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#Post#: 2540--------------------------------------------------
Idea: Postgame Trainers
DIR By: Snaquaza
Date: October 6, 2013, 4:35 am
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Everyone knows that there are Post-Game Trainers in a Pokemon
Game, but what if these were challenging.
These would be trainers that would hide at random places, they
should be worth searching for.
If you encounter them and beat them, you may get a gift from
them, reaching from money to valuable items.
But who are those Trainers?
Well we would make the Trainers in a certain way, you make a
team of favorites.
Those 6 favorites will form the team of the Trainer. Some sets
might be mediocre that they use, like using Rhyperior with Rock
Wrecker (it is his signature after all)
But aren't those trainers really weak then?
Yes, competitively. But in-game, not really. Perfect EV's and
IV's make them really strong already, especially when facing a
team of level 80 till 90.
How can I participate?
You can participate by sending Snaquaza a PM with the team in
it, some of them might go in-game (possibly with a few tweaks)!
Rules:
No Legends
Make it your favorites
Maybe use a non-standard set
Maximum of 1 Double Team or Minimize user
PM any team to Snaquaza ^_^
Make it fun sets and not only stupid Competitive Pokemon
Have Fun and please say if it's a good idea, otherwise I'll
cancel it ^_^
#Post#: 2545--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: Meloetta
Date: October 6, 2013, 2:19 pm
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antys name irl is herbertia
#Post#: 2548--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: Eneomas
Date: October 7, 2013, 7:04 am
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why should we ignore you snaq? You'rr the leader of this project
after all.
Anyways, count me in. I think I know which mons to use, which
item to give, which sets to use, and where to search for me
preferably. I think you could get the PM/ PP 2day.
#Post#: 2549--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: Naminé
Date: October 7, 2013, 2:50 pm
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Count me in as well.
I think it is a good idea.
#Post#: 2551--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: Eneomas
Date: October 8, 2013, 2:55 pm
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maybe after beating the game, instead of showing them the
credits, give them an empty booklet and let someone tell them to
collect the credits. each time you beat one of us, their page
gets added to the booklet.
then maybe, also put it in ranks of how much they did. As in
first let them search for e.g. Cofag, zyph and me, and then
reveal the location of Nam, RP and you. Then we have like 80-90
mons, and you all have 90-100?
#Post#: 2552--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: Naminé
Date: October 8, 2013, 3:38 pm
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Hue level 100 mons ev trained and 31 iv's hue.
#Post#: 2554--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: ScreamingMilotic
Date: October 8, 2013, 4:13 pm
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Seems like a really good idea, i'll probably make a team if i
can
#Post#: 2557--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: cofagragus
Date: October 8, 2013, 5:32 pm
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I made two teams already but the better one consisted of a
specially offensive Scizor XD
So my idea is we do what GameFreak did by having a GameFreak
building somewhere where the creators and helpers of the game
are included in the game, progessively getting EVs and IVs as
you battle them (e.g. You beat one of these ppl on your 3rd gym
and at that time their pokemon had a maximum of 100 EVs, but
when you face them the next day but still not past the 3rd gym
leader theyll have a maximum of 200 EVs. But when you face him
on the 4 th gym leader theyll have higher levels AND higher EV
limit. So the gym determines what level they are.)
#Post#: 3009--------------------------------------------------
Re: Idea: Postgame Trainers
DIR By: Eneomas
Date: October 29, 2013, 3:09 pm
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Now, how will this work exactly snaq?
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