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       #Post#: 642--------------------------------------------------
       Re: RE2MV: A tool to view/edit 3D models...
       By: Leo2236 Date: May 31, 2018, 2:40 pm
       ---------------------------------------------------------
       Ты уж
       извини
       Костя за
       столь
       поздний
       ответ,
       совсем
       забылся,
       но если
       тебя еще
       интересуе&
       #1090;
       версия 1.3.2b то
       вот ОНА
  HTML https://1drv.ms/u/s!AmRvpG6REwddgdB91us4jgJk_1-GDQ,
       я
       не помню
       какие в
       ней
       изменения
       по
       сравнению
       с
       предыдуще&
       #1081;
       версией
       так-как
       прошло
       несколько
       лет с
       последнег&
       #1086;
       раза когда
       я над ней
       работал...
       #Post#: 655--------------------------------------------------
       Re: RE2MV: A tool to view/edit 3D models...
       By: Ketzergon Date: September 23, 2018, 11:22 pm
       ---------------------------------------------------------
       Hello. As you can see I'm new here, but thaks to Leo's wonderful
       tools I just started to modify RE2 and yes I have MANY
       questions, but for now I want to konw how can I remove parts
       from the model? (like the knife example).
       I already exported one to Blender, edited there (delete the
       sideburns of Claire) and close the holes with the existing
       polygons, but when I open the results in RE2MV, theres giant
       holes where the sideburns has to be. What I'm doing wrong?
       #Post#: 656--------------------------------------------------
       Re: RE2MV: A tool to view/edit 3D models...
       By: Xturgoghd Date: September 24, 2018, 9:55 pm
       ---------------------------------------------------------
       I clicked on the link and the "use our download manager and get
       recommended downloads" checkbox isn't there.
       #Post#: 657--------------------------------------------------
       Re: RE2MV: A tool to view/edit 3D models...
       By: -Rusty- Date: September 26, 2018, 5:03 am
       ---------------------------------------------------------
       [quote author=Ketzergon link=topic=30.msg655#msg655
       date=1537762937]
       Hello. As you can see I'm new here, but thaks to Leo's wonderful
       tools I just started to modify RE2 and yes I have MANY
       questions, but for now I want to konw how can I remove parts
       from the model? (like the knife example).
       I already exported one to Blender, edited there (delete the
       sideburns of Claire) and close the holes with the existing
       polygons, but when I open the results in RE2MV, theres giant
       holes where the sideburns has to be. What I'm doing wrong?
       [/quote]
       You were already told what you need to do by DXP in this post.
  HTML http://re123.bplaced.net/board/viewtopic.php?f=17&t=596#p5565
       As for a question about the actual tool or a direct relation to
       it, I can't seem to find a single animation file(so far) in the
       RDTs and I've got ROOMC000 through G040 left to go.
       In a post you made on the RE Modification from you said that the
       animations files could be found here.
  HTML http://re123.bplaced.net/board/viewtopic.php?f=14&t=99&start=50#p3656
       I have tried using RE2MV on ROOM1010.RDT(Kendo's Gunshop) and
       ROOM1020.RDT(Alley/Basketball Court) but I only get objects and
       the chain link fence gate that the zombies bust through in the
       basketball court. No animations.
       Unfortunately I've seen no .EDD or .EMR files at all. I've also
       used BIOFAT to disassemble the RDT files one by one and it's
       incredibly tedious to do. There is an "animations.rbj" file in
       both folders after disassembly but I have no idea if this is
       what I need and I don't know how to open it.
       Could you possibly tell me where exactly are the animation files
       located?
       #Post#: 680--------------------------------------------------
       Re: RE2MV: A tool to view/edit 3D models...
       By: dantedevil Date: February 23, 2020, 1:06 am
       ---------------------------------------------------------
       [quote author=Leo2236 link=topic=30.msg350#msg350
       date=1440707813]
       [quote author=tugaevil15 link=topic=30.msg349#msg349
       date=1440705582]
       hello leo2236, i have an question. how to add the respective
       weapon animation to the character? i see and and the weapon ,
       but there is no animations for that!?
       Tks.
       [/quote]Hi tugaevil15,
       At the left side of the animation control panel there's a button
       called "Load Animation" you can use it to load *.PLW and other
       animation files, and then export played animation to 3dsmax as
       usual ;)
  HTML http://i.imgur.com/zNf0MWl.png
       By the way here's the fixed version of RE2MV the previous one
       had some bug with exporting animation to *.ANI and *.TXT so
       better use this version.
  HTML http://www.lostwindowspassword.com/images/public/download_gif.gif<br
       />RE2MV v1.3.1b Setup.exe (1.04 MB)
  HTML http://www.datafilehost.com/d/2a31ee4a
       [/quote]
       Hello leo2236!
       Sorry but I don't understand how to add the respective weapon in
       every weapon animation to the character?
       I find all the weapons and the weapons animations, that's ok
       I can load the weapons animations without problem, but I cant't
       find a way to load the respective weapon in the animation.
       Tks.
       #Post#: 714--------------------------------------------------
       Re: RE2MV: A tool to view/edit 3D models...
       By: Flag King Date: July 9, 2020, 3:37 pm
       ---------------------------------------------------------
       [quote author=dantedevil link=topic=30.msg680#msg680
       date=1582441615]
       Hello leo2236!
       Sorry but I don't understand how to add the respective weapon in
       every weapon animation to the character?
       I find all the weapons and the weapons animations, that's ok
       I can load the weapons animations without problem, but I cant't
       find a way to load the respective weapon in the animation.
       Tks.
       [/quote]
       Hey man. Maybe you could find this models on PLW too.
       ==========
       Leo, this file ***.INI can be imported on Blender or someone
       else 3D editor?
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