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#Post#: 629--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: submaniac93 Date: January 7, 2018, 10:39 pm
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Hello again! Happy New Year!
Then if you don't have any plans to work on that right now
@Leo2236 would it be possible for you to give me the source code
for the GT2 Vehicle viewer? It's been done in Delphi, right?
That way I can try to understand it and add a repacker for the
.cdo, .cno, .cdp and .cnp formats...
#Post#: 630--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: Leo2236 Date: January 7, 2018, 10:46 pm
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Hello and [glow=red,2,300]Happy New Year[/glow] to you too!
Sure no problems, just give me a few minutes and I'll post the
source ;)
And yes it was done using Delphi, btw I used version Delphi 7
Personal, also you may need some extra components to compile the
project but they easy to find...
Edit:
Here's the source>
HTML https://drive.google.com/open?id=1xlbLoLNenzQzRPe5Ud3WPHe52SMCj0Wu
#Post#: 631--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: submaniac93 Date: January 8, 2018, 2:09 pm
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Delphi 7 Personal. Noted. Thanks a bunch! :D
#Post#: 632--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: Leo2236 Date: January 8, 2018, 6:05 pm
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You welcome, I wish you achieve all your goals, and please do
not forget to share your results with us, good luck! ;)
#Post#: 633--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: submaniac93 Date: January 13, 2018, 11:23 am
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Will do if we manage do make anything out of it :D
#Post#: 634--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: guest70 Date: February 10, 2018, 8:19 pm
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[quote author=Leo2236 link=topic=93.msg632#msg632
date=1515456305]
You welcome, I wish you achieve all your goals, and please do
not forget to share your results with us, good luck! ;)
[/quote]
Hey leo i sent you a pm.Check it out when you can,surely when
you will be able to visit the website.
#Post#: 636--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: mm2mm1fan Date: May 25, 2018, 10:50 am
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Hi Leo, I was wondering if you ever fixed the uv mapping issues
when the cars are exported to obj
[quote author=mm2mm1fan link=topic=93.msg595#msg595
date=1497050605]
Hi Leo I have a question, I don't know if Zmodeler 2 is
importing wrong but the cars have some of the UV mapping off,
like the roofs the bottoms and the sides.
HTML http://i.imgur.com/CPjWmcS.png
HTML http://i.imgur.com/ttqUmba.png
[/quote]
#Post#: 638--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: Leo2236 Date: May 26, 2018, 5:21 am
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Hi, I'm aware of this issue but I'm afraid I can't do anything
from my apart to fix it, the problem is that as you probably
know PSX doesn't use any kind of filter for it's textures like
PC does, and if I disable in 3dsmax texture filtering by setting
it to Nearest(similar to PSX filtering) the texture look fine
Pic1 but if I set filter to Anisotropic the problems appears
Pic2... So I guess the tool export correctly UV's, I think It
just that the cars are textured to work correctly only without
filtering!? :-\
Pic1:
HTML https://i.imgur.com/pBoa8GP.png
Pic2:
HTML https://i.imgur.com/sSGsgJP.png
Sorry I didn't answered your previous post, I've completely
forgot about it...
#Post#: 639--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: mm2mm1fan Date: May 26, 2018, 3:10 pm
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Thanks for responding, I'll look and see if I can turn off the
filter in ZModeler and Blender :D
Edit: So it worked in Blender but when I reexported it to obj
for ZM2 it was messed up again. Anyway I can change the texture
filter on the material or rework the textures so they would work
with the texture filter?
#Post#: 653--------------------------------------------------
Re: GT2 Car Viewer: A tool to view GT2 cars...
By: kian Date: July 17, 2018, 12:05 am
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Passing by..
Oh so thats why I see those pink lines. Good to know that.
So sup Leo.. Hows life?
I just can't wait to see those Gran Turismo 2 cars running in
here.
HTML https://s15.postimg.cc/461v3a51z/woow.png
HTML https://postimg.cc/image/461v3a51z/
I've figure out how I'm gonna do it. once I can make this one
square km I will make every one.
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