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#Post#: 352--------------------------------------------------
Resident Evil clone made in Unity
By: VirusPunk Date: August 27, 2015, 8:33 pm
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Thanks to Leo2236 updating his RE2MV to support animations I
decided to start working on a clone of Resident Evil on Unity.
Now with the help of mortician we shall have full RDT import
support and possibly EMD/PLD support in the near future. But for
now Leo's script makes it easier to add animations to custom
engines. When finished we plan to release the engine open source
so people can build their own RE games as they see fit instead
of using the old engines with bad modern OS compatibility.
Watch teaser video #2:
HTML https://www.youtube.com/watch?v=P43BMRZLSbk
#Post#: 353--------------------------------------------------
Re: Resident Evil clone made in Unity
By: Leo2236 Date: August 27, 2015, 9:41 pm
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Yeah I saw your project on the other forum and must say it's
VERY promising as it's already, I always was thinking that so
many time was spended for creating mods and tools for the
original RE123 instead we could already create what you trying
to create and have much more control on what we could do, cause
I really tired of those limitations you can't do this you can't
do that...
I'm glad to hear that the mortician helping you out I hope soon
the others will also join your project. Anyway good luck with
the project [member=14]VirusPunk[/member] hope to see updates
often :)
#Post#: 355--------------------------------------------------
Re: Resident Evil clone made in Unity
By: tugaevil15 Date: August 28, 2015, 6:35 am
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Yep very cool.
#Post#: 357--------------------------------------------------
Re: Resident Evil clone made in Unity
By: VirusPunk Date: August 28, 2015, 5:31 pm
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[quote author=Leo2236 link=topic=70.msg353#msg353
date=1440729716]
Yeah I saw your project on the other forum and must say it's
VERY promising as it's already, I always was thinking that so
many time was spended for creating mods and tools for the
original RE123 instead we could already create what you trying
to create and have much more control on what we could do, cause
I really tired of those limitations you can't do this you can't
do that...
I'm glad to hear that the mortician helping you out I hope soon
the others will also join your project. Anyway good luck with
the project [member=14]VirusPunk[/member] hope to see updates
often :)
[/quote]
Yep, even with all the great tools the engines are still too
limited and don't work properly on modern operating systems.
Thanks for your suppot! :)
#Post#: 358--------------------------------------------------
Re: Resident Evil clone made in Unity
By: tugaevil15 Date: August 28, 2015, 5:35 pm
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Use RagDoll in you Zombies deads and monters, is very col and
better than animated dead.
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