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#Post#: 496--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: dxp Date: February 1, 2017, 12:48 am
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Tekken 1 models?! (Just saw this in my e-mails) Nice work on
this dude. ;D
#Post#: 497--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: Leo2236 Date: February 1, 2017, 9:32 am
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[quote author=CHEV CHELIOOOOOOOS link=topic=90.msg493#msg493
date=1485889018]
Why did you bother to make the models of t.1 also exportable if
you did the same thing with t.2 models?[/quote]
Because I like making tools for the games and because I can,
another reason probably because it was hard to do cause for a
long time I couldn't fix bugs in decompressing models and some
other data but at the end I've manage to fix it.
[quote author=CHEV CHELIOOOOOOOS link=topic=90.msg493#msg493
date=1485889018]
If I have the models of tekken 2 being superior on all aspects
why would I want the tekken 1 models?
For example, marshall law model of tekken 1 is trash compared to
marshall from tekken 2
[/quote]Agree models of Tekken 1 comparing to Tekken 2 are bad,
especially now that I had a close look at them, but still I
believe the game deserve a tool/s and I don't regret of
spending a lot of time on it.
[quote author=MistahDarcy link=topic=90.msg494#msg494
date=1485918225]This is a good thing, and the more games
supporte, the better.[/quote]
Amen!!!
[quote author=MistahDarcy link=topic=90.msg494#msg494
date=1485918225]Great job on the tools![/quote]
Thanks a lot! ;)
[quote author=dxp link=topic=90.msg496#msg496 date=1485931736]
Tekken 1 models?! (Just saw this in my e-mails) Nice work on
this dude. ;D
[/quote]Thanks DXP! Nice to see you again! :)
BTW I'm almost done with the tool so I'll release it soon...
#Post#: 498--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: CHEV CHELIOOOOOOOS Date: February 1, 2017, 2:40 pm
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[quote author=Leo2236 link=topic=90.msg497#msg497
date=1485963145]
Agree models of Tekken 1 comparing to Tekken 2 are bad,
especially now that I had a close look at them, but still I
believe the game deserve a tool/s and I don't regret of
spending a lot of time on it.
[/quote]
Don't get my wrong, i'm not telling you what to do with your
time.
I just want to understand why this game deserve so much.
Is b/c is it the first game of the series? Nostalgia? Was
revolutionary? All?
If shinji mikami and company canceled RE 1.5 telling that was a
pile of garbage, i mean c'mon, they desliked their own work, why
namco could not dislike T1 in many ways despite his releasing?
#Post#: 499--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: Leo2236 Date: February 2, 2017, 2:46 am
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Sure the fact that it was first game of the series played some
role, but one of the main reason it because I wanned to make 3D
model viewer for all three Tekken's, and now that I'm done with
the first one and the second only Tekken 3 is left.
By the way the tool is available now.
#Post#: 500--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: CHEV CHELIOOOOOOOS Date: February 2, 2017, 4:17 am
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Virtua fighter 2 was released in 1994 for the sega model 2
arcade system, the same year that tekken come out on arcades.
And graphically, VF2 is far superior. I preffer the tekken
series but you must probably know that VF is the father of 3d
fighting games, it deserve more recognition.
Fix the name, there is a "m" instead a "h" Yosmimitsu in
3dsmax(rendered):
#Post#: 501--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: dxp Date: February 2, 2017, 12:08 pm
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Just downloaded and tested, I have a strong feeling Tekken Evil
2 will also now have Tekken Evil added to the mix ;) Thanks for
making this tool Leo!
#Post#: 502--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: kamilm122 Date: February 2, 2017, 2:32 pm
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Great work Leo! :D
Can't wait to see you struggling with T3 ^^
#Post#: 503--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: Leo2236 Date: February 4, 2017, 12:33 pm
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[quote author=dxp link=topic=90.msg501#msg501 date=1486058903]
Just downloaded and tested, I have a strong feeling Tekken Evil
2 will also now have Tekken Evil added to the mix ;)[/quote]
I'm glad to hear that, was gonna ask if you interesting but
seems you are :D
[quote author=dxp link=topic=90.msg501#msg501
date=1486058903]Thanks for making this tool Leo!
[/quote]Always welcome DXP! ;)
[quote author=kamilm122 link=topic=90.msg502#msg502
date=1486067558]
Great work Leo! :D[/quote]
Thanks! :)
[quote author=kamilm122 link=topic=90.msg502#msg502
date=1486067558]Can't wait to see you struggling with T3 ^^
[/quote]Already I'm, have found some info about faces, once I'll
find some more info I'll inform you! :)
#Post#: 508--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: dxp Date: February 23, 2017, 1:07 am
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Hey Leo had a chance to tinker with the tool and ran into a
problem with it. Ok to start off had to wait until your forum
came out of maintenance mod to post this :D anyway Yoshimitsu
will not port at all in Resident Evil 2. It doesn't matter if I
do a full mesh replacement or just even one part of the mesh, it
just doesn't like anything at all to do with the 2nd alt costume
(the knight armour one.)
At first I thought it might have being the texture, turns out it
wasn't that. Then went through all the other troubleshooting and
again still nothing, you have any idea why it doesn't like the
mesh at all?
Other than that:
HTML http://i.imgur.com/wxtRu3F.png
;) Kazuya ported fine, I will keep testing what does and doesn't
work and get back to you.
#Post#: 510--------------------------------------------------
Re: TE1MV: A tool to view 3D models...
By: Leo2236 Date: February 26, 2017, 5:36 am
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I can't really say what cause the problem with porting
Yoshimitsu, anyway I'm a bit busy with TE3MV right now and can't
do some tests so if you don't mind I'll do that later but hope
you'll solve before I'll do :)
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