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       #Post#: 607--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: lude Date: July 18, 2017, 3:24 pm
       ---------------------------------------------------------
       hello
       I love the tool, I really enjoy the low poly car models from
       these era of games. I have a question though. When I export a
       model all I get are the obj file and the tga texture files.
       Isn't there supposed to be an mtl file as well- so modelling
       programs know which texture to use and how to apply it? When I
       import the model I don't see the texture map, its just flat
       shaded. I'm not so good with this stuff so forgive me if its an
       amateur problem.
       #Post#: 608--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: Wasabi Date: July 18, 2017, 4:39 pm
       ---------------------------------------------------------
       [quote author=lude link=topic=93.msg607#msg607 date=1500409454]
       hello
       I love the tool, I really enjoy the low poly car models from
       these era of games. I have a question though. When I export a
       model all I get are the obj file and the tga texture files.
       Isn't there supposed to be an mtl file as well- so modelling
       programs know which texture to use and how to apply it? When I
       import the model I don't see the texture map, its just flat
       shaded. I'm not so good with this stuff so forgive me if its an
       amateur problem.
       [/quote]
       Hi, you dont need to apologize for be a learner (and coming to
       3D there's a lot to)
       If you use Blender I can help you. I didn't tried this tool
       since long ago and its uninstalled atm, but probably the UV are
       stored so you only have to set the material (texture) and save
       it to desired format.
       Just select the mesh and click on the chessboard-like icon
       you'll see at panel header (right side of screen)
  HTML https://wiki.blender.org/uploads/5/53/Manual-Interface-Panels-PropertiesPanels-25.png
       Repeat with every mesh group if necessary. If nothing happens,
       then you need to create a materials page... and if this doesn's
       sound familiar to you I lovingly recommend you to grab this
       (It's one of my
       bibles)
  HTML https://people.sc.fsu.edu/~gerlebacher/gd/blender/blender/blender_noob_to_pro.pdf
  HTML https://people.sc.fsu.edu/~gerlebacher/gd/blender/blender/blender_noob_to_pro.pdf
       #Post#: 609--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: lude Date: July 18, 2017, 6:14 pm
       ---------------------------------------------------------
       [quote author=Wasabi link=topic=93.msg608#msg608
       date=1500413940]
       Hi, you dont need to apologize for be a learner (and coming to
       3D there's a lot to)
       If you use Blender I can help you. I didn't tried this tool
       since long ago and its uninstalled atm, but probably the UV are
       stored so you only have to set the material (texture) and save
       it to desired format.
       Just select the mesh and click on the chessboard-like icon
       you'll see at panel header (right side of screen)
       Repeat with every mesh group if necessary. If nothing happens,
       then you need to create a materials page... and if this doesn's
       sound familiar to you I lovingly recommend you to grab this
       (It's one of my
       bibles)
  HTML https://people.sc.fsu.edu/~gerlebacher/gd/blender/blender/blender_noob_to_pro.pdf
  HTML https://people.sc.fsu.edu/~gerlebacher/gd/blender/blender/blender_noob_to_pro.pdf
       [/quote]
       thanks for your response, but alas I am still lost. I am indeed
       using blender, and this is the current state of my progress lol.
  HTML https://pictr.com/images/2017/07/19/ZyJ0g.png
       #Post#: 610--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: Wasabi Date: July 19, 2017, 7:30 am
       ---------------------------------------------------------
       You seem to did well. You don't need a camera unless you want to
       get a render pic in Blender Cicles engine or use the Blender
       Game Engine.
       Select your point lamp and change it to "Hemi" with "Specular"
       unticked. You are in solid mode and textures doesn't display on
       it, so go to the lower panel
       and right to "Object Mode" you'll see a white sphere icon. Click
       it and change to materials/texture or render mode. You did it!
       EDIT: light properties are in the right panel header. The icon
       appear only with lamp selected. And dont forget to swap between
       flat and smooth shading (left panel, tools tab)
       #Post#: 615--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: submaniac93 Date: September 16, 2017, 11:59 am
       ---------------------------------------------------------
       Hello! Thanks for approving me~
       Firtly, Thanks a lot for making this tool for us GT enthusiasts!
       It really is amazing. However I was wondering.... since the tool
       allows to convert .cdo/cno/cdp/cnp into .OBJ and .TGA, I was
       wondering if you think it would be possible to have the program
       compile .OBJ and .TGA textures into the original file types?
       Of course, that's on the assumption that there is nothing
       missing from the exported OBJ, like wheel handles, or any type
       of data that the game's engine might use to render the car
       properly in-game.
       Thanks for taking the time to make this tool for us in the first
       place :D
       #Post#: 623--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: kian Date: December 21, 2017, 7:25 pm
       ---------------------------------------------------------
       I miss you Leo.. I wonder what were you doing the past year.
       Any plans?
       I'm planning to buy a b360 motherboard for a intel i5 8600k and
       32gb of ram that are waiting for me.
       And from time to time really commit into figuring out ways of
       how I should do my province in 3D.
       After that is done then I think it will be all about learning
       how to program and put all the GT2 cars in the game..
       Then make a mmo racing game out of it
  HTML http://polycount.com/discussion/194715/remeshing-terrain-questions/p1?new=1
       #Post#: 625--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: Leo2236 Date: December 26, 2017, 8:22 am
       ---------------------------------------------------------
       Basically all I was doing the past year is playing games before
       just recently my monitor and graphic card burnt out together at
       the same time, I already bought another monitor and tomorrow
       I'll buy new GPU, and I guess I'll play some more games  :)
       Good luck with your project and with the PC assembling!  ;)
       #Post#: 626--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: kian Date: December 29, 2017, 12:44 pm
       ---------------------------------------------------------
       Glad you are having fun!
       I've been worried cus you weren't active here.
       So thank you for the reply :)
       Thanks.. I hope I'll have smooth sailing with my project.
       Btw.. when you feel like it. Could you do another big
       contribution to the community?
       I was thinking about Gran Turismo 2 Track Viewer.
       That would probably give the community everything needed to
       reverse engineer GT2.
       I should had thought of this sooner.. you'd probably feel
       generous for christmas. xD
       Anywho :) Happy xmas and new year!
       #Post#: 627--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: Leo2236 Date: January 5, 2018, 3:57 am
       ---------------------------------------------------------
       Thanks for the care and the wishes, same to you!  :)
       As about the Gran Turismo 2 Track Viewer sorry but I must say no
       at least for now, simply because I don't want to start another
       yet project that I won't be able to finish... It just that I
       don't have much interest left for all this kind of stuff after
       all this years, and without interest I think there's no point to
       even start... But who knows what tomorrow will bring!?  ???
       #Post#: 628--------------------------------------------------
       Re: GT2 Car Viewer: A tool to view GT2 cars...
       By: kian Date: January 5, 2018, 11:04 am
       ---------------------------------------------------------
       Thank you..
       I understand and I can relate.. It comes and goes just as fast
       as it comes.
       When the time is right then :)
       I'll check out the forum from time to time to see if there is
       anything you will be working on.
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