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#Post#: 3042--------------------------------------------------
Soul Orb
DIR By: cofagragus
Date: November 1, 2013, 5:49 pm
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A Ghost type holding this item lays a curse on a Pokemon
attacking it (on that very turn), but any non Ghost type holding
this item and getting hit will have a Curse status layed on
them. But when casting a curse to any Pokemon, 25% of their HP
(rounded down) will be lost.
Basically great for Sableye, but it was mostly intentional for
my Ghost pokemon.
#Post#: 3163--------------------------------------------------
Re: Soul Orb
DIR By: Smite
Date: November 6, 2013, 5:36 pm
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Positive , I love the Curse status ( I bet Cofagrigus' love it
too...) and an item that lets Ghost types inflict Curse on them
w/o even attacking them? Thats brilliant.
#Post#: 3174--------------------------------------------------
Re: Soul Orb
DIR By: Dubious Disc 2.0
Date: November 6, 2013, 6:41 pm
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Pikachu on drugs, oops, wrong thread, oh yeah, its that
thread...
Yeah it looks pretty awesome but should maybe have some sort of
restriction on when the attacker gets cursed, as it can be
pretty bad if a Pokemon attacks Sableye and they are already
statused with Burn or Poison.
#Post#: 3183--------------------------------------------------
Re: Soul Orb
DIR By: Snaquaza
Date: November 7, 2013, 9:17 am
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Sorry but this seems pretty op, if it doesn't cut the users HP,
as it deletes a quarter of the opponents HP per turn, which is
Extrmeley much
#Post#: 3190--------------------------------------------------
Re: Soul Orb
DIR By: Izanagi
Date: November 7, 2013, 10:30 am
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i am going to vote Negative for this unless the curse drains the
holder's hp while casting the curse (even if it's by a lower
amount such a 25% instead of 50% which would make this item
probably useless) as curse is a very dangerous status that
actually can stack up with other status such as toxic spikes
field hazard or other hp draining status, while said ghost type
can drain it's attacker's hp with pain split (the most common
move for ghost types to learn) and by the end of the turn have
the curse drain an extra 25% of the attacker's hp not factoring
other status he might have gotten affected before attacking the
ghost holding this orb.
#Post#: 3196--------------------------------------------------
Re: Soul Orb
DIR By: cofagragus
Date: November 7, 2013, 5:16 pm
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Okay the user will lose 25% of HP (even if they faint) when
casting a/the curse if theyre Ghost type.
#Post#: 3390--------------------------------------------------
Re: Soul Orb
DIR By: ChaosSigma0
Date: December 1, 2013, 6:35 pm
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This sounds like a signature item for a specific pokemon (IMO).
I like it.
My idea on this concept:
If holder is a ghost-type or half-ghost type, it inflicts a sort
of mini-Curse status on both pokemon (removes 1/8 HP per turn).
And if the holder is not a ghost-type, it inflicts the regular
Curse status on the holder until the item is swapped or Knocked
Off.
[move]*votes positive*[/move]
#Post#: 3396--------------------------------------------------
Re: Soul Orb
DIR By: cofagragus
Date: December 2, 2013, 5:16 pm
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Not a mini curse status, a full curse status. Besides, that 25%
HP loss can be pretty fatal at times. And most Ghost types
already have access to Curse; this just takes their item up and
allows them to save 25% of their HP, but Curse is already a not
very good status to start with as its hard to play with or use.
EDIT: My 333th post! Yay ^^
#Post#: 3408--------------------------------------------------
Re: Soul Orb
DIR By: EhhhN
Date: December 3, 2013, 9:55 am
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Amazing. Great item for Tricking or le Switcheroo. Positive for
sure.
[move] Cofagrigus @ Soul Orb = bye bye UU [/move]
#Post#: 3410--------------------------------------------------
Re: Soul Orb
DIR By: Izanagi
Date: December 3, 2013, 11:40 am
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I don't see any reason not to vote [B]Positive[/B] on this,
great job on the item cofagragus.
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