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       #Post#: 586--------------------------------------------------
       Re: Spidium
   DIR By: sadoldporygon
       Date: August 2, 2013, 1:22 pm
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       O hahahaha lol I DONT CARE Im not the only one to be suffering
       #Post#: 950--------------------------------------------------
       Re: Spidium (ready to be voted on)
   DIR By: Eneomas
       Date: August 3, 2013, 11:27 am
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       too OP? yes high Sp. Defence, but terrible Defence and HP. not
       that 80 spwed is all that great... also it lacks priority,
       making it easy to kill with priority (ice shard, ExtremeSpeed,
       sucker punch) and the dua' type issue... i have made none so
       far, and buglum is and remains mono-bug. Lastly, you can only
       put four moves on it.
       #Post#: 978--------------------------------------------------
       Re: Spidium (ready to be voted on)
   DIR By: Snaquaza
       Date: August 3, 2013, 1:21 pm
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       REjected cuz of Dual Type
       #Post#: 2234--------------------------------------------------
       Re: Spidium (ready to be continued) (no previous votes count)
   DIR By: Eneomas
       Date: September 9, 2013, 11:52 am
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       Re-opening, because I can... please wait with voting until it
       says rady to be voted on in the title, constructive comments are
       always appreciated, though.
       #Post#: 2235--------------------------------------------------
       Re: Spidium (ready to be continued) (no previous votes count)
   DIR By: cofagragus
       Date: September 9, 2013, 12:24 pm
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       Very very interesting idea; I would vote Positive when opened.
       Anyways some suggestions:
       1.Please give it chain moves. I cant think of any atm but Im
       pretty sure there is some good ones.
       2. If one is Bug/Monster, they are ALL Bug/Monster. Drastic egg
       group similarities can be found when you see Magikarps egg
       groups (lol its Water 1/2/3 and Dragon xD)
       3.Some Egg Move Suggestions:
       (Confuse Ray from Magmar Line, Signal Beam, etc)
       Anyways this mon would get my vote ^^
       #Post#: 2237--------------------------------------------------
       Re: Spidium (ready to be Voted on) (no < Comment 14 votes
       count)
   DIR By: Eneomas
       Date: September 9, 2013, 1:56 pm
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       One afternoon: one older mon revamped:
       Unleash your votes!
       #Post#: 2238--------------------------------------------------
       Re: Spidium (ready to be Voted on) (no < Comment 14 votes
       count)
   DIR By: cofagragus
       Date: September 9, 2013, 4:04 pm
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       positive
       #Post#: 2239--------------------------------------------------
       Re: Spidium (ready to be Voted on) (no < Comment 14 votes
       count)
   DIR By: Snaquaza
       Date: September 9, 2013, 4:35 pm
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       Negative sorry, 542 BST + Recover + Magic Bounce + Quiver Dance
       + Some Other Random Attacks is too much
       #Post#: 2240--------------------------------------------------
       Re: Spidium (ready to be Voted on) (no < Comment 14 votes
       count)
   DIR By: Champion Steve
       Date: September 9, 2013, 5:02 pm
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       Negative for several reasons.
       Firstly, stats are pretty high (BST is into the special
       snowflake area.)
       Type changes come across as awkward.
       Abilities are a bit too good.
       Quiver Dance is generally only given to butterflies (Lilligant
       is a figurative butterfly, so there.)
       Not sure the concept (Bug empowered by Science! becoming a
       monster) is done well. Genesect seems a more natural example of
       this.
       #Post#: 2241--------------------------------------------------
       Re: Spidium (ready to be Voted on) (no < Comment 14 votes
       count)
   DIR By: cofagragus
       Date: September 9, 2013, 5:55 pm
       ---------------------------------------------------------
       Erm those reasonings are good and I might have to agree :/
       You may want to make the stats as such:
       @Lowered Stats (Snaq edit, manipulating)
       And maybe Ill keep my voote if changed...
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