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#Post#: 3392--------------------------------------------------
Force Field
DIR By: Kristoph Gavin
Date: December 2, 2013, 2:41 pm
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Not sure if this ability is really fitting, but I'm going to
try, more or less...
Force Field/Forcefield
The user cannot be attacked for 2 to 4 turns after it has been
statused. Any hits taken will bounce off the user, while 25% of
the damage supposed to be dealt will be ricocheted back to the
foe. The ability can be re-activated if the user has been
cleared of it's status and if it regains another status effect.
Chance to last 2 turns: 50%
Chance to last 3/4 turns: 35.5%
Chance to last 4 turns: 14.5%
What do you guys think? This is my second shot at an ability,
and I hope you guys like this.
(P.S: I really don't hope you guys find this too overpowered.)
#Post#: 3394--------------------------------------------------
Re: Force Field
DIR By: Snaquaza
Date: December 2, 2013, 4:41 pm
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uh does this work with Flame and Toxic Orb?
#Post#: 3395--------------------------------------------------
Re: Force Field
DIR By: cofagragus
Date: December 2, 2013, 5:09 pm
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dont think it does and if it does we can always change it when
coding the game Positive
#Post#: 3401--------------------------------------------------
Re: Force Field
DIR By: Kristoph Gavin
Date: December 3, 2013, 12:26 am
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Well, it's supposed to be affected by Toxic and Flame Orb...But
if you guys find that too OP, then, let that out. But, of
course, that'd add a bit of stall/setting up to the game, which
is always a bit fun :P
Of course, I forgot to say. Mold Breaker negates these effects.
(To keep it from being broken.)
You guys can pick the Pokemon that gets this ability, I'm not
really sure myself.
#Post#: 3407--------------------------------------------------
Re: Force Field
DIR By: EhhhN
Date: December 3, 2013, 9:52 am
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Lower it to 2-3, then we have a deal :) Great idea, actually. I
can finally sweep with Guts Hariyama or Ursaring without taking
nasty hits from the opponent.
#Post#: 3409--------------------------------------------------
Re: Force Field
DIR By: Kristoph Gavin
Date: December 3, 2013, 10:09 am
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Hm. I'll think about lowering it to 2-3, as a maximum of 5 turns
can be enough to set up and kill everything.
Okay, it can be 4 turns at max. Editing post.
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