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       #Post#: 2485--------------------------------------------------
       Ecolius and Genanty, Cureeum and Healium (W.I.P. Constructive
       criticism apprecia
   DIR By: Eneomas
       Date: October 3, 2013, 11:39 am
       ---------------------------------------------------------
       Without further ado lets introduce you to:
       Ecolius:
       Type: poison
       Height: 5 meter
       Weight: 50 kilogram
       Design: A giant hedgehog with a long nose, which can be used to
       spray toxinous substances on targets.
       Method of evolving: level 33
       Entry: these mons were once the ultimate spreaders of disease.
       However They became too big to get inside of mons, and cannot
       infect anyone anymore
       Abilities: Infection (makes shinies and pokérus 3x more often to
       show up when in front of the party)/ poison touch/ DW: Frisk
       Ability ratio: 66/33
       Gender Ratio: all female. (holes...)
       EXP growth: average
       BST: 310
       HP: 50
       Atk: 50
       Def: 50
       Sp. Atk: 50
       Sp. Def: 50
       Spe: 60
       EV yeild: 1 Speed.
       Level moves
       - poison sting
       - leech life
       3- growl
       6- double team
       9- Poison gas
       12-Smog
       15- Poison Gas
       18- Toxic Spikes
       21- Acid
       24-Clear Smog
       27- Poison Fang
       30- Sludge wave
       33- Poison Jab
       36-Acid Armour
       39- Toxic
       45- Gunk Shot
       Genanty:
       type: poison
       height: 0.1 meter
       weight: 10 gram
       method of evolving: not as of now.
       Design: It got a lot smaller, and the spikes got replaced with
       holes.
       Entry: Whatever It shrunk in size, it increased in it's sheer
       force of poisoning. It is the mon that causes Pokérus and many
       other diseases, but it is kept at bail by Cureeum.
       Abilities: Infection/ poison touch /DW: Frisk
       Ability Spread: 66/33
       Gender ratio: all female
       BST: 470
       HP: 100
       Atk: 100
       Def: 50
       Sp. Atk: 100
       Sp. Def: 50
       Spe: 70
       EV Yeild: 1 Hp, 1 Atk, 1 Sp. Atk
       Level moves:
       - poison sting
       - leech life
       - growl
       10- double team
       18- Poison gas
       24-Smog
       28- Poison Gas
       32- Toxic Spikes
       36- Acid
       40-Clear Smog
       44- Poison Fang
       48- Sludge wave
       52- Poison Jab
       56-Acid Armour
       60- Toxic
       65- Gunk Shot
       Healium:
       type: psychic
       Height: 2.5 meter
       Weight: 25 Kilogram
       Method of evolving: level 33
       Entry: The mon that can cure every pokemon by realy extracting
       the poisonous subtance right out of the body of the victim. It
       feeds itself on the Toxic substances of the mon.
       Design: A big Rooster with a different upper and lower jaw.
       Abilities: Mold breaker/ Toxic heal/ DW: Natural Cure
       Ability Ratio: 33/66
       Gender ratio: all male.
       Exp growth: average
       BST: 310
       HP: 60
       Atk: 50
       Def: 50
       Sp. Atk: 50
       Sp. Def: 50
       Spe: 50
       EV Yield: 1 HP
       level moves:
       -
       -
       3-
       6-
       9-
       12-
       15-
       18-
       21-
       24-
       27-
       30-
       33-
       36-
       39-
       45-
       Cureeum:
       type: psychic
       Height: 0.5 meter
       Weight: 5 kilogram
       method of evolving: not as of now
       Entry: It always is in a constant conflict with Genanty, but it
       has the upper hand because of it's advanced ways. It's cures
       work as soon as applied.
       Design: A pea**** (oi, that's an animal name, not the curseword!
       Sorry for this mild inconvenience) with a different pattern at
       the end of every tail. Every tail also has a different colour
       (rainbow effect :D )
       Abilities: Mold breaker/ Toxic heal/ DW: Natural Cure
       Ability ratio: 33/66
       Gender ratio: all male
       BST: 470
       HP: 70
       Atk: 50
       Def: 100
       Sp. Atk: 50
       Sp. Def: 100
       Spe: 100
       EV Yield: 1 Def, 1 Sp. Def, 1 Speed
       Level moves:
       -
       -
       -
       10-
       18-
       24-
       28-
       32-
       36-
       40-
       44-
       48-
       52-
       56-
       60-
       65-
       #Post#: 2487--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: cofagragus
       Date: October 3, 2013, 5:15 pm
       ---------------------------------------------------------
       Great mons they look pretty balanced, but Infection should have
       an in-battle effect such as "The Pokemon that uses a contact
       move on the user will recieve an Infection condition. This
       condition will make Burn and Poison double residual damage than
       ehat they would normally give", thats just a suggestion though.
       And also the Healers first ability should really be something
       like [b] Friend Guard, Healer, Bodyguard (Ill propose an
       ability)" or something like that. Also I would like to suggest
       the healers getting Helping Hand and the infecters have Sludge
       Wave or something related to Poisoning on a bigger scale than
       Toxic.
       #Post#: 2502--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: Snaquaza
       Date: October 4, 2013, 8:29 am
       ---------------------------------------------------------
       No Evo is filled as far as I know
       #Post#: 2503--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: Eneomas
       Date: October 4, 2013, 8:30 am
       ---------------------------------------------------------
       @snaq: one they are two evo-lines! also, would you please close
       spidium? It's finally accepted!
       #Post#: 2506--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: Snaquaza
       Date: October 4, 2013, 8:36 am
       ---------------------------------------------------------
       @Cofagragus, Eneomas specifically didn't give it an in battle
       affect for it not to be competitive or such
       #Post#: 2520--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: cofagragus
       Date: October 4, 2013, 8:53 am
       ---------------------------------------------------------
       Still I dont like the thought of 1/2 chance of shines, makes
       shines less rare :/
       #Post#: 2523--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: Eneomas
       Date: October 4, 2013, 9:09 am
       ---------------------------------------------------------
       the ability is literally: shinies and pokérus x3 less rare.
       this results in a 1/2731 chance of encountering a shiny and a
       1/8192 chance of running into pokérus. How does that make
       shinies so much easier to find, again?
       #Post#: 2525--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: cofagragus
       Date: October 4, 2013, 5:22 pm
       ---------------------------------------------------------
       The Mesuda Egg method, and the Shiny Feather thing combined
       makes it a 1/ under 1000 chance, which is quite common counting
       that Shinies are freaking rare in all games.
       #Post#: 2538--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: Eneomas
       Date: October 5, 2013, 10:40 am
       ---------------------------------------------------------
       the ability only works when the encounter is done if this mon is
       first in your party. [/b] It will never work on eggs! [/b] aside
       from that a 1/910 chance is a lot smaller than a 1/8192 chance.
       but the chances are still very small, up and around 0.11% to be
       precise. That is still extremely small, but it makes looking for
       shinies a lot more fun and doable.
       #Post#: 2539--------------------------------------------------
       Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
       Constructive criticism apprecia
   DIR By: cofagragus
       Date: October 5, 2013, 10:47 am
       ---------------------------------------------------------
       lol I take it back make it work on eggs! We might not even have
       other country version Pokemon and not even have the shiny
       feather
       lol you CODE FAILED XD
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