DIR Return Create A Forum - Home
---------------------------------------------------------
LGT
HTML https://lgt.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Tools
*****************************************************
#Post#: 496--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: dxp
Date: February 1, 2017, 12:48 am
---------------------------------------------------------
Tekken 1 models?! (Just saw this in my e-mails) Nice work on
this dude. ;D
#Post#: 497--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: Leo2236
Date: February 1, 2017, 9:32 am
---------------------------------------------------------
--- Quote from: CHEV CHELIOOOOOOOS link ---
>
> Why did you bother to make the models of t.1 also exportable
if you did the same thing with t.2 models?
--- End Quote ---
Because I like making tools for the games and because I can,
another reason probably because it was hard to do cause for a
long time I couldn't fix bugs in decompressing models and some
other data but at the end I've manage to fix it.
--- Quote from: CHEV CHELIOOOOOOOS link ---
>
> If I have the models of tekken 2 being superior on all aspects
why would I want the tekken 1 models?
> For example, marshall law model of tekken 1 is trash compared
to marshall from tekken 2
>
--- End Quote ---
Agree models of Tekken 1 comparing to Tekken 2 are bad,
especially now that I had a close look at them, but still I
believe the game deserve a tool/s and I don't regret of
spending a lot of time on it.
--- Quote from: MistahDarcy link ---
> This is a good thing, and the more games supporte, the better.
--- End Quote ---
Amen!!!
--- Quote from: MistahDarcy link ---
> Great job on the tools!
--- End Quote ---
Thanks a lot! ;)
--- Quote from: dxp link ---
>
> Tekken 1 models?! (Just saw this in my e-mails) Nice work on
this dude. ;D
>
--- End Quote ---
Thanks DXP! Nice to see you again! :)
BTW I'm almost done with the tool so I'll release it soon...
#Post#: 498--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: CHEV CHELIOOOOOOOS
Date: February 1, 2017, 2:40 pm
---------------------------------------------------------
--- Quote from: Leo2236 link ---
>
> Agree models of Tekken 1 comparing to Tekken 2 are bad,
especially now that I had a close look at them, but still I
believe the game deserve a tool/s and I don't regret of
spending a lot of time on it.
>
--- End Quote ---
Don't get my wrong, i'm not telling you what to do with your
time.
I just want to understand why this game deserve so much.
Is b/c is it the first game of the series? Nostalgia? Was
revolutionary? All?
If shinji mikami and company canceled RE 1.5 telling that was a
pile of garbage, i mean c'mon, they desliked their own work, why
namco could not dislike T1 in many ways despite his releasing?
#Post#: 499--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: Leo2236
Date: February 2, 2017, 2:46 am
---------------------------------------------------------
Sure the fact that it was first game of the series played some
role, but one of the main reason it because I wanned to make 3D
model viewer for all three Tekken's, and now that I'm done with
the first one and the second only Tekken 3 is left.
By the way the tool is available now.
#Post#: 500--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: CHEV CHELIOOOOOOOS
Date: February 2, 2017, 4:17 am
---------------------------------------------------------
Virtua fighter 2 was released in 1994 for the sega model 2
arcade system, the same year that tekken come out on arcades.
And graphically, VF2 is far superior. I preffer the tekken
series but you must probably know that VF is the father of 3d
fighting games, it deserve more recognition.
Fix the name, there is a "m" instead a "h" Yosmimitsu in
3dsmax(rendered):
#Post#: 501--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: dxp
Date: February 2, 2017, 12:08 pm
---------------------------------------------------------
Just downloaded and tested, I have a strong feeling Tekken Evil
2 will also now have Tekken Evil added to the mix ;) Thanks for
making this tool Leo!
#Post#: 502--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: kamilm122
Date: February 2, 2017, 2:32 pm
---------------------------------------------------------
Great work Leo! :D
Can't wait to see you struggling with T3 ^^
#Post#: 503--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: Leo2236
Date: February 4, 2017, 12:33 pm
---------------------------------------------------------
--- Quote from: dxp link ---
>
> Just downloaded and tested, I have a strong feeling Tekken
Evil 2 will also now have Tekken Evil added to the mix ;)
--- End Quote ---
I'm glad to hear that, was gonna ask if you interesting but
seems you are :D
--- Quote from: dxp link ---
> Thanks for making this tool Leo!
>
--- End Quote ---
Always welcome DXP! ;)
--- Quote from: kamilm122 link ---
>
> Great work Leo! :D
--- End Quote ---
Thanks! :)
--- Quote from: kamilm122 link ---
> Can't wait to see you struggling with T3 ^^
>
--- End Quote ---
Already I'm, have found some info about faces, once I'll find
some more info I'll inform you! :)
#Post#: 508--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: dxp
Date: February 23, 2017, 1:07 am
---------------------------------------------------------
Hey Leo had a chance to tinker with the tool and ran into a
problem with it. Ok to start off had to wait until your forum
came out of maintenance mod to post this :D anyway Yoshimitsu
will not port at all in Resident Evil 2. It doesn't matter if I
do a full mesh replacement or just even one part of the mesh, it
just doesn't like anything at all to do with the 2nd alt costume
(the knight armour one.)
At first I thought it might have being the texture, turns out it
wasn't that. Then went through all the other troubleshooting and
again still nothing, you have any idea why it doesn't like the
mesh at all?
Other than that:
HTML http://i.imgur.com/wxtRu3F.png
;) Kazuya ported fine, I will keep testing what does and doesn't
work and get back to you.
#Post#: 510--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
DIR By: Leo2236
Date: February 26, 2017, 5:36 am
---------------------------------------------------------
I can't really say what cause the problem with porting
Yoshimitsu, anyway I'm a bit busy with TE3MV right now and can't
do some tests so if you don't mind I'll do that later but hope
you'll solve before I'll do :)
*****************************************************
Page 2 of 3
DIR Previous Page
DIR Next Page