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       #Post#: 397--------------------------------------------------
       Spidium (ready to be Voted on) (no < Comment 14 votes count)
   DIR By: Eneomas
       Date: August 1, 2013, 2:25 pm
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       Buglum
       Type: Bug
       Species: peace bug pokemon
       gender ratio: 50/50
       Abilities: unnerve/ Rivalry /DW: levitate
       Ability Ratio: 30/70
       Entry: it will never attack, unless one of it's brotherins is
       hurt. They always travel in packs
       Height:0.1 meter
       Weight: 0.5 kilogram
       Method of evolving: level 30
       Egg group: bug/monster
       Egg cycles: 36
       Exp gain: Extremely slow
       Catch rate: 225
       BST: 254
       Hp:40
       Atk:45
       Def:35
       Sp Atk:49
       Sp. Def:45
       Speed:40
       EV Yield: 1 Sp Atk
       Moves by leveling:
       -scratch
       -string shot
       3-leech life
       6-harden
       9-wrap
       12-fury swipes
       15-fury cutter
       18-spider web
       21-constrict
       24-struggle bug
       27-hone claws
       30-bug bite
       33- slash
       36-silver wind
       39-bug buzz
       42-u-turn
       45-x-scissor
       60-swords dance
       Tm/Hm: Hidden Power, Return, Frustration, Facade, Rest, Energy
       Ball, False Swipe, X-scissor, Cut.
       Egg moves: ^^^^^^^^^^^^^^
       Night Slash: Skorupi-line
       Cross-Poison: Skorupi-line
       Disable: Venomoth-line
       Signal Beam: Galventula-line, Volbeat, Venomoth-line
       Bide: pineco, kricketot and shelmet-lines, shuckle.
       Leech seed: Parasect
       Scary Face: Anyone in the egg group who can learn it by nature
       Giga-Drain: Venusaur-line
       Any other suggestions?
       (I won't add chain breds for the fact that they could grow
       really long)
       Expium ( experimental+ ium( end of almost every element))
       Type: bug/psychic
       Method of evolving: level up while poisoned.
       Abilities: unnerve/skill link /DW: Levitate
       Ability ratio: 30/70
       Species: experimental bug
       Entry: buglums were great test subject, due to them nit
       attacking. The experiments gave them more power and 2 more legs.
       Height: 1 meter
       Weight: 25 kilograms
       catch rate; 95
       BST: 425
       HP:70
       Atk:75
       Def:50
       Sp. Atk:80
       Sp. Def:80
       Speed:75
       Ev Yield: 1 Sp. Atk, 1 Sp. Def
       Moves by leveling:
       - confusion
       25- Agility
       28- zen headbutt
       31-Barrier
       34-cosmic power
       37-Extrasensory
       40-calm mind
       43-guard swap
       43-power swap
       43-skill swap
       46-psyshock
       49-trick
       52-psycho cut
       55-psychic
       70- stored power
       TM/Hm added: Substitute, Dream Eater, Flash, Shadow Ball,
       Psychic
       Spidium
       Type: psychic/ poison
       Species: radioactive pokemon
       Entry: A last cruel experiment went horribly wrong. It melted
       away whatever was left of buglum and replaced it with
       radioactivity.
       Height: 2 meter
       Weight: 10 kilograms
       Abilities: Unnerve/ radioactivity( opponent loses 6.25% of their
       health each turn when battling Spidium) DW: Levitate
       Ability Ratio: 30/70
       Catch Rate: 10
       Bst: 524
       Hp: 70
       Atk: 92
       Def: 50
       Sp Atk: 102
       Sp. Def: 140
       Speed :70
       EV Yield: 3 Sp. Def
       Movepool by leveling:
       - poison sting
       30-toxic
       50-smog
       60-poison jab
       68-sludge wave
       75-Safeguard
       82-hyper beam
       82-giga impact
       89- radinject ( the user injects radioactive poison into the
       foe, 10 pp, physical,
       100power,100% accurate, 10% chance to badly poison the foe)
       TM/HM added: Safeguard, Sludge Wave, Sludge Bomb, Payback,
       Poison Jab,
       #Post#: 398--------------------------------------------------
       Re: Spidium
   DIR By: sadoldporygon
       Date: August 1, 2013, 2:44 pm
       ---------------------------------------------------------
       So stats? We only have 2 more Bbug slots so dont make it a 3
       Poke line unless it goes like:
       Bug-Bug-Poison
       I would like that type switch since we also need Poison types
       #Post#: 466--------------------------------------------------
       Re: Spidium
   DIR By: Snaquaza
       Date: August 2, 2013, 6:13 am
       ---------------------------------------------------------
       I need explanation about the following moves
       Quiver Dance
       Electroweb
       the Orders
       #Post#: 473--------------------------------------------------
       Re: Spidium
   DIR By: Eneomas
       Date: August 2, 2013, 6:28 am
       ---------------------------------------------------------
       Quiver dance: it's a bug, as far as i know, bugs cn quiver.
       Electroweb: Kakuha csn also learn it, aside from that, it's a
       spider thingy... they can make webs.
       The orders: i quote from the entry: they always travel in packs
       #Post#: 474--------------------------------------------------
       Re: Spidium
   DIR By: Snaquaza
       Date: August 2, 2013, 6:30 am
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       actually only Joltik line gets Electroweb by level up
       the Orders are exclusive to Vespiquen which are the leaders of a
       colony
       Mostly bugs with big wings get quiver dance, it can have it, but
       it must fit a bit
       #Post#: 475--------------------------------------------------
       Re: Spidium
   DIR By: Present
       Date: August 2, 2013, 6:41 am
       ---------------------------------------------------------
       Quiver Dance: Related to wings. Since it got those web attacks,
       I guess you will make it like a spider, which most likely does
       not have wings. (so no quiver dance for this one).
       The Orders are signature moves; Vespiquen commanding bees to
       attack for her. Unless this spider (either flying or not) can
       also control bees, it should not get the Orders.
       Just something to keep in mind.
       #Post#: 478--------------------------------------------------
       Re: Spidium
   DIR By: Eneomas
       Date: August 2, 2013, 6:51 am
       ---------------------------------------------------------
       Made sone chages, look back at buglum, it only has quiver dsnce,
       of the three disvussed, btw, wouldn' a flying spider be awesome?
       #Post#: 561--------------------------------------------------
       Re: Spidium
   DIR By: Naminé
       Date: August 2, 2013, 10:52 am
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       **A Flying spider** Oh my, my worst nightmare comes true o.O O.o
       #Post#: 573--------------------------------------------------
       Re: Spidium
   DIR By: sadoldporygon
       Date: August 2, 2013, 1:00 pm
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       **NEGATIVE** too OP with derpy movepool and such. But stats are
       alright. ALSO its dual-type
       #Post#: 575--------------------------------------------------
       Re: Spidium
   DIR By: Naminé
       Date: August 2, 2013, 1:05 pm
       ---------------------------------------------------------
       Lol but you gotta admit flying spiders are creepy
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