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       #Post#: 58--------------------------------------------------
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   DIR By: Lucy Pyre
       Date: September 7, 2024, 2:00 am
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       Hunters' Association: As the name suggests, the Hunters'
       Association is a group made up of hunters & huntresses of the
       various mortal races. The Association accepts members from any
       background and race so long as they are not among the
       supernatural. Thanks to their tireless efforts to ensure a safe
       world for the mortal races the Association has become a major
       power within the continent, overshadowing even major religious
       institutions and having a large sway in the very government
       itself. While the origins of the Association placed them in more
       of an overwatch & peace-keeping capacity, the modern iteration
       of the group has evolved into much more of a fire & brimstone
       approach. While hunters of times past would prefer to mediate in
       supernatural affairs to ensure both peace was kept and that no
       innocents were harmed, more modern hunters prefer to simply
       stamp out any supernatural presence entirely.
       Eternity: A small underground group originally formed by a sect
       of vampires seeking a safe, peaceful life away from the eyes of
       the Hunters' Association. It has since grown into a resistance
       movement aiming at the dismantlement & reform of the Association
       back into its roots. With this evolution from seclusion to
       resistance the group has opened its arms to any of the
       supernatural; be they lycan or vampire. This can occasionally
       cause some tensions to rise thanks to the long history of
       fighting between the two supernatural species. However, those in
       leadership positions do all they can to quell these issues
       whenever they arise. While many lone vampires & lycans choose to
       act as the monsters that the Association claims them to be,
       those of Eternity prefer instead to primarily act through
       peaceful protest and organization. They believe that if they
       fight back against the mortals, regardless of how justified
       their actions may be in any given circumstance, that it will
       only lead to even harsher treatment from the natural races;
       seeing their actions are vindication towards their beliefs.
       The Eight Lines: The eight clans of original vampires, called
       "daywalkers" by mortals due to their ability to exist within the
       presence of the sun. The natural races know pitifully little
       about them beyond the fact that they are not killed by the sun
       and that their normal methods of slaying vampires seem to have
       little effect on them. To vampires of the Lines themselves, they
       know that each clan possesses a unique trait which they are
       supremely proficient at.
       Schnee Line: Commonly considered the first of the Lines to be
       created by the Dark Mother, the Schnee line is known to be the
       blood of authority. In more ancient times the Schnees were the
       kings & queens of vampire kind. However, in more modern times
       they act more as the leader of an organization. In spite of
       these changes, the Schnees are used to being heard and obeyed,
       without question.
       Sinclair Line: The Sinclairs were gifted with a penchant for
       hemomancy. Or rather, control over the very blood which their
       kind rely upon. Because of this power and the potential it has
       to be dangerous to others of their kind the Schnees proclaimed
       the Sinclairs as the protectors & enforcers of the Lines. Often
       taking orders directly from the head of the Schnee clan, the
       Sinclairs were the ones who maintained order within vampire
       society. A command from a Sinclair was often obeyed without
       hesitation as it was commonly understood that, typically, a
       Sinclair was acting with the authority of a Schnee.
       Adel Line: While others of the Lines are capable of transforming
       into their more bestial forms in order to enhance their powers,
       the Adels are known as models of mortal beauty. This is both a
       blessing and a curse; as the Adel line is incapable of shifting
       forms. Because of this the Adels have full access to their
       enhanced abilities at all times, however, this also means that
       their enhanced weaknesses are also perpetually present. Their
       creator did think ahead in regards to this weakness, thankfully,
       and the Adel line has even greater resistance to the natural
       weaknesses of vampires than the other lines.
       Fall Line: Seen as paragons of control, the Fall line are
       possessed of a willpower & self control beyond even other
       immortals' capabilities. This most commonly manifests in regards
       to the vampire's hunger, rendering the Falls all but incapable
       of succumbing to the frenzy of bloodlust. However, this also
       extends to the other aspects of the vampire's self control as
       well.
       Sustrai Line: Typically vampires, even those of the Lines, do
       not drink the blood of other vampires. The reason for this is
       simply because vampire blood both provides no sustenance to a
       vampire as well as having a naturally repulsive taste. For the
       Sustrai line, however, this statement does not hold true. A
       Sustrai is capable of ingesting another vampire's blood in order
       to greatly enhance their own abilities for a time. The duration
       and potency of this increase is determined by the strength of
       the vampire whose blood they drink, with those of the Lines
       being particularly powerful.
       Malachite Line: The Malachites were gifted with the ability to
       manipulate shadows. While this starts off as simply those nearby
       the vampire, with practice & experience a Malachite is capable
       of manipulating even shadows a great distance from themselves.
       Because of this ability the Malachite line are experts at such
       tasks as infiltration and spying, with the Schnees making great
       use of them as scouts and information gatherers both in ancient
       and even more modern time.
       Belladona Line: Whereas all vampires, both pureblood and not,
       possess a venom capable of causing an aphrodisiac-like effect in
       mortals, Belladona venom is unique in that it is lethal to both
       lycans and common vampires. Vampires of the Lines are,
       thankfully, immune to this special trait, preventing the other
       bloodlines from feeling any wary or fear towards the Belladonas.
       However, due to their unique venom the Belladona line acts as
       the primary group of hunters among the Lines. They are tasked
       with tracking and eliminating any wayward vampire or lycan that
       puts the rest of their kind in undue risk or peril, or risks
       exposing the existence of the supernatural to the common
       citizen.
       Khan Line: While the other bloodlines all have unique traits,
       the Khan line is unique in their own right for their explicit
       lack of one. Being the last of the bloodlines created by the
       Dark Mother, the Khans were gifted with no special ability to
       differentiate them from the others of the Lines. This has led
       some within the other clans to look down on the Khans, seeing
       them as little more than common vampires. In spite of this,
       however, the Khans are still very much of the Lines and share
       all of the advantages that their pureblood heritage grants them,
       just as any other clan.
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