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#Post#: 2485--------------------------------------------------
Ecolius and Genanty, Cureeum and Healium (W.I.P. Constructive
criticism apprecia
DIR By: Eneomas
Date: October 3, 2013, 11:39 am
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Without further ado lets introduce you to:
Ecolius:
Type: poison
Height: 5 meter
Weight: 50 kilogram
Design: A giant hedgehog with a long nose, which can be used to
spray toxinous substances on targets.
Method of evolving: level 33
Entry: these mons were once the ultimate spreaders of disease.
However They became too big to get inside of mons, and cannot
infect anyone anymore
Abilities: Infection (makes shinies and pokérus 3x more often to
show up when in front of the party)/ poison touch/ DW: Frisk
Ability ratio: 66/33
Gender Ratio: all female. (holes...)
EXP growth: average
BST: 310
HP: 50
Atk: 50
Def: 50
Sp. Atk: 50
Sp. Def: 50
Spe: 60
EV yeild: 1 Speed.
Level moves
- poison sting
- leech life
3- growl
6- double team
9- Poison gas
12-Smog
15- Poison Gas
18- Toxic Spikes
21- Acid
24-Clear Smog
27- Poison Fang
30- Sludge wave
33- Poison Jab
36-Acid Armour
39- Toxic
45- Gunk Shot
Genanty:
type: poison
height: 0.1 meter
weight: 10 gram
method of evolving: not as of now.
Design: It got a lot smaller, and the spikes got replaced with
holes.
Entry: Whatever It shrunk in size, it increased in it's sheer
force of poisoning. It is the mon that causes Pokérus and many
other diseases, but it is kept at bail by Cureeum.
Abilities: Infection/ poison touch /DW: Frisk
Ability Spread: 66/33
Gender ratio: all female
BST: 470
HP: 100
Atk: 100
Def: 50
Sp. Atk: 100
Sp. Def: 50
Spe: 70
EV Yeild: 1 Hp, 1 Atk, 1 Sp. Atk
Level moves:
- poison sting
- leech life
- growl
10- double team
18- Poison gas
24-Smog
28- Poison Gas
32- Toxic Spikes
36- Acid
40-Clear Smog
44- Poison Fang
48- Sludge wave
52- Poison Jab
56-Acid Armour
60- Toxic
65- Gunk Shot
Healium:
type: psychic
Height: 2.5 meter
Weight: 25 Kilogram
Method of evolving: level 33
Entry: The mon that can cure every pokemon by realy extracting
the poisonous subtance right out of the body of the victim. It
feeds itself on the Toxic substances of the mon.
Design: A big Rooster with a different upper and lower jaw.
Abilities: Mold breaker/ Toxic heal/ DW: Natural Cure
Ability Ratio: 33/66
Gender ratio: all male.
Exp growth: average
BST: 310
HP: 60
Atk: 50
Def: 50
Sp. Atk: 50
Sp. Def: 50
Spe: 50
EV Yield: 1 HP
level moves:
-
-
3-
6-
9-
12-
15-
18-
21-
24-
27-
30-
33-
36-
39-
45-
Cureeum:
type: psychic
Height: 0.5 meter
Weight: 5 kilogram
method of evolving: not as of now
Entry: It always is in a constant conflict with Genanty, but it
has the upper hand because of it's advanced ways. It's cures
work as soon as applied.
Design: A pea**** (oi, that's an animal name, not the curseword!
Sorry for this mild inconvenience) with a different pattern at
the end of every tail. Every tail also has a different colour
(rainbow effect :D )
Abilities: Mold breaker/ Toxic heal/ DW: Natural Cure
Ability ratio: 33/66
Gender ratio: all male
BST: 470
HP: 70
Atk: 50
Def: 100
Sp. Atk: 50
Sp. Def: 100
Spe: 100
EV Yield: 1 Def, 1 Sp. Def, 1 Speed
Level moves:
-
-
-
10-
18-
24-
28-
32-
36-
40-
44-
48-
52-
56-
60-
65-
#Post#: 2487--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: cofagragus
Date: October 3, 2013, 5:15 pm
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Great mons they look pretty balanced, but Infection should have
an in-battle effect such as "The Pokemon that uses a contact
move on the user will recieve an Infection condition. This
condition will make Burn and Poison double residual damage than
ehat they would normally give", thats just a suggestion though.
And also the Healers first ability should really be something
like [b] Friend Guard, Healer, Bodyguard (Ill propose an
ability)" or something like that. Also I would like to suggest
the healers getting Helping Hand and the infecters have Sludge
Wave or something related to Poisoning on a bigger scale than
Toxic.
#Post#: 2502--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: Snaquaza
Date: October 4, 2013, 8:29 am
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No Evo is filled as far as I know
#Post#: 2503--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: Eneomas
Date: October 4, 2013, 8:30 am
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@snaq: one they are two evo-lines! also, would you please close
spidium? It's finally accepted!
#Post#: 2506--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: Snaquaza
Date: October 4, 2013, 8:36 am
---------------------------------------------------------
@Cofagragus, Eneomas specifically didn't give it an in battle
affect for it not to be competitive or such
#Post#: 2520--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: cofagragus
Date: October 4, 2013, 8:53 am
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Still I dont like the thought of 1/2 chance of shines, makes
shines less rare :/
#Post#: 2523--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: Eneomas
Date: October 4, 2013, 9:09 am
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the ability is literally: shinies and pokérus x3 less rare.
this results in a 1/2731 chance of encountering a shiny and a
1/8192 chance of running into pokérus. How does that make
shinies so much easier to find, again?
#Post#: 2525--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: cofagragus
Date: October 4, 2013, 5:22 pm
---------------------------------------------------------
The Mesuda Egg method, and the Shiny Feather thing combined
makes it a 1/ under 1000 chance, which is quite common counting
that Shinies are freaking rare in all games.
#Post#: 2538--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: Eneomas
Date: October 5, 2013, 10:40 am
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the ability only works when the encounter is done if this mon is
first in your party. [/b] It will never work on eggs! [/b] aside
from that a 1/910 chance is a lot smaller than a 1/8192 chance.
but the chances are still very small, up and around 0.11% to be
precise. That is still extremely small, but it makes looking for
shinies a lot more fun and doable.
#Post#: 2539--------------------------------------------------
Re: Ecolius and Genanty, Cureeum and Healium (W.I.P.
Constructive criticism apprecia
DIR By: cofagragus
Date: October 5, 2013, 10:47 am
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lol I take it back make it work on eggs! We might not even have
other country version Pokemon and not even have the shiny
feather
lol you CODE FAILED XD
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