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       #Post#: 367--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: VirusPunk Date: September 13, 2015, 6:42 pm
       ---------------------------------------------------------
       I guess that explains why Ada is so messed up looking in RE2MV.
       How about animation support for EMD Viewer (RE1?). I would love
       to get some of the hunters from RE1 working in my engine.
       Eventually a fan made recreation of RE1 is in order since it's
       so difficult to get it running on these modern PC's. We can then
       combine animations from RE2 onto RE1, such as the caution and
       danger idle/walk/run, etc among a few other cool things.
       #Post#: 368--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Leo2236 Date: September 13, 2015, 11:13 pm
       ---------------------------------------------------------
       [quote author=VirusPunk link=topic=41.msg367#msg367
       date=1442187767]
       How about animation support for EMD Viewer (RE1?)[/quote]
       If you remember I've tried in past to create a plug-in for
       3dsmax that could import animations from EMD Viewer  but I
       couldn't solve some problems and eventually I had to put it
       aside, but now after I've made RE2MVAS I think it shouldn't be
       too difficult to make same for EMD Viewer.  Right after RE2MVAS
       I was thinking about RE1 but couldn't find motivation/interest
       but now I think I'm interesting :)
       Now I'm not promising anything but I'll try to update EMD Viewer
       soon ;)
       #Post#: 371--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: VirusPunk Date: September 15, 2015, 2:03 am
       ---------------------------------------------------------
       [quote author=Leo2236 link=topic=41.msg368#msg368
       date=1442204010]
       [quote author=VirusPunk link=topic=41.msg367#msg367
       date=1442187767]
       How about animation support for EMD Viewer (RE1?)[/quote]
       If you remember I've tried in past to create a plug-in for
       3dsmax that could import animations from EMD Viewer  but I
       couldn't solve some problems and eventually I had to put it
       aside, but now after I've made RE2MVAS I think it shouldn't be
       too difficult to make same for EMD Viewer.  Right after RE2MVAS
       I was thinking about RE1 but couldn't find motivation/interest
       but now I think I'm interesting :)
       Now I'm not promising anything but I'll try to update EMD Viewer
       soon ;)
       [/quote]
       I look forward to that then. :)
       #Post#: 439--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: oyqboyq Date: March 3, 2016, 1:45 pm
       ---------------------------------------------------------
       Hello! First of all, thanks a lot for this tool. I don't know
       much about modding but thanks to this, I could find a starting
       point. :D I wish to change an enemy (the snakes) and I figured
       this tool would be useful but I think I need to edit the .md1
       files? My question is, will there be an update for this tool
       that supports those files like RE2MV tool or is there an another
       way for me to edit them?
       Or can I replace the snake's EMD file with another enemy's, say
       crows, without breaking the game, so that crows will appear
       instead of snakes? Thank you.  ;D
       #Post#: 448--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: VirusPunk Date: April 25, 2016, 11:05 pm
       ---------------------------------------------------------
  HTML https://www.youtube.com/watch?v=go7xNKOWAgU
       Apparently Rod Lima cracked the RE3 animations. He cites this
       page as the source of info for him learning how to do it and
       wrote a plugin for Blender.
  HTML http://rewiki.regengedanken.de/wiki/.PLD
       #Post#: 602--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: AntonShmetelko Date: July 6, 2017, 6:29 am
       ---------------------------------------------------------
       hello Leo  :)
       Is it possible to add bones in this tool? would be great to play
       around with re3 models.
       #Post#: 674--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: IvanEnzhaev Date: January 1, 2020, 10:12 am
       ---------------------------------------------------------
       Leo, I want to rewrite a part of your tool to TypeScript, WebGL
       and Node.js. It will be available in any operation system, not
       only Windows. The part that will upload an original format to
       the Node.js server and export it to OBJ format. I have your
       source code. You sent me "RE123_Tools_Sources.zip" a few years
       ago. I think it will not be difficult to read Delphi because I
       know C# and TypeScript. These languages are very similar because
       an author of Delphi, Turbo Pascal, C#, and TypeScript is one
       person Anders Hejlsberg
  HTML https://en.wikipedia.org/wiki/Anders_Hejlsberg
       #Post#: 675--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: IvanEnzhaev Date: January 1, 2020, 10:16 am
       ---------------------------------------------------------
       [quote author=Tosyk link=topic=41.msg602#msg602 date=1499340557]
       hello Leo  :)
       Is it possible to add bones in this tool? would be great to play
       around with re3 models.
       [/quote]
       It is sad that this tool cannot export animations. I will
       rewrite RE1MV to web because original animations are very
       important.
       #Post#: 676--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: IvanEnzhaev Date: January 1, 2020, 10:20 am
       ---------------------------------------------------------
       [quote author=VirusPunk link=topic=41.msg448#msg448
       date=1461643552]
  HTML http://rewiki.regengedanken.de/wiki/.PLD
       [/quote]
       Do you have a copy of this document? The website does not work.
       [quote author=VirusPunk link=topic=41.msg448#msg448
       date=1461643552]
       Apparently Rod Lima **** the RE3 animations. He cites this page
       as the source of info for him learning how to do it and wrote a
       plugin for Blender.
       [/quote]
       The link to Rod Lima's too is broken. How can I extract original
       animations from RE3?
       #Post#: 678--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Leigiboy Date: January 15, 2020, 7:21 am
       ---------------------------------------------------------
       Maybe you can use this info
  HTML https://github.com/pmandin/reevengi-tools/wiki/.PLD
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