DIR Return Create A Forum - Home
---------------------------------------------------------
Lets Make a Game Together
HTML https://letsmakeagametogether.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: OU
*****************************************************
#Post#: 2602--------------------------------------------------
Victory Garden
DIR By: Oiawesome
Date: October 12, 2013, 11:46 am
---------------------------------------------------------
[B][U][SIZE=7][COLOR=#ff0000]Victory[/COLOR]
[COLOR=#00b300]Garden[/COLOR][/SIZE][/U][/B]
[SIZE=3][IMG]
HTML http://sprites.pokecheck.org/i/494.gif[/img]
[IMG]
HTML http://sprites.pokecheck.org/i/380.gif[/img][IMG]http://sprites.pokecheck.org/i/492.gif[/img]<br
/> [IMG]
HTML http://sprites.pokecheck.org/i/398.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/445.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/642-therian.gif[/img][/SIZE]
[B][SIZE=4][U]Introduction[/U][/SIZE][/B]
Hello people of Tervari! This is well, uh my first RMT, however
I am not new to the competitive scene, despite my smogon join
date, I have been lurking since ADV and have always enjoyed the
competitive aspect of games, and pokemon is certainly no
exception. So after playing the BW2 meta and watching it evolve,
It's gotten to the point where the meta had gotten stale for me
and I was ready to throw in the towel, but then I saw a UU team
with a defensive Shaymin in it, and it got me thinking, what if
I brought some really underrated threats in the metagame, and
mixed them with a mixed wall Shaymin? And this was the result.
[U][B]Team Building Process[/B][/U]
[hide="What I like to call Teambuilding lol"]
[IMG]
HTML http://sprites.pokecheck.org/i/492.gif[/img]
So I started off with wanting to build a team with some
devistating sweepers and threats, while having some bulk, and of
course my inspiration from that aforementioned UU battle led me
to try a defensive Shaymin.
[IMG]
HTML http://sprites.pokecheck.org/i/492.gif[/img]
[IMG]
HTML http://sprites.pokecheck.org/i/380.gif[/img]
And of course as many people who know me know, this wouldn't be
one of my OU teams without latias (87 of my 127 OU teams have
latias counting this one atm) Not only that, but it serves as a
back up check to keldeo and handles many threats in this
metagame while also being an offensive threat at the same time,
It's bulk is what makes me choose it over latios 95% of the time
[IMG]
HTML http://sprites.pokecheck.org/i/492.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/380.gif[/img][IMG]http://sprites.pokecheck.org/i/494.gif[/img]
Now I saw a huge Ice Weakness on my team, and thought "what
could patch this up"? And I saw one of my favorite pokemon,
Victini, not only does victini serve as a bait and trap for
physical walls (you'll see why later) but it also serves as the
only current mamoswine CHECK on my team right now, and generally
is nice to have for things like Ferrothorn.
[IMG]
HTML http://sprites.pokecheck.org/i/492.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/380.gif[/img][IMG]http://sprites.pokecheck.org/i/494.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/445.gif[/img]
Then I saw that I was in SERIOUS need of a physical attacker,
and Garchomp fit that role perfectly, able to destroy the most
defensive of Celebi, Rotom-W and other annoying special walls
between it's RageQuake Dual STAB combo.
[IMG]
HTML http://sprites.pokecheck.org/i/492.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/380.gif[/img][IMG]http://sprites.pokecheck.org/i/494.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/445.gif[/img][IMG]http://sprites.pokecheck.org/i/398.gif[/img]
Right as I was building this team I noticed I needed a scarfer,
and to balance out the physical-special attacker numbers on my
team, I decided I needed a physical scarfer, and seeing how this
team was built around underrated threats. Something like
staraptor seemed very appealing, ESPECIALLY considering how much
coverage it gets with just CC as a coverage move alone, it's
amazing STAB, and excellent momentum in U-turn.
[IMG]
HTML http://sprites.pokecheck.org/i/492.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/380.gif[/img][IMG]http://sprites.pokecheck.org/i/494.gif[/img]<br
/>[IMG]
HTML http://sprites.pokecheck.org/i/445.gif[/img][IMG]http://sprites.pokecheck.org/i/398.gif[/img][IMG]http://sprites.pokecheck.org/i/642-therian.gif[/img]
Now finally I was down to only 1 pokemon left, and I was
noticing how lacking in momentum I was, especially for a
weatherless team, I decided to use something that can form a
good VoltTurn Mini Core with Staraptor, and looking at
underrated Volt Switchers I saw this behemoth with 145 special
attack and 101 base speed, so I decided to abuse that by
slapping some specs onto it and letting go bat**** crazy.
[/hide]
[B][U]Team Team- In Depth
[IMG]
HTML http://pldh.net/media/dreamworld/494.png[/img][/U][/B]
GG well played (Victini) @ Expert Belt
Trait: Victory Star
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Blue Flare
- Glaciate
- Grass Knot
- Focus Blast
Ah this thing, oh boy this Victini. Overall I would have to say
usually in a match this victini does the most work done
consistently. The main draw of thsi set and why I use it, is to
bluff physical and choice depending on what you've revealed so
far, you can even bluff both if your good enough, but the main
thing about victini is how he puts most physical walls thinking
a incoming vcreate is in their way directly in a one way street
to the poke center, OHKOing stuff like gliscor thinking they can
simply beat out vcreate damage and kill me off only to get
glaciated, blue flare, focus blast or grass knoted respectively.
Another big draw is like I said before bluffing choice items,
letting me OHKO DD mence, Scarf Outraging mence(no moxie boost
yet), DDnite etc thinking I'm locked into blue flare and setting
up only to get glaciated and either KOd or 2HKOd with a speed
drop included. Overall victini is a excellant member to my team,
and is also very important. (The name comes from it being the
victory pokemon if you couldn't tell)
[IMG]
HTML http://pldh.net/media/dreamworld/380.png[/img]
Fuk Ferro 2013 (Latias) (F) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Reflect
- Psyshock
- Hidden Power [Fire]
Ah Latias, so powerful and threatening yet so lighthearted and
curious. Such an odd beast. Latias's main purpose in this team
is to hit like a truck and LURE IN FERRO. You may be wondering
why but, Ebelt psyshock obviously lures in ferro and fortunately
HP fire gets a 3HKO against rain variants, and invalidates non
leech seed variants (SR/Spikes/Power Whip/Gyro or whatever set
without leech seed) with the use of Reflct + HP Fire, watch out
scizor, your not safe either, to deminstrate the power and bulk,
let me show you some calcs:
[hide="Scizor"]252 SpA Expert Belt Latias Hidden Power Fire vs.
248 HP / 8 SpD Scizor in rain: 192-230 (55.97 - 67.05%) --
guaranteed 2HKO
252+ Atk Choice Band Technician Scizor Pursuit vs. 4 HP / 0 Def
Latias through Reflect: [B]118-139 (39.07 - 46.02%) --
guaranteed 3HKO[/B]
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 4 HP / 0
Def Latias through Reflect: [B]88-104 (29.13 - 34.43%) --
possible 4HKO[/B][/hide]
[hide="Ferro"]
0 Atk Ferrothorn Gyro Ball (150 BP) vs. 4 HP / 0 Def Latias
through Reflect: [B]84-99 (27.81 - 32.78%) -- possible 4HKO[/B]
252 SpA Expert Belt Latias Hidden Power Fire vs. 252 HP / 168
SpD Ferrothorn [B]in rain[/B]: 125-149 (35.51 - 42.32%) --
83.52% chance to 3HKO
252 SpA Expert Belt Latias Hidden Power Fire vs. 252 HP / 168
SpD Ferrothorn: [B]250-298 (71.02 - 84.65%) -- guaranteed
2HKO[/B]
Better hope you have Rain with ya, you little rascle
Ferrothorn.[/hide]
Yeah, not only that, but when you know your going to die, it's
pretty useful to get up a Reflect for your team mates, not only
that but Latias is just a really damn good threat to most
current OU teams and checks a lot of good OU pokemon atm,
including the infamous SDChomp which can annoy my team without
this lil' buddy.
[IMG]
HTML http://pldh.net/media/dreamworld/492.png[/img]
Garcedia (Shaymin) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 212 Def / 44 SDef
Calm Nature
- Rest
- Hidden Power [Fire]
- Seed Flare
- Earth Power
And here comes the Star of the RMT, Shaymin! Now I mainy chose
Shaymin because I was sick and tired of people complaining about
MixTar, Keldeo, Scarf Terrak and a bunch of other threats in the
OU meta, so I was looking around for bulky waters naturally,
however my results there were not pleasing, until I looked
around in UU and saw this 600 BST hedgehog of happiness (Yes I
did yell "Kawaiii!", don't ask me lol) and after talking to my
friend "DreMZ" On Showdown, also known as @[USER=107464]The
Reptile[/USER] here on smogon, we found this amazing EV spread
that lets you take a TON of hits and proceed to hit the pokemon
your facing with seed flare, hp fire or earth power
respectively, however I mainly use this to troll Keldeo as they
just icy wind or sacred sword with complete ignorance and just
watch as their suspect die to a little cute crass hedgehog.
Here are some calcs to prove the infamous quote "SHAYMIN STRONK"
true :] :
[hide="Lol They call this thing a suspect come on Keldeo"]
252 SpA Choice Specs Keldeo Hydro Pump vs. 252 HP / 44+ SpD
Shaymin in rain: [B]191-225 (47.27 - 55.69%) -- 21.48% chance to
2HKO[/B]
252 SpA Choice Specs Keldeo Secret Sword vs. 252 HP / 212 Def
Shaymin: [B]169-201 (41.83 - 49.75%) -- guaranteed 3HKO[/B]
252 SpA Choice Specs Keldeo Icy Wind vs. 252 HP / 44+ SpD
Shaymin: [B]158-186 (39.1 - 46.03%) -- guaranteed 3HKO
------------------------
0 SpA Shaymin Seed Flare vs. 0 HP / 4 SpD Keldeo: 282-332 (87.3
- 102.78%) -- 18.75% chance to OHKO[/B][/hide]
[hide="Non CB Ttar (You can rest scout if it's CB so lol)"]
4 Atk Tyranitar Crunch vs. 252 HP / 212 Def Shaymin: [B]91-108
(22.52 - 26.73%) -- possible 5HKO [/B]( OU Mixed/Lead)
252 SpA Tyranitar Fire Blast vs. 252 HP / 44+ SpD Shaymin:[B]
184-218 (45.54 - 53.96%) -- 45.31% chance to 2HKO after
weathe[/B]r ( OU Mixed/Lead)
---------------------
0 SpA Shaymin Seed Flare vs. 252 HP / 0 SpD Tyranitar in sand:
174-206 (43.06 - 50.99%) -- 4.69% chance to 2HKO
0 SpA Shaymin Seed Flare vs. 0 HP / 0 SpD Tyranitar in sand:
174-206 (51.02 - 60.41%) -- guaranteed 2HKO[/hide]
[hide="Terrakion needs to lift more either that or stop using
scarf"]
252 Atk Terrakion Close Combat vs. 252 HP / 212 Def Shaymin:
[B]160-189 (39.6 - 46.78%) -- guaranteed 3HKO[/B]
252 Atk Terrakion X-Scissor vs. 252 HP / 212 Def Shaymin:
[B]144-170 (35.64 - 42.07%) -- 90.16% chance to 3HKO[/B]
252 Atk Terrakion Stone Edge vs. 252 HP / 212 Def Shaymin:
[B]133-157 (32.92 - 38.86%) -- 6.25% chance to 3HKO[/B]
-----------------------------
[B]0 SpA Shaymin Seed Flare vs. 4 HP / 0 SpD Terrakion: 284-336
(87.65 - 103.7%) -- 25% chance to OHKO
0 SpA Shaymin Seed Flare vs. -1 4 HP / 0 SpD Terrakion: 422-500
(130.24 - 154.32%) -- guaranteed OHKO (After Close
Combat)[/B][/hide]
[IMG]
HTML http://pldh.net/media/dreamworld/398.png[/img]
Staraptor @ Choice Scarf
Trait: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
Staraptor definatly has to be one of the most underrated
threatening pokemon in the tier, with 120 Attack, Amazing STABs,
Reckless, a great 100 speed tier to work with, and amazing
coverage in CC. Staraptor's main job on this team is to check
important things that can really hurt my team if I don't revenge
them, also This is a meta where Normal/Flying/Fighting coverage
will hurt most of the meta really hard, so spamming Double Edge,
Brave bird and CC is not a bad move at all, U turn is amazing
for Momentum and lets me play around things like jirachi by
uturning to victini or chomp.
[IMG]
HTML http://pldh.net/media/dreamworld/445.png[/img]
Chomped (Garchomp) @ Choice Band
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Outrage
- Stone Edge
- Fire Fang
Choice Band Garchomp is honestly ONE of THE best physical
attackers in the tier. And it certainly doesn't fall short on my
team, Garchomp provides natural bulk, raw power, and speed all
in one, that and amazing STABs in EQ and Outrage make my STAB
and amazing coverage, Fire Fang is for Bulky Grasses, and stone
edge is for those bulkier flying types who can take a single
outrage, this thing honestly does not dissapoint, especially
since it's trolly 102 speed tier outspeeding every dragon in the
tier except latias and latios, and it's STAB CB SE outrage is
KOing any dragon who dare stands in your way.
[IMG]
HTML http://pldh.net/media/pokemon/ken_sugimori/update_bw/642-therian.png[/img]<br
/>** sorry for the small image, it's just that ken sugimori has
no
"Dream World Art" for Thundurus-T currently
Solid (Thundurus-Therian) (M) @ Choice Specs
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
Specs thundy is often called inferior to specs jolteon, while
the extra speed may help, for my team, I call bull****. First of
all Focus Blast lets you muscle through ferrothorn which jolteon
can't handle, especially considering ferro is an annoyance to
this team, that is important, focus blast also lets it KO mamo
on the switch, whereas mamo completely shuts down jolteon. Etc.
I could go on, but lets focus on thundy itself, Specs Volt
Switch hits like a truck and annoys the other team with
momentum, while thunderbolt is just really neat and powerful
STAB that is 2HKOing msot switch ins, focus blast is amazing
coverage, and HP [Ice] is for obligitory bolt beam coverage.
(The name is a refrence to solid snake from Metal Gear as it is
an electric snake named solid :L)
[B][U][SIZE=5]The End and PS/PO Importable[/SIZE][/U][/B]
THank you all for reading this RMT, and I hope you rate, it, I
am really hoping to get feed back on thsi team as it is one of
my last and most intresting (imo) BW2 OU teams.
If you want to try this out for yourself, here's an importable,
thanks!
[hide="The Importable"]
[CODE]GG well played (Victini) @ Expert Belt
Trait: Victory Star
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Blue Flare
- Glaciate
- Grass Knot
- Focus Blast
Fuk Ferro 2013 (Latias) (F) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Reflect
- Psyshock
- Hidden Power [Fire]
Garcedia (Shaymin) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 212 Def / 44 SDef
Calm Nature
- Rest
- Hidden Power [Fire]
- Seed Flare
- Earth Power
Staraptor @ Choice Scarf
Trait: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
Chomped (Garchomp) @ Choice Band
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Outrage
- Stone Edge
- Fire Fang
Solid (Thundurus-Therian) (M) @ Choice Specs
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
[/CODE][/hide]
#Post#: 2604--------------------------------------------------
Re: Victory Garden
DIR By: Eneomas
Date: October 12, 2013, 1:01 pm
---------------------------------------------------------
still very ice weak, trying to use one mon to counter ice just
won't cut it... maybe put in rotom-W/rotom-H? can still scarf
switch pretty nicely.
#Post#: 2605--------------------------------------------------
Re: Victory Garden
DIR By: Snaquaza
Date: October 12, 2013, 1:18 pm
---------------------------------------------------------
well Victini checks most Ice types very nicely, just watch out
not to give Cloyster a free shell smash and waht do you do
against Weavile?
#Post#: 2607--------------------------------------------------
Re: Victory Garden
DIR By: Oiawesome
Date: October 12, 2013, 5:18 pm
---------------------------------------------------------
I've been changing the team for a bit now, this was a bit of an
outdated one, but yeah rotom-w will be replacing thundy soon,
thanks for the replies!
#Post#: 2899--------------------------------------------------
Re: Victory Garden
DIR By: Present
Date: October 23, 2013, 4:06 pm
---------------------------------------------------------
Hide tags do not seem to work (sadly).
Either way, this team looks quite solid. I like your use of
lesser-used Pokemon. Too bad not more users replied. I like the
team, but it seems very weak to stall (due to the choice items
and no boosting moves, it will not be too difficult to keep
stalling you) for example, where SD garchomp can beat Skarmory
(second time) and thundurus can beat Blissey (NP), they will now
be walled. If you still use the team, you might want to gain a
boosting attacker (or some form of stall breaker)
#Post#: 2904--------------------------------------------------
Re: Victory Garden
DIR By: cofagragus
Date: October 23, 2013, 4:34 pm
---------------------------------------------------------
Well honestly Psyshock seems like a good move on Victini even
with the coverage to beat Chansey/Blissey and other special
walls without having to go with V-Create
#Post#: 3491--------------------------------------------------
Re: Victory Garden
DIR By: EhhhN
Date: December 11, 2013, 10:36 am
---------------------------------------------------------
Huge Ice gap, better patch that up. Cool Victini set, I think
that it is quite original. Instead of Expert Belt, use Choice
Specs or Choice Scarf to outspeed most of the meta to ensure you
have power off the bat. Run CM Latias, where CM > Reflect,
Dragon Pulse > Draco Meteor, Roost takes up a third slot and
you'd have to pick either HP Fire or Psyshock as the fourth
slot. On Shaymin, Air Slash or Psychic are more effective than
HP Fire. More power and more diversity. Wow, 5/6 are weak to
Ice. HUGE problem. You need to fix that up right away.
*****************************************************
Page 1 of 1