself in
addition to the natural strengthening of her other powers with
age. Thanks to her nature as an ancient pureblood Lenore is
immune to most detrimental effects of the sun; causing it to
only weaken her powers and cause minor headaches. Additionally,
the pool of mana which she has access to is near limitless, her
regenerative abilities are so great that she is capable of
healing from a severed limb within twenty four hours, and she is
not bound to being forbidden from entering a building without an
invitation like lesser vampires.
Magical Mastery:
Due to her great age and singular focus of study into magic as a
whole, Lenore has all but completely mastered each of the major
pillars of magic. In practice this means that there is little
that the vampire cannot accomplish by using magic and, if she
utilizes magic for a task, there is almost no chance that
another can best her without her to expressly allow it to
happen.
Flame Element:
Rarely used even by advanced mages, fire as an elemental aspect
of magic is known for being easily the most destructive of all.
Unfortunately, fire is also an extremely dangerous element to
make use of even for a more knowledgeable user. The energies
which the flame element utilizes are incredibly volatile.
Meaning that without very precise control and execution on the
part of the caster, any spell attempted is very likely to
detonate during the casting process. Even if this outcome is
avoided, however, the flames themselves are still incredibly
dangerous. The more powerful the magic used in a spell directly
translates to the flames burning hotter which only exacerbates
fire's natural affinity to spread. In short; without both
exceptional control over the magic one is utilizing combined
with great awareness of one's surroundings, it is often far too
dangerous to cast flame magic regardless of the power it offers.
Due to these significant drawbacks flame elemental usage is
heavily regulated by the church; only allowing highly qualified
mages who have proven their capabilities to even begin the
process of attempting to learn how to control it. Thanks to her
great age and mastery of magic, however, Lenore is more than
capable of manipulating flame to the same degree as any of her
other forms of magic.
Frost Element:
While not nearly as naturally destructive as fire, the ice
element is an incredibly potent one. Due to the nature of how
frost works it can be utilized in a large variety of ways;
whether to create lethal spears of ice or to manipulate the very
air itself to freeze over. Thanks to being significantly less
naturally dangerous in comparison to fire, frost is the primary
element which Lenore utilizes.
Magical Resistance:
Vampires, like most supernatural creatures, have a degree of
natural resistance to magic and its effects. Being a pureblood
vampire this resistance is greater and, thanks to Lenore's
ancient age, her resistance is even greater still. Her personal
resistance to magic is high enough that the spells of lesser
mages have practically no effect on her, and even what would
typically be considered an average mage would have very little
results from casting a spell on her.
Silver Weakness:
All vampires possess a weakness to silver, although this
weakness is slightly lessened in pureblood vampires. Being an
ancient of multiple millennia, however, the impact that silver
has upon Lenore is significantly reduced. A typical silver-based
injury from a normally-infused weapon will do little more than
cause minor burning. Even larger injuries from weapons with a
greater quantity of silver will only cause moderate damage. To
have significant effects would require injecting pure silver
into her veins.
Sunlight Aversion:
All vampires have an aversion to sunlight to varying degrees,
although in thinbloods this aversion is so severe that direct
exposure for prolonged periods of time is lethal. For Lenore
direct exposure to sunlight merely reduces her strength and
weakens her powers while giving her a minor headache. It does,
however, increase her sensitivity to silver.
Vampiric Compulsion:
An ability unique to pureblood vampires, this allows the vampire
to infuse their words with a supernatural energy that pushes
against the subconscious of a mortal creature. When used it
forces the mortal to follow any command the vampire gives them,
with no memory of the event afterwards. While it is possible
through great training & mental fortitude to build up resistance
to compulsion, this is incredibly difficult to do and, as such,
equally as rare. Normally a vampire's compulsion only works on
mortals. However, Lenore's age has caused her own compulsion to
evolve to work on other supernaturals as well.
Time Charm:
[i]A special necklace worn around Lenore's neck enchanted with
an incredibly potent magical ward which prevents any
time-manipulating magic from working on her.[/center]
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