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#Post#: 102--------------------------------------------------
Rotom Forms
DIR By: sadoldporygon
Date: July 20, 2013, 6:59 pm
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Namine, only Dragon types learn Dragon Dance via Level Up. Im
going to vote Negative or Abstain because of these reasons
listed:
1. Too high stats for both the prevo and the evo. Make it
moderate and regular like most other 600 or so Pokemon that have
average stats (we need moderate and regular Pokemon now, not
just slap on great stats and call it not broken). Please change
the stats to something like: 60/100/60/55/120/60 for evo and
40/70/40/35/80/30 for prevo
2. Make it have Dragon Dance as an egg move only. No non-dragon
types learn DD as a level-up move. And it doesnt make sense
flavourwise. Same problem with Dragon Claw, Iron Tail and Fire
Punch.
3. Decrease the size of its entire movepool and dont give it
Will-o-Wisp in its movepool. Will-o-Wisp is already a TM move,
and also you need to have a pattern for learning the moves
listed:
Example
-x
-x
4x
9x
14x
19x
24x
29x
34x
39x
44x
49x
54x
4. Please do not give it Outrage, we have enough Dragon Dancing
Outragers that kill everyone.
Ive been thinking of making more Rotom forms. First Rotom
proposal:
Rotom-Generator
Steel/Electric
Gets Flash Cannon as move (if not already having it)
Second:
Rotom-Piston
Electric/Fighting
Gets its SpAtk Base switched with its Base Atk and gets the
attack Hammer Arm
Third:
Rotom-Television
Electric/Psychic
Gains the attack Psyshock
Fourth:
Rotom-Phone
Mono Electric
Gets the move Hyper Voice (not obtainable anywhere else)
#Post#: 196--------------------------------------------------
Re: Rotom Forms
DIR By: Snaquaza
Date: July 29, 2013, 7:41 pm
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hmm personally I actually like Rotom Forms, but I haven't looked
well enough to them, anyway, Sadold, if you like this one, you
can put it in too
Rotom Drill
Electric-Ground
HP: 50
Attack: 105
Defense: 107
Sp. Attack: 65
Sp. Defense: 107
Speed: 86
you might like it, might not, it is just something I made some
time ago
#Post#: 197--------------------------------------------------
Re: Rotom Forms
DIR By: sadoldporygon
Date: July 29, 2013, 8:10 pm
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Perfect, we can give it Drill Run. How about this: 2 new
physical rotoms and 2 new special rotoms, just ignore
Rotom-Phone please... and great idea
#Post#: 199--------------------------------------------------
Re: Rotom Forms
DIR By: Snaquaza
Date: July 29, 2013, 8:17 pm
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For me it sounds good, I will vote positive, but how would we
count this, like not as it is just a new form which has been
done earlier once in a game or that we do count them :/
#Post#: 200--------------------------------------------------
Re: Rotom Forms
DIR By: sadoldporygon
Date: July 29, 2013, 8:19 pm
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We can count it as regular formes maybe (?)
#Post#: 201--------------------------------------------------
Re: Rotom Forms
DIR By: cofagragus
Date: July 29, 2013, 8:30 pm
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Awesome Snaquaza is voting positive for it lol, I change my vote
for it to a Positive since it looks like it woul make more
success than it appears it would
#Post#: 204--------------------------------------------------
Re: Rotom Forms
DIR By: sadoldporygon
Date: July 29, 2013, 8:58 pm
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So this is my NEW proposition for the Rotom Formes! :D:D:D
Rotom-G (Generator)
Electric/Steel
50
65
137
105
107
56
Signature Move: Flash Cannon (maybe a new hyper reflective move)
Rotom-T (Television)
Electric/Psychic
50
65
107
105
137
56
Signature Move: Psychic
Rotom-D (Drill)
Electric/Ground
50
105
86
65
107
107
Signature Move: Drill Run
Rotom-P (Piston)
Electric/Fighting
50
105
127
65
86
87
Signature Move: Hammer Arm (because of a large "arm" like piston
similar to Minecraft pistons)
#Post#: 205--------------------------------------------------
Re: Rotom Forms
DIR By: Snaquaza
Date: July 29, 2013, 9:02 pm
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just a question, why didn't they keep there old stats? I was
kinda assuming they would like the old stat spread was strong,
but not OP
#Post#: 207--------------------------------------------------
Re: Rotom Forms
DIR By: sadoldporygon
Date: July 29, 2013, 9:10 pm
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Umm, all I can say to that is it would be unique to have
defensive Rotom formes. If you think about it, all of the
existing ones are all specially offensive orientated. If we
introduce more Defensive variants, these Rotoms will be easier
to take down with their imbalance of stats (like Speed and
Defenses).
#Post#: 209--------------------------------------------------
Re: Rotom Forms
DIR By: Snaquaza
Date: July 29, 2013, 9:24 pm
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That's true, but the good defenses are compromised, not amazing
spa, average spe and low HP, if you switch stats, I would say,
just switch Attack and Sp. Attack, but I'll first look to other
reactions then yours and mine
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