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       #Post#: 2122--------------------------------------------------
       Dimension Beams
   DIR By: Zyphirex
       Date: September 4, 2013, 3:19 am
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       These moves are the dimension equivalents of things like Hydro
       Pump for Rain Dance and whatnot. They are mainly for use by my
       proposed Pokemon Phantasy but limited distribution to other
       Pokemon (like the Cosmica line) could be warranted.
       Beam Attacks: Each of these has a special effect, and they
       toggle a room effect on a specific Pokemon. For example, if
       Gravity beam is used while Gravity is not in effect, the Gravity
       effect will be imposed on the target. If Gravity beam is used
       again, the Gravity effect will be negated.
       Gravity Beam - Ground Type - Special - 80 Power - 100 Accuracy -
       10 PP
       Hits Pokemon in the air (ignores Flying type resistance).
       Toggles Gravity effect on the target.
       Trick Beam - Dark Type - Special - 80 Power - 100 Accuracy - 10
       PP
       +1 Priority. Toggles Trick Room effect on the target. (First
       divide priority brackets. Pokemon outside of Trick Room move.
       Then, Pokemon inside of Trick Room move.)
       Magic Beam - Normal Type - Special - 80 Power - 100 Accuracy -
       10 PP
       Swaps item with target. Toggles Magic Room effect on the target.
       Wonder Beam - Psychic Type (could become Fairy Type in Gen 6) -
       Special - 80 Power - 100 Accuracy - 10 PP
       Ignores Wonder Room effect. Toggles Wonder Room effect on the
       target.
       Mystic Beam - Psychic Type - Special - 80 Power - 100 Accuracy -
       10 PP
       Ignores Mystic Room effect. Toggles Mystic Room effect on the
       target.
       TypeSwap Beam - Ghost Type - Special - 80 Power - 100 Accuracy -
       10 PP
       Ignores weakness, resistance, and immunity. Toggles TypeSwap
       Room effect on the target.
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