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       #Post#: 1670--------------------------------------------------
       Sandy Days in No Haxmons
   DIR By: Naminé
       Date: August 15, 2013, 12:44 pm
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       This team needs heavy adjustements!!!
       I changed everything snaq said but still keep rating it!
       Sableye (M) @ Leftovers
       Trait: Prankster
       Shiny: Yes
       EVs: 252 HP / 4 Def / 252 SDef
       Calm Nature
       - Recover
       - Taunt
       - Will-o-Wisp
       - Night Shade
       Hippowdon (F) @ Leftovers
       Trait: Sand Stream
       Shiny: Yes
       EVs: 252 HP / 4 Def / 252 SDef
       Careful Nature
       - Earthquake
       - Slack Off
       - Stealth Rock
       - Whirlwind
       Skarmory @ Leftovers
       Trait: Sturdy
       EVs: 252 HP / 232 Def / 24 Spd
       Impish Nature
       - Spikes
       - Roost
       - Brave Bird
       - Whirlwind
       Heatran @ Leftovers
       Trait: Flash Fire
       Shiny: Yes
       EVs: 252 HP / 4 SAtk / 252 SDef
       Calm Nature
       - Magma Storm
       - Roar
       - Substitute
       - Earth Power
       Tentacruel (F) @ Black Sludge
       Trait: Liquid Ooze
       EVs: 4 HP / 252 SAtk / 252 SDef
       Calm Nature
       - Rapid Spin
       - Toxic Spikes
       - Hydro Pump
       - Giga Drain
       Shaymin-Sky @ Leftovers
       Trait: Serene Grace
       EVs: 252 SAtk / 4 SDef / 252 Spd
       Modest Nature
       - Seed Flare
       - Earth Power
       - Air Slash
       - GrassWhistle
       #Post#: 1671--------------------------------------------------
       Re: Sandy Days in No Haxmons
   DIR By: Snaquaza
       Date: August 15, 2013, 1:11 pm
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       Please give some explenation what everything does
       Anyways, this team is very weak to rain, especially Hydro Pump +
       Blizzard, for that I advise to advise Magnezone with
       Tentacruel
       @Black Sludge
       Trait: Liquid Ooze
       Nature: Calm
       EV's: 252 SPD / 252 SPA / 4 HP
       - Rapid Spin
       - Toxic Spikes
       - Hydro Pump / Blizzard
       - Giga Drain
       This set helps the defensive nature of your team by Spinning
       away troublesome hazards, as well as setting up his own Toxic
       Spikes for more hazard shenanigans. Hydro Pump can be used for
       STAB, but as your team is naturally good against Fire
       (offensively), Rock types, you can also use Blizzard to defeat
       Dragons, although you might get a bit weaker to Steel Types then
       it normally would be, but Heatran can take care of the most.
       Giga Drain is used to easily beat Water Types. Now about its
       defensive typing. This Pokemon eliminates your BIG water + ice
       coverage problem, by resisting both and having massive Special
       Bulk with these EV's and Nature. It gives you a special wall to
       help Hippowdon and Skarmory walling things, which helps as
       Amoonguss is more a pivot than a strong special wall. This
       typing helps you obtain resists to Water / Fighting / Fire / Bug
       / Steel / Poison / Ice, which are quite a lot, Fire helps
       Skarmory, Water and Ice weaknesses are covered and you have an
       always useful check to Scizor besides Skarmory and at last it
       gives you a check to Tornadus (especially with Blizzard) as all
       of your other mons are beaten by it. It should replace Magnezone
       as Magnezone doesn't seem to be fitted on this team because of
       its niche to trap Steel Types, but more because it has Zap
       Cannon, which is a good move, but for a more defensive team
       Toxic is better. You don't seem to have all too big problems
       with Steel types as long as you have Heatran alive, which can
       beat most, which brings better options to your team.
       Secondary, as this team is defensive and uses a ton of hazards,
       you might want a spinblocker, I think it might be neat to use
       Sableye, I advise to replace Tyranitar, as you already have a
       sand setter
       Sableye
       @Leftovers
       Trait: Prankster
       Nature: Calm
       EV's: 252 HP / 4 DEF / 252 SPD
       - Recover
       - Taunt
       - Will-o-Wisp
       - Seismic Toss / Night Shade
       This set is rather simple and can help your stally team, the
       biggest attraction of it is the fact that Physical Sweepers can
       almost impossible start sweeping when Sableye is still alive,
       that probably calls teh question, how? Well it is in its
       ability, as Sableye isn't fast or anything, but Prankster gives
       it a +1 Priority WoW, which halves the power of any Physical
       sweeper, after which almost all Physical Pokemon have a hard
       time beating it, especially without Crits, Defense Drops or
       Attack Boosts, as it can just Recover all damage of, which makes
       it an incredible Pokemon for No Haxmons stall. Taunt is
       preventing set up, recovery, phasing, hazard setting and all
       other kinds of Status moves which is cool as you can stop lots
       of defensive mons, especially Skarmory which is easily worn down
       by this but is troublesome to remove for this team. As well as
       protecting against virtually all Defensive Pokemon. Now qua
       typing, it brings you an immunity to normal to absorb Rapid
       Spin, which would otherwise spin away all of your hazards, of
       which you have much. An immunity to fighting is always handy and
       allows it to check Gengar's with WoW, Taunt and Recover and
       especially Choice Locked fighting moves. It even has an immunity
       to Psychic which is always good although Psychic moves are
       lesser used. It's resist is Poison, which isn't good at all as
       Poison moves are almost unused, but luckily it has NO weaknesses
       to make up for it, which makes it harder to kill tahn you would
       expect. Now why Tyranitar should be replaced, although Tyranitar
       is a good Pokemon that gets several buffs in No Haxmons, I'd
       replace it as it is best on offensive teams, but on this team
       you got an offensive and slow pokemon that doesn't do much for
       the rest of your team and you already have a sand setter and it
       can be removed WAY easier than Hippowdon.
       Last major change I would make is replacing Amoonguss with
       Shaymin Sky, it is just better, way more speed, way more power,
       bit less bulk
       Shaymin Sky
       @(Whatever item you want)
       Trait: Serene Grace
       Nature: Modest
       EV's: 4 HP / 252 SPA / 252 SPE
       - Seed Flare
       - Earth Power
       - Air Slash
       - GrassWhistle
       This is very simple, ShayminS hits harder, is faster and only a
       bit less bulky. This should work out way better and gives you a
       strong Pokemon which eliminates the last standing Pokemon from
       to opposite team.
       Roar might be a good idea on Heatran instead of Toxic as you got
       Toxic Spikes and because of your hazards you can still wear
       things down
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