URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       LGT
  HTML https://lgt.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Tools
       *****************************************************
       #Post#: 43--------------------------------------------------
       RE3MV: A tool to edit PLD files...
       By: Leo2236 Date: August 16, 2014, 1:28 pm
       ---------------------------------------------------------
       -RE3MV v0.1b-
       It's a Resident Evil 3 *.PLD files viewer/modifier with this
       program you can >>>[list]
       [*]Veiw all *.PLD from the game...
       [*]Extract/Repack *.PLD files...
       [*]View texture...
       [*]Export/Replace texture *.TIM or *.BMP...
       [*]Export/Replace model part  to/from*.MD2 or *.OBJ...
       [*]Move model part...
       [*]Take screenshot as *.BMP...
       [*]View texture with transparent...[/list]Note:
       Tested on WinXP Pro Sp3 English...
       Screenshot >>>
  HTML http://i.imgur.com/lHwz5lx.png
       [URL=
  HTML https://www.mediafire.com/file/qccfb22c0hik9zb/RE3MV_v0.1b_Setup.exe/file][IMG]http://www.lostwindowspassword.com/images/public/download_gif.gif[/img]<br
       /> RE3MV_v0.1b_Setup.exe (726.6 KB)[/URL]
       #Post#: 57--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Flag King Date: September 9, 2014, 8:55 am
       ---------------------------------------------------------
       I have tried edit this model with process 'export *obj / edit
       OBJ on ArtOfIlusion / replace OBJ' but the returns was negative.
       The tool shows this message: "0.082 is not valid float point
       value".
       I'll try with other edit OBJ tools.
       ==========
       Editing with Blender occur the same message.
       I think I lost something in process.
       #Post#: 60--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Leo2236 Date: September 10, 2014, 11:02 am
       ---------------------------------------------------------
       If you want post the edited part that you trying to import and
       get the error so I could take a look to see what could cause
       this problem.
       #Post#: 136--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Jeet Date: October 16, 2014, 9:32 am
       ---------------------------------------------------------
       Hi, i wonder if there is a way to exctract enemy file of PSX
       version?
       And about the tool,its seems that the one for RE1 support PSX, i
       tried to modified chris to wesker, the game crashed, so i just
       modified the texture to give wesker's texture to chris, and even
       this made the game crashes, any idea about this?
       I know everything works well on PC but im playing only on
       PSP/PSX, so i wanted to know :)
       ps: another question, do you know if PC pld files and PSX pld
       are the same ? or is there some differences?
       #Post#: 137--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: CraZyEddy2010 Date: October 16, 2014, 11:45 am
       ---------------------------------------------------------
       U need that  BIOFAT Tool for extracting the files.
       And if u want to replace a skin PLD / EMD File on Resident Evil
       on PSX Version u need to rebuild the iso before u can play it
       with the modified stuff, for that u need the RE Rebuilder Tool.
       #Post#: 138--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Jeet Date: October 16, 2014, 11:56 am
       ---------------------------------------------------------
       thx for the fast answer
       another question: i have biofat, but its seems there is no
       option for extracting the monsters from the psx files?
       i suppose for PC version, its like re1 where enemies are
       directly extracted with their individual EMD files, but i dont
       find them on PSX , so i suppose they are located with many other
       enemies data in the stage folder?
       the monster that interest me is the nemesis, i know someone made
       a mod for having him playable, but its for RE2 and PC version, i
       want him for RE3 and PSX version, if the 3D model is the same
       whatever the version and platform, then i can skip this and
       directly use the nemesis that the author of the RE2 nemesis mod,
       for RE3 (actually i already tried this and it result in a crash,
       but now your talking about a tool that rebuild the iso thats
       maybe the reason)
       to summarize i have two different way:
       -trying to port the already extracted nemesis model of
       darkspyda's mod, but for the RE3 PSX (if the file are
       compatible)
       -export the nemesis model myself from my RE3 iso
       EDIT:ok i tested the rebuilder and its works, but there is a
       thing i dont understand, in the description the author says that
       the tool allow to insert any file what ever the size, but i cant
       insert bigger files, is there another step that i missed or its
       impossible?
       #Post#: 139--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: CraZyEddy2010 Date: October 16, 2014, 1:31 pm
       ---------------------------------------------------------
       Ur welcome buddy  ;)
       The Monster aka Enemies are the EMD Files, they are located in
       the BIN FIles in the Stage Folders. In the past I''ve asked Leo
       about those Files and how I can extract them. For now I have no
       clue how I've extracted them because I couldn't use BIOFAT in
       WIn7.  Which BIOFAT Version do you use?
       About the Nemesis Porting - Why don't you ask Darkspyda? I
       really think he can help you with the Nemesis porting  :)
       About the Rebuilder - I can't help you because it doesn't work
       on WIN 7, maybe you can ask  MarkGrass on the Horror is alive
       Forum - he is the writer of the tool you know?!
       #Post#: 140--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Jeet Date: October 16, 2014, 11:09 pm
       ---------------------------------------------------------
       These tools are really awsome
       i managed to have nemesis playable on PSX, so i can confirm that
       the 3D MODELs must be the same, since i couldnt extract nemesis
       from the PSX i exctracted him from the PC version, then i open
       jill(PSX) with this tool, i add her nemesis 3d model and
       textures, now its works
       But i have a last issue, the animations are weird, the RE2
       version of the tool allow to modify the skeleton, but its seems
       i cant do this with the RE3MV? this is the very last step for me
       to success this after hours of trying, so is there a way to
       modify the animations other than RE3MV? or maybe Leo will create
       a new version with the animations customizable like the RE1 and
       RE2 tools?
       Since i cant play on PC , having nemesis playable on PSX/PSP
       will be awesome for me, i really hope i could get rid of this
       last problem
       EDIT: i did it with another way, i just inserted the nemesis
       parts one by one in Jill model with RE3MV, and the animations
       works perfectly, everything works exept one thing.. i have huge
       pixels coming out from certains parts, i noticed thats it come
       from the torso and the begining of the legs, any ideas about
       this? here is a screen
  HTML http://img4.hostingpics.net/thumbs/mini_169640screen.jpg
  HTML http://www.hostingpics.net/viewer.php?id=169640screen.jpg
       #Post#: 365--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: VirusPunk Date: September 3, 2015, 6:32 am
       ---------------------------------------------------------
       Leo, do you think in the near future you can update RE3MV to
       support animations export as well?
       #Post#: 366--------------------------------------------------
       Re: RE3MV: A tool to edit PLD files...
       By: Leo2236 Date: September 4, 2015, 12:23 pm
       ---------------------------------------------------------
       Actually yes, there's a thought about updating RE3MV but I can't
       really say anything about animations support cause I don't know
       anything about them, beside that many models are special and use
       vertex transformation(something like a bones, Ada's model in RE2
       use that with her skirt) in their animations and to my knowledge
       that thing haven't been cracked yet not in RE2 nor in RE3...
       *****************************************************
   DIR Next Page